[game_preservation] Armin Gessert, Giana Sisters creator, passed away
Stuart Feldhamer
stuart.feldhamer at gmail.com
Fri Nov 27 13:13:52 EST 2009
Sorry for the late reply, but I would question the assertion that the Great
Giana Sisters became an instant classic. I had a C64 back in the day and I
never even heard of that game until a couple of years ago. I think its more
of one of those things that became a cult classic over time, more for the
plagiarism than for anything else.
Does anyone else agree/disagree?
Stuart
From: game_preservation-bounces at igda.org
[mailto:game_preservation-bounces at igda.org] On Behalf Of Devin Monnens
Sent: Tuesday, November 10, 2009 12:53 PM
To: IGDA Game Preservation SIG; women_dev at igda.org
Subject: [game_preservation] Armin Gessert, Giana Sisters creator, passed
away
Armin Gessert (1963 - November 9, 2009)
Armin Gessert, creator of The Great Giana Sisters (Commodore 64, 1987),
passed away on November 9 from a heart attack.
With a career spanning 25 years in the industry, Gessert began designing
games for Rainbow Arts, starting with Street Gang for Rainbow Arts
(Commodore 64, 1984). He later created The Great Giana Sisters (1987), which
became an instant classic. Shortly after, he began freelance work for
Gütersloh to Kehl until joining Blue Byte in 1988, where he produced the
highly successful Great Court (1989). In 1994, he went independent after
founding Spellbound Studios with his friend Jean-Marc Haessig. Spellbound
produced many strategy games such as Robin Hood - Legend of Sherwood (2002)
and Airline Tycoon (1998), along with other action titles such as Extreme
Assault (1997).
Gessert's most famous title is The Great Giana Sisters, which he produced
with Chris Huelsbeck and Manfred Trenz for the Commodore 64. The Great Giana
Sisters was an instant classic for the C64 and developed a strong following
among fans. However, the game's similarities with Super Mario Bros. caused
Nintendo to force the game to be pulled from store shelves, but illegal
copying quickly vaulted the title to cult status. Gessert had been working
on a Nintendo DS version of the game when he passed away.
Gessert and The Great Giana Sisters had a strong following, and his passing
was marked by many websites, both fan-based and industry.
http://www.gamasutra.com/php-bin/news_index.php?story=26008 - Gamasutra
http://www.spellbound.de/?idcat=10
<http://www.spellbound.de/?idcat=10&idart=284> &idart=284 - Spellbound's
official announcement (German)
http://www.develop-online.net/news/33226/Industry-veteran-Gessert-dies-after
-fatal-heart-attack - Develop, who first published the news in English
http://www.gamecareerguide.com/industry_news/26008/giana_sisters_cocreator_a
rmin_.php - Gamasutra article mirror
http://www.remix64.com/armin_gessert_deceased.html - Remix 64
http://www.mcvuk.com/news/36443/Veteran-dev-Armin-Gessert-dies - MCV
http://www.pcgameshardware.de/aid,699174/Armin-Gessert-Spellbound-Schoepfer-
der-Great-Giana-Sisters-verstorben/Spiele/News/ - PC Games Hardware (German)
http://www.metafilter.com/86532/Armin-Gessert-passed-away - MetaFilter
http://www.pouet.net/topic.php?which=6945- Pouet user comments
http://www.mobygames.com/developer/sheet/view/developerId,35317/ - MobyGames
Profile
http://en.wikipedia.org/wiki/Armin_Gessert - Armin Gessert's article on
Wikipedia
http://en.wikipedia.org/wiki/The_Great_Giana_Sisters - Article on The Great
Giana Sisters
--
Devin Monnens
www.deserthat.com
The sleep of Reason produces monsters.
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