[game_preservation] Hunt the Wumpus - 1972 or 1973?
Devin Monnens
dmonnens at gmail.com
Mon Mar 22 14:31:59 EDT 2010
BTW, where is Jim Warren's and Liza Loop's contact information? I'm not sure
the sumeru.stanford.edu addresses are working...
-Devin
On Mon, Mar 22, 2010 at 12:27 PM, Devin Monnens <dmonnens at gmail.com> wrote:
> Henry,
>
> Indeed, that is the exact story that Yob tells in Creative Computing.
> Hurkle, Snark, and Mugwump are available in the 101 BASIC Computer Games
> (well, Hurkle and Mugwump are...). He disliked that they were played on
> cartesian grids. Wumpus 2 plays around with all different kinds of maps, but
> that came out years later. These games were 'published' in the February 1973
> PCC newsletter, but precious few of these newsletters seem to exist. The
> 'Best of' collections don't list publication date, but if you check the
> covers in the front of the book, it states 'Wumpus' very clearly on the
> October/November 1975 issue.
>
> http://www.atariarchives.org/bcc1/showpage.php?page=247
>
> <http://www.atariarchives.org/bcc1/showpage.php?page=247>I'm also snagging
> a copy of What to do after you hit RETURN from interlibrary loan. This is a
> collection of games made at the PCC; book was published in 1977. Hopefully,
> it has more information.
>
> -Devin
>
>
> On Mon, Mar 22, 2010 at 12:18 PM, Henry Lowood <lowood at stanford.edu>wrote:
>
>> Devin,
>>
>> from word-of-mouth stories, I have the impression that he did the work
>> here, quickly (as you say) at the PCC. In fact, part of the story is that
>> he noticed people playing certain kinds of games at the PCC and thought that
>> other topologies would be intriguing. But again, this is just an impression
>> I have from various conversations over the years. I have written about it
>> just a bit from the available sources, which from your account must have
>> been the same ones that you used.
>>
>> You might try asking people like Liza Loop or Jim Warren, who were around
>> during the PCC days. They might know.
>>
>> I was not aware of Yob's passing nor his decision to be cryofrozen.
>> Interesting.
>>
>> Henry
>>
>> Devin Monnens wrote:
>>
>> Wikipedia states that Hunt the Wumpus "was noticed on mainframe computers
>> as early as 1972". However, in Gregory Yob's article for Creative Computing
>> (published Oct/Nov 1975), he states that he designed that game "about two
>> years ago", placing it squarely in 1973. He says he dropped it off at the
>> People's Computer Company and about one month afterward went to the Synergy
>> Conference at Stanford (held May 9-13, 1973). This would mean he built the
>> game probably in April 1973 - or at least dropped it off at PCC in late
>> March, early April. From the way he tells the story, it sounds like he built
>> it in one afternoon (which would make more sense if he was visiting out of
>> state - though I can't get confirmation that he was a Dartmouth alumni
>> because Wikipedia is the sole source of info - and I think there it's
>> referencing Dot Eaters.). So...was this built on a teletype at Dartmouth in
>> 1972 or in California in 1973?
>>
>> Also...Greg Yob passed away in 2005, which I wasn't aware of. However,
>> he has been cryofrozen and so when the technology becomes available, we can
>> resurrect him and ask him more about Wumpus. I can envision people from the
>> future resurrecting Yob to hunt real wumpuses (Wumpi?) that have infested
>> the Arizona desert after the apocalypse.
>>
>> --
>> Devin Monnens
>> www.deserthat.com
>>
>> The sleep of Reason produces monsters.
>>
>> ------------------------------
>>
>> _______________________________________________
>> game_preservation mailing listgame_preservation at igda.orghttp://six.pairlist.net/mailman/listinfo/game_preservation
>>
>>
>> --
>> Henry Lowood, Ph.D.
>> Curator for History of Science & Technology Collections;
>> Film & Media Collections
>> HRG, Green Library, 557 Escondido Mall
>> Stanford University Libraries
>> Stanford CA 94305-6004
>> 650-723-4602; lowood at stanford.edu; http://www.stanford.edu/~lowood<http://www.stanford.edu/%7Elowood>
>>
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>>
>>
>
>
> --
> Devin Monnens
> www.deserthat.com
>
> The sleep of Reason produces monsters.
>
--
Devin Monnens
www.deserthat.com
The sleep of Reason produces monsters.
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