[game_preservation] Videogame Archive exhibit on display
Vowell, Zach
zvowell at austin.utexas.edu
Wed Nov 11 16:18:25 EST 2009
Hey guys,
Sorry it's taken so long to reply.
Devin: Unfortunately, I think it's too late to add any information on Punchatz.
Andrew: That'd be great if you could post something about it on the blog! Also, we have some images, and hope to put a few up soon, followed by a more comprehensive gallery of exhibit images so that those who don't travel through Austin will have a chance to see what it looks like.
I'll definitely let the list know when those images will be available online.
Zach
On 11/3/09 11:05 AM, "Andrew Armstrong" <andrew at aarmstrong.org> wrote:
Cool stuff :) I'll write something for our new site blog once I actually
have my account sorted, admin access added and various other basic
things so I can write up a monthly report and new posts ;)
Make sure to grab some photos of the event if you can :) and we should
start the record of exhibitions going:
http://wiki.igda.org/Videogame_Museums,_Archives,_Displays_and_Collections
- yes, I should do a basic page at some point. Problem is I've only been
to one in the last year so others will have to write things up and take
photos :)
Andrew
Vowell, Zach wrote:
> Last week we installed an exhibit featuring materials from the UT Videogame
> Archive out at the Austin airport. It will be up until January 20, 2010, so
> if you'll be travelling through or stuck in the Austin airport, be sure to
> check it out. The exhibit cases and posters are spread out throughout the
> main concourse.
>
> Here's a link from our website that gives a bit more information:
>
> http://www.cah.utexas.edu/projects/videogamearchive/item_102809.html
>
> When putting the exhibit together, my primary aim was to broaden awareness
> about game preservation and explain the need for videogame archives in
> general, so hopefully some of that will rub off on at least a few passersby.
>
> And I thought I'd add that one of the exhibit cases features the DOOM box
> cover, and might serve as a inadequate but visible memorial for the late Don
> Ivan Punchatz. There isn't any text identifying Punchatz, but we do
> identify the game as a classic (of course, everyone here knows that, but
> your average air-traveller may not).
>
>
>
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