[game_preservation] Older versions of Programs

Andrew Armstrong andrew at aarmstrong.org
Sun Oct 12 19:05:38 EDT 2008


Captain Commando wrote:

> I wouldn't be able to give you a lot of reasons for why older patches

> would be incredibly important

I would, there are a few reasons I've come across for necessity:

- The ability to load save games and replay files from specific game
versions! (I'm surprised you forgot this - this is as old as Doom! :) ).
This, I think, is outright the most important reason, and applies to a
great many genres and games (almost anything with a savegame system to
be honest, many game devs break it that way).

- Things removed or overwrote in later patches - perhaps a specific map
file, or unit portrait, or graphic. A specific example here: A unpatched
Neverwinter Nights (or low patched version) has some original portraits
which were, essentially, photoshops of celebrities. In addition, the med
kit has a red cross on it. Both were patched out with alternatives
(although the patch process does, admittedly, load the "patch files
first" and doesn't remove the originals I think, which is awesome
actually). If you couldn't get the early patches, you'd have little way
to get information on these two things (ie; when they were patched out).
There are other games which patched out things too, for an amazing
amount of reasons.

- Patches which had flaws - like adding SecureRom, or breaking things -
like you said mainly - but more that a patch might remove functionality
or cause problems, an earlier patch might be better.

- Patches that require the previous patch installed first. I'm sure this
patch site does that, but obviously, without knowing specifics on the
game (ie; owning it) you can't be sure that a patch doesn't require a
specific previous version to install.

- Finally, knowing how things changed over time. It's a bit drastic
looking at the difference between a games original release and, say,
patch number 10. What changed, when, and at what release date might be
important for the games history - especially MMO histories, or community
histories (competitive play and so forth).

An archive of all patches would be the best possible way of doing it of
course :)

Andrew


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