[game_preservation] More good news re: DMCA
Henry Lowood
lowood at stanford.edu
Wed Aug 4 15:57:38 EDT 2010
Jerome,
Yes, that's what I understood about the exemption, but practically
speaking, except in the obvious case of the Michigan team that made the
proposal, a decision based on research interest is not quite that
straightforward. I mean as a practical matter, not a legal distinction.
I will have to look how the language in the application about libraries
translated into the final ruling -- did you catch if it did? Because it
was rather ambiguous in the application, I thought.
Henry
On 8/4/2010 12:53 PM, Jerome McDonough wrote:
> Keep in mind that what's in the application is not necessarily what's
> approved. The Dongle case is a particularly good example. They asked
> for a much wider exemption than they got.
>
> In your hypothetical case of a researcher investigating the history of
> security technology, the current rule is clear. It's to allow people
> to test for active vulnerabilities that might render current systems
> insecure. Not to engage in historical research. There's nothing in
> the exemption that would allow you to defeat DRM to make a copy of a
> game for someone doing historical research. And while we may regret a
> rule that says libraries have to ask what you want to do with the
> material before they give it to you, it's hardly an insurmountable
> burden.
>
> Don't get me wrong. I think the whole DMCA is daft. But the meaning
> of the statute, and current rule making, are pretty clear, and they
> leave precious little room for any preservation activity that involves
> breaking technological protection measures.
>
> On Aug 4, 2010, at 12:29 PM, Henry Lowood wrote:
>
>> Thanks, Jerome. The security exemption application did open the door
>> just a teensy bit wider towards the end. It seemed to suggest (and
>> yes, a lawyer would have to look) that if you are stuck with a game
>> that has SecuROM on it or such, you can circumvent, suggesting but
>> not saying that you could make a copy without the vulnerability. In
>> other words, a kind of crack, but it really was vague as to the terms
>> for doing this. It talks about "correcting security flaws." Yet,
>> you're right, only "security researchers" are mentioned. But what if
>> I am working on the history of security technology or, even more
>> broadly, on the history of games, would the library then not make the
>> copy for me? That seems like a rather impractical solution for the
>> library -- to make judgments about preservation/access based on the
>> topic of interest to the researcher.
>>
>> Henry
>>
>> On 8/4/2010 10:21 AM, Jerome McDonough wrote:
>>>
>>> On Aug 4, 2010, at 11:35 AM, Henry Lowood wrote:
>>>
>>>> All (sending to both NDIIPP and IGDA groups):
>>>>
>>>> I just checked the Copyright Office's announcement, and it includes
>>>> two other relevant exemptions:
>>>>
>>>> source: http://www.copyright.gov/1201/
>>>>
>>>> exemptions 4 and 5 are relevant to game preservation, though not
>>>> big winners -- they open up some interesting doors. Depending on
>>>> how "dongle" is definied, 5 could actually be quite helpful
>>>> (similar language was in the old videogame exemption that expired).
>>>> Also, and this is a stretch, I wonder if 4 might be a way to copy
>>>> MMO server-side software, in that you would have to address the
>>>> user authentication system? To be honest, I'm not sure what a use
>>>> case for that exemption would be. Any ideas?
>>>>
>>>
>>> I am not a lawyer, so you can take anything I say regarding the law
>>> with an infinite supply of salt. Now that we have that out of the way:
>>>
>>> The exemption to DMCA restrictions for the purposes of testing of
>>> security of video games definitely does NOT stretch to making
>>> preservation copies. It's quite specific: it's for testing for
>>> security flaws only, not a backdoor mechanism to enable librarians
>>> to make preservation copies. If you were to try to use it for that
>>> purpose and ended up in court, you'd lose. Badly. The use cases
>>> mentioned with respect to this exemption mentioned in the Federal
>>> Register are things like SafeDisc and SecuROM, which were shown to
>>> introduce security vulnerabilities on machines where they were
>>> installed. Testing for those vulnerabilities required compromising
>>> the DRM system. Basically, this exemption is to insure that
>>> security researchers can engage in their work and find and report on
>>> vulnerabilities without getting chucked into prison.
>>>
>>> On the dongle exemption, dongles were defined in the first
>>> rulemaking under the DMCA back in 2000 as "hardware locks attached
>>> to a computer that interact with software programs to prevent
>>> unauthorized access to that software." The more recent rulemaking
>>> is a little more confining: "Dongles are a type of hardware that
>>> attach to either the printer port or the USB port of a computer in
>>> order to make secured software function." So, dongles are pretty
>>> narrowly defined. The exemption is also narrowly defined. It only
>>> applies when you have a dongle that malfunctions or fails, and you
>>> can't find a replacement in the commercial marketplace and the
>>> dongle cannot be readily repaired. If the dongle doesn't work
>>> because you upgraded your operating system and the new operating
>>> system doesn't support the dongle, you're out of luck: the exemption
>>> does not apply, as the dongle itself still works fine. The ruling
>>> is equally restrictive on the hardware side; it would not recognize
>>> parallel ports as obsolete, as you can still obtain a parallel port
>>> in the marketplace.
>>>
>>> So, I see very little reason for joy in these rulings from the point
>>> of view of videogame preservation. If you've got a dongle-protected
>>> game and you can demonstrate that the dongle itself is dead and a
>>> replacement isn't available, you can break DRM, but that's about it.
>>> And before anyone asks, I don't think the courts would smile on
>>> people who demonstrate that the dongle is dead by leaving it in a
>>> microwave for a few minutes.
>>>
>>>
>>> Jerome McDonough, Asst. Professor
>>> Graduate School of Library & Information Science
>>> University of Illinois, Urbana-Champaign
>>> 501 E. Daniel Street, Room 202
>>> Champaign, IL 61820
>>> (217) 244-5916
>>> jmcdonou at uiuc.edu <mailto:jmcdonou at uiuc.edu>
>>>
>>>
>>>
>>>
>>>
>>
>> --
>> Henry Lowood
>> Curator for History of Science& Technology Collections;
>> Film& Media Collections
>> HRG, Green Library, 557 Escondido Mall
>> Stanford University Libraries, Stanford CA 94305-6004
>> 650-723-4602;lowood at stanford.edu;http://www.stanford.edu/~lowood
>>
>
> Jerome McDonough, Asst. Professor
> Graduate School of Library & Information Science
> University of Illinois, Urbana-Champaign
> 501 E. Daniel Street, Room 202
> Champaign, IL 61820
> (217) 244-5916
> jmcdonou at uiuc.edu <mailto:jmcdonou at uiuc.edu>
>
>
>
>
>
--
Henry Lowood
Curator for History of Science& Technology Collections;
Film& Media Collections
HRG, Green Library, 557 Escondido Mall
Stanford University Libraries, Stanford CA 94305-6004
650-723-4602; lowood at stanford.edu; http://www.stanford.edu/~lowood
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://six.pairlist.net/pipermail/game_preservation/attachments/20100804/20eb27c5/attachment.htm>
More information about the game_preservation
mailing list