[game_preservation] XBLA, Wiiware, and maybe the future of releasing all games + intro

Steven van Stelten sa.vanstelten at gmail.com
Tue May 26 17:54:06 EDT 2009


Hello Rachel,

Thank you for the comments. Did not hear about the Bubsy thing till
now (rabbit right?). But am aware of the different qualities of
emulation (not the specifics though). I just recently started looking
somewhat more in depth in the copyright issue. However this whole DMCA
exemption thing looked like somewhat of a reach-out or something in
that vein. And the MMOs look like the mammoths I guess in this matter.
On another note, how is the survey going?

Kind regards,

Steven

On May 26, 2009, at 9:36 PM, Rachel Sheepy Donahue wrote:


> Devin says:

> "Regarding an international group, this would have been something

> mentioned before I joined. This was ultimately a goal that I had in

> mind as well, but I don't think a truly international repository

> could be established simply because of copyright laws in different

> countries."

>

> I don't think the laws are the biggest barrier -- the companies

> themselves are, which is something I hope to investigate (and maybe

> mediate) further this year.

>

>

> Steven says:

>

> "Dutch student Reinwardt Acadamy of Cultural Heritage. And currently

> very busy with a paper about preservation of the world of video

> games. This mailinglist and its archive have been very helpful. So

> thank you for that."

>

> I'm a student at the American University of Maryland doing the same

> thing -- we should talk :)

>

> "It probably is not the biggest issue out there right now. And I do

> not know very much about the future of releasing games. However I

> have come across some speculation here and there that games will be

> released (downloads) and/or played solely via internet. So nothing

> tangible will be put out on the market anymore."

>

> Anything related to cloud computing/serverside software makes me run

> in terror. It actually may be the BIGGEST issue facing current

> digital preservation... but we haven't even really dealt with

> static, local files/software yet. And we can't really move on until

> we do.

>

>

> "This fact is not very helpful when you plan upon collecting these

> games at a later stage (retrospective collecting). However the hit

> games tend to resurface on other formats/media."

>

> Sure they do.. but the illegal ports/emulated copies are often

> better than those created by the original company! The example that

> springs to mind immediately is Bubsy for the SNES (originally made

> for it) and the Sega Genesis (the sound is SO bad), but I know there

> are others -- compare many "classic hits" releases to their emulated

> counterparts and it will be obvious.

>

> "The DMCA exemption grants some preservation work to be done..for

> now."

>

> You may not have been on the list when this was discussed, but to

> sum: forget about that exemption for at least the next 3 years. It

> was not renewed. There ARE, however, some exemptions for reverse

> engineering DRM tech, which I'm sure will prove useful in the future.

> _______________________________________________

> game_preservation mailing list

> game_preservation at igda.org

> http://six.pairlist.net/mailman/listinfo/game_preservation




More information about the game_preservation mailing list