[game_preservation] Archivist character in Diablo

Andrew Armstrong andrew at aarmstrong.org
Mon Apr 13 11:38:15 EDT 2009


Ahahaha, you'll be on the mark with that comment I think :) it certainly
applies to me (well, except it's not MMO's, just other violent games, heh)

Andrew

Rachel "Sheepy" Donahue wrote:

> I suspect you have a lot of researchers/historians/other info

> professionals who play the MMO's to hack and slash through the

> frustrations caused by their profession :P

>

> (Not from personal experience, of course. Lalala.)

>

> On Mon, 13 Apr 2009 11:27:56 -0400, Andrew Armstrong

> <andrew at aarmstrong.org> wrote:

>

>> One thing, this does raise a question (in game design) why, at least

>> in a more persistant setting, there are not scholarly-available

>> classes - ones that do, literally, work on recording history or doing

>> research. There's a few stabs at this (some prestiege classes in D&D

>> for instance) but not really much of an attempt to get historian

>> classes into games.

>>

>> I say we petition every MMO for this :) Who cares about beating up

>> monsters if we can sit around researching, interviewing and

>> recording! :P

>>

>> Andrew

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