[game_preservation] Hunt the Wumpus - 1972 or 1973?
    Henry Lowood 
    lowood at stanford.edu
       
    Mon Mar 22 17:05:09 EDT 2010
    
    
  
Devin,
I probably should have mentioned: We have Liza's PCC papers here at 
Stanford.
Henry
Devin Monnens wrote:
> BTW, where is Jim Warren's and Liza Loop's contact information? I'm 
> not sure the sumeru.stanford.edu <http://sumeru.stanford.edu> 
> addresses are working...
>
> -Devin
>
> On Mon, Mar 22, 2010 at 12:27 PM, Devin Monnens <dmonnens at gmail.com 
> <mailto:dmonnens at gmail.com>> wrote:
>
>     Henry,
>
>     Indeed, that is the exact story that Yob tells in Creative
>     Computing. Hurkle, Snark, and Mugwump are available in the 101
>     BASIC Computer Games (well, Hurkle and Mugwump are...). He
>     disliked that they were played on cartesian grids. Wumpus 2 plays
>     around with all different kinds of maps, but that came out years
>     later. These games were 'published' in the February 1973 PCC
>     newsletter, but precious few of these newsletters seem to exist.
>     The 'Best of' collections don't list publication date, but if you
>     check the covers in the front of the book, it states 'Wumpus' very
>     clearly on the October/November 1975 issue.
>
>     http://www.atariarchives.org/bcc1/showpage.php?page=247
>
>     I'm also snagging a copy of What to do after you hit RETURN from
>     interlibrary loan. This is a collection of games made at the PCC;
>     book was published in 1977. Hopefully, it has more information.
>
>     -Devin
>
>
>     On Mon, Mar 22, 2010 at 12:18 PM, Henry Lowood
>     <lowood at stanford.edu <mailto:lowood at stanford.edu>> wrote:
>
>         Devin,
>
>         from word-of-mouth stories, I have the impression that he did
>         the work here, quickly (as you say) at the PCC.  In fact, part
>         of the story is that he noticed people playing certain kinds
>         of games at the PCC and thought that other topologies would be
>         intriguing.  But again, this is just an impression I have from
>         various conversations over the years. I have written about it
>         just a bit from the available sources, which from your account
>         must have been the same ones that you used.
>
>         You might try asking people like Liza Loop or Jim Warren, who
>         were around during the PCC days. They might know.
>
>         I was not aware of Yob's passing  nor his decision to be
>         cryofrozen.  Interesting.
>
>         Henry
>
>         Devin Monnens wrote:
>>         Wikipedia states that Hunt the Wumpus "was noticed on
>>         mainframe computers as early as 1972". However, in Gregory
>>         Yob's article for Creative Computing (published Oct/Nov
>>         1975), he states that he designed that game "about two years
>>         ago", placing it squarely in 1973. He says he dropped it off
>>         at the People's Computer Company and about one month
>>         afterward went to the Synergy Conference at Stanford (held
>>         May 9-13, 1973). This would mean he built the game probably
>>         in April 1973 - or at least dropped it off at PCC in late
>>         March, early April. From the way he tells the story, it
>>         sounds like he built it in one afternoon (which would make
>>         more sense if he was visiting out of state - though I can't
>>         get confirmation that he was a Dartmouth alumni because
>>         Wikipedia is the sole source of info - and I think there it's
>>         referencing Dot Eaters.). So...was this built on a teletype
>>         at Dartmouth in 1972 or in California in 1973?
>>
>>         Also...Greg Yob passed away in 2005, which I wasn't aware of.
>>         However, he has been cryofrozen and so when the technology
>>         becomes available, we can resurrect him and ask him more
>>         about Wumpus. I can envision people from the future
>>         resurrecting Yob to hunt real wumpuses (Wumpi?) that have
>>         infested the Arizona desert after the apocalypse.
>>
>>         -- 
>>         Devin Monnens
>>         www.deserthat.com <http://www.deserthat.com>
>>
>>         The sleep of Reason produces monsters.
>>         ------------------------------------------------------------------------
>>
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>>           
>
>         -- 
>         Henry Lowood, Ph.D.
>         Curator for History of Science & Technology Collections;
>          Film & Media Collections
>         HRG, Green Library, 557 Escondido Mall
>         Stanford University Libraries
>         Stanford CA 94305-6004
>         650-723-4602; lowood at stanford.edu
>         <mailto:lowood at stanford.edu>; http://www.stanford.edu/~lowood
>         <http://www.stanford.edu/%7Elowood>
>
>         _______________________________________________
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>
>
>
>
>     -- 
>     Devin Monnens
>     www.deserthat.com <http://www.deserthat.com>
>
>     The sleep of Reason produces monsters.
>
>
>
>
> -- 
> Devin Monnens
> www.deserthat.com <http://www.deserthat.com>
>
> The sleep of Reason produces monsters.
> ------------------------------------------------------------------------
>
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>   
-- 
Henry Lowood, Ph.D.
Curator for History of Science & Technology Collections;
 Film & Media Collections
HRG, Green Library, 557 Escondido Mall
Stanford University Libraries
Stanford CA 94305-6004
650-723-4602; lowood at stanford.edu; http://www.stanford.edu/~lowood 
<http://www.stanford.edu/%7Elowood>
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