[game_preservation] Open Sourcing MMO's that have "died"

Andrew Armstrong andrew at aarmstrong.org
Wed Jul 23 14:29:06 EDT 2008


Relatively interesting look at the reasons for and against open sourcing
"dead" MMO games, via. slashdot
<http://games.slashdot.org/article.pl?sid=08/07/23/165237>, here:

http://stroppsworld.com/2008/07/22/open-sourcing-the-mmo-game/

Fair points most of us know, and it's a patent fact that most companies
won't even want to dark archive their code or assets when a MMO or any
other game dies, but nice to see a discussion on it.

Andrew
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