[game_preservation] Game preservation in 2008
Henry Lowood
lowood at stanford.edu
Fri Jan 4 23:58:14 EST 2008
You go, Simon, our fingers are crossed. An 11th-hour rescue would be
fine by me!
Henry
At 05:34 PM 1/4/2008, Simon Carless wrote:
>Hold your horses on this, guys, I'm poking again and should have an
>answer on Monday.
>
>To be clear - and not to be too harsh - the Advisory Board, not CMP,
>rejected the Digital Game Canon talk. The advisory board meets in
>closed session and so I can't really say why other than the fact that
>attendee feedback was below average.
>
>Nonetheless, I'll try to do something about it. But it's a point worth
>making that, at least with regular sessions at GDC, a jury of industry
>peers decides who is included.
>
>
>
>On 1/4/08, Andrew Armstrong <andrew at aarmstrong.org> wrote:
> > Shame about the Digital Game Canon :( CMP get major down points for that
> > I'm afraid, along with IGDA getting less slots (why?! bizarre...it's the
> > same venue as last year isn't it? the DGC was popular too I recall
> > reading!).
> >
> > Not good, compared to film it's a bit of a setback. Could a "podcast" be
> > done with the DGC participants? we could at least do with another 10
> > games, and some critical commentary on why they are chosen. Even if it
> > isn't a public event, keeping the momentum going would be great... maybe
> > next time it can be put on again, or organised out of session time
> > unassociated with CMP.
> >
> > At least your have your roundtable(s) on preservation, if nothing else!
> > Gather what support there can be, maybe the new UT Videogame Archive
> > will help spur a few things on as well as the virtual worlds project.
> >
> > Keep us posted on it! Is there a website for the weekend Stanford event
> > I can use in case news gets posted about it? (and so I can find more
> > about it myself)
> >
> > Thanks,
> >
> > Andrew
> >
> > Henry Lowood wrote:
> > > Andrew and others:
> > >
> > > I have been meaning to get a message out on this topic, so thanks for
> > > the prompt! I'll just go right down the list of items:
> > >
> > > 1. Yes, there will be a preservation roundtable at GDC, not sure
> > > about two. There were two last year, but this year IGDA did not get
> > > as many slots. I hope to see many of you there; we'll have just had
> > > the kickoff meeting for the Library of Congress project and can talk
> > > at length about it and how this group can participate.
> > >
> > > 2. Digital Game Canon. GDC, believe it or not, rejected the panel,
> > > even though it included a few very well-known game developers. (Quick
> > > editorial remark: A friend of mine just sat on the committee that made
> > > the selections for the National Film Registry in the U.S. The film
> > > preservation efforts around that are actively supported by numerous
> > > film directors and other personalities in that industry. I was
> > > envious.) Simon tried to rescue the panel for GDC, but clearly that
> > > is not going to happen. So I will work on another venue or perhaps
> > > just organize and announce the 2008 list via the SIG.
> > >
> > > 3. Technically, the Library of Congress project started on 1/1/2008.
> > > In reality, the work will kick off with a workshop at Stanford Feb.
> > > 18-19, i.e., the two days before the GDC conference (also the days
> > > that the GDC workshops take place). So I should have details about
> > > participation, information about ongoing work, etc. at the GDC
> roundtable.
> > >
> > > 4. Andrew needs to be commended for his great work on the Wiki and
> > > esp. the Digital Game Canon page -
> > > http://www.igda.org/preservation/files/dgc_gdc2007/. Not news, but
> > > hey, I just needed to say that. Simon, as well, for the fine series
> > > of articles on several of the games available via Gamasutra; links
> > > here -
> > > http://www.gamesetwatch.com/2007/11/digital_game_canons_first_10_g.php
> > > . By the way, Andrew has also put together a page covering articles
> > > with historical content here -
> > > http://www.igda.org/wiki/Game_Preservation_SIG/Resources#History_Articles
> > > , some from Gamasutra, some from elsewhere. Additions welcome, I'm sure.
> > >
> > > Henry
> > >
> >
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Henry Lowood
Curator for History of Science & Technology Collections;
Germanic Collections; Film & Media Collections
HRG, Green Library
557 Escondido Mall, Stanford University Libraries
Stanford CA 94305-6004 USA
lowood at stanford.edu; 650-723-4602
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