[game_preservation] AJP and Guru Decapping Project
Jan Baart
jan_baart at yahoo.de
Wed Dec 9 12:20:56 EST 2009
Quite interesting, hadn't seen that yet, thanks!
While we're at it though, here's another recent low-level preservation
approach by the guys from the Software Preservation Society.
http://www.softpres.org/doku.php?id=glossary:kryoflux
On 24.11.2009 23:46, Devin Monnens wrote:
> The American Journal of Play's Fall issue is now out, which features
> the IGDA White Paper on Game Preservation! I was so glad to get a copy
> in the mail!
>
> In addition, I don't think this is listed on the IGDA Projects, but
> the MAME guys are working on low-level backups of arcade boards. They
> are using high-res digital images to manually backup an arcade rom
> (costs about $200 per chip). This is done to bypass security software
> that prevents traditional data backups. This is really neat as they
> have detailed documentation for why the techniques were chosen. In
> addition, it is some concrete documentation on how much it costs to
> accurately back up an arcade game.
>
> http://guru.mameworld.info/decap/index.html
>
> --
> Devin Monnens
> www.deserthat.com <http://www.deserthat.com>
>
> The sleep of Reason produces monsters.
>
>
> _______________________________________________
> game_preservation mailing list
> game_preservation at igda.org
> http://six.pairlist.net/mailman/listinfo/game_preservation
>
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