[game_preservation] Archivist's Burden
Andrew Armstrong
andrew at aarmstrong.org
Fri Sep 25 05:04:11 EDT 2009
Addition; If this discussion gets something nailed down I'll add it to
the wiki. We need to start developing a library of technical information
so that anyone can find reliable information on this, CD copying is a
good starting point since other places have floppy disc copying covered.
Andrew
Andrew Armstrong wrote:
> I don't think the Software Preservation Society has looked at CDs, but
> I wonder what their standards might be (any members want to comment?).
>
> A automated solution would be key, yeah. A linux script would be good
> since there are few windows ISO/CD tools in any case, and none provide
> reliable logs (or don't simply crash when encountering bad data) from
> what I've found.
>
> Looking up the dd command it looks pretty simple to get an ISO of a
> complete CD and it seems to be able to log enough information -
> especially useful for those glaringly obvious read problems some CDs
> have (from being poor quality to scratches to mess on them - so the
> noerror might even want to be omitted so you can check out any read
> errors so the ISO isn't broken).
>
> One thing on the error sections, it doesn't seem to have a "repeatedly
> try reading data" option - odd, but I presume it does try more then once.
>
> The only site I know that has ISO's (or CD contents more accurately)
> is Textfiles, Jason Scott might have an automated solution he's
> willing to share, might be worth asking.
>
> Oh, for audio too, yeah, FLAC would be the preferable one in my
> opinion next to the raw files themselves if you want to save space.
> FLAC is open, so it's a pretty good one for standards for getting to
> read it back later, lots of tools that read and write them.
>
> Andrew
>
> Mike Melanson wrote:
>> So I was thinking recently about how I didn't have enough to do with
>> my life (that's sarcasm at work) and I came up with yet another project:
>>
>> I have a 750 GB RAID-1 storage device (i.e., mirrored 750 GB drives
>> for redundancy) that recently freed up. I have somewhere around 800
>> games on CD-ROM (of which a fair number consist of multiple discs).
>> So how about archiving the discs? I guess it's sort of a duty when I
>> am sitting on this kind of collection. Who else knows more about
>> forgotten educational games and licensed Barbie titles?
>>
>> The question becomes "how to archive?"
>>
>> My first impulse: Write a Python script that automatically copies the
>> data track from a CD-ROM ('dd' Unix command). Additionally, for any
>> audio tracks, automatically rip them and compress them losslessly
>> using either FLAC or ALAC (Apple Lossless).
>>
>> Comments?
>>
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