[game_preservation] SIG Icon - Joystick and Belljar
    Andrew Armstrong 
    andrew at aarmstrong.org
       
    Mon Jan 19 15:36:45 EST 2009
    
    
  
I think I might have to redo the base to be a better perspective and do 
the glass dome better, but here is thicker glass with no handle:
http://aarmstrong.org/gallery/v/projects/preslogos/Belljar+over+Joystick+thicker+glass+no+handle.png.html
I made it a bit taller to compensate, might redo it so it's a bit 
shorter with the bigger base. I also did what amounted to a bit of 
darkening around the bottom of the base rather then making it black. I 
will probably go and make the base bigger then the glass (as it should 
be usually) so I can make it clearer all around it.
In any case, it's a bit of progress.
Andrew
Andrew Armstrong wrote:
> I'll look to do one without the glass knob, and sort the glass edge 
> going around the base (depending on how it looks, I'll also do a thin 
> glass version to compare). Give me a while - maybe will do it tomorrow.
>
> As for font, if you can find a entirely free Truetype font available, 
> which looks better, go for it. I just wanted one that matched what 
> simple work I did previously - not necessarily iconic "bit" fonts, so 
> if you can find one which matches monospaced terminal input, that'd be 
> cool. I don't know any decent sites for finding it though (I found 
> that one via. google).
>
> The IGDA colours? well, I need to really sort the IGDA history (yeah, 
> I started the Wiki project, it's still in limbo. Not that anyone 
> really cares or knows about it, since I've not told anyone, hehe), 
> that'd be something good to sort. I'll ask Jason how they got their 
> icon and colours, and note it on the wiki. Probably entirely boring 
> ("It looks good") but there we go ;)
>
> Andrew
>
> Devin Monnens wrote:
>> Thicker glass looks better, though doesn't the glass go around the 
>> base as well? Still not sure about the knob at the top (even though I 
>> suggested it in the first place!). Could our font be a little 
>> different? Is there a less generic pixel font we could use?
>>
>> Colors look fine - in line with IGDA colors. BTW, does anyone know 
>> what the IGDA colors actually STAND for?
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