[game_preservation] Archivist character in Diablo
    Andrew Armstrong 
    andrew at aarmstrong.org
       
    Mon Apr 13 11:38:15 EDT 2009
    
    
  
Ahahaha, you'll be on the mark with that comment I think :) it certainly 
applies to me (well, except it's not MMO's, just other violent games, heh)
Andrew
Rachel "Sheepy" Donahue wrote:
> I suspect you have a lot of researchers/historians/other info 
> professionals who play the MMO's to hack and slash through the 
> frustrations caused by their profession :P
>
> (Not from personal experience, of course. Lalala.)
>
> On Mon, 13 Apr 2009 11:27:56 -0400, Andrew Armstrong 
> <andrew at aarmstrong.org> wrote:
>
>> One thing, this does raise a question (in game design) why, at least 
>> in a more persistant setting, there are not scholarly-available 
>> classes - ones that do, literally, work on recording history or doing 
>> research. There's a few stabs at this (some prestiege classes in D&D 
>> for instance) but not really much of an attempt to get historian 
>> classes into games.
>>
>> I say we petition every MMO for this :) Who cares about beating up 
>> monsters if we can sit around researching, interviewing and 
>> recording! :P
>>
>> Andrew
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