[game_preservation] Preservation of analogue game media

Andrew Armstrong andrew at aarmstrong.org
Sat Feb 7 11:50:23 EST 2009


I personally think standardising the methodology, metadata and storage
of the software is certainly important if there was worldwide
collaboration. It'd be interesting to look at it, and also hear how the
different major game preservation organisations/places (some of which
are not on this list, so whoever leads the project will need to get them
here) are working on this problem, since some magnetic media is really
going to be unusable in the future.

Andrew

Kieron Wilkinson wrote:

>

> Hello all,

>

> I'd quite like to ask a question of those working in libraries and

> archives who are actively preserving games provided on floppy disks.

> Is anyone here doing this? I guess this is going to become relevent to

> the KEEP project (excellent news Andreas!), as it gets going.

>

> I'm really just wanting to get some feedback on how this is currently

> being done. Mainly I'm wondering what kind of hardware and software

> you are using to do it? It would be interesting to find out if there

> are any commonly-used approaches.

>

> I don't want to pre-empt the discussion too much, but there does seem

> to be a number of common technical problems in preserving game media.

> Ultimately I'd like to start a discussion on whether there could ever

> be an accepted standard solution that could cover everything so nobody

> needed to worry about it again... (well, I'm sure it would certainly

> save pain for everyone)

>

> Kieron Wilkinson

>

> P.S. I do apologise for not being around for quite a while. I had some

> health issues shortly after taking over from Simon, and only sparingly

> touched a computer for quite some time (I'm fine now).

>

> _______________________________________________

> game_preservation mailing list

> game_preservation at igda.org

> http://six.pairlist.net/mailman/listinfo/game_preservation



More information about the game_preservation mailing list