[game_preservation] AJP and Guru Decapping Project

Jan Baart jan_baart at yahoo.de
Wed Dec 9 12:20:56 EST 2009


Quite interesting, hadn't seen that yet, thanks!

While we're at it though, here's another recent low-level preservation
approach by the guys from the Software Preservation Society.

http://www.softpres.org/doku.php?id=glossary:kryoflux

On 24.11.2009 23:46, Devin Monnens wrote:

> The American Journal of Play's Fall issue is now out, which features

> the IGDA White Paper on Game Preservation! I was so glad to get a copy

> in the mail!

>

> In addition, I don't think this is listed on the IGDA Projects, but

> the MAME guys are working on low-level backups of arcade boards. They

> are using high-res digital images to manually backup an arcade rom

> (costs about $200 per chip). This is done to bypass security software

> that prevents traditional data backups. This is really neat as they

> have detailed documentation for why the techniques were chosen. In

> addition, it is some concrete documentation on how much it costs to

> accurately back up an arcade game.

>

> http://guru.mameworld.info/decap/index.html

>

> --

> Devin Monnens

> www.deserthat.com <http://www.deserthat.com>

>

> The sleep of Reason produces monsters.

>

>

> _______________________________________________

> game_preservation mailing list

> game_preservation at igda.org

> http://six.pairlist.net/mailman/listinfo/game_preservation

>


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