[game_preservation] Hunt the Wumpus - 1972 or 1973?
    Henry Lowood 
    lowood at stanford.edu
       
    Mon Mar 22 18:16:12 EDT 2010
    
    
  
Yes, we have most - or probably I should say many - of their 
publications.  But I have used the Newsletter myself, so I know we have 
most of them.
Henry
Devin Monnens wrote:
> Thank you for the links, Henry!
>
> Her PCC papers? Does that mean you have the PCC newsletter? As far as 
> I know, Bob Albrecht seems to have a few (but not all of them - he's 
> missing at least one). Digibarn has two digitized, but one of them is 
> too late to be of immediate interest to me.
>
> In other news, I located another archive of PDP-8/12 software that 
> includes a catalogue from 1973 that lists some of the missing games I 
> was looking for.
>
> http://pdp-8.org/scans/
>
> I still need to verify a date here, but The Pollution Game (King in 
> Ahl's book) was made by none other than James Storer. (but that's in 
> Ahl's book as well). I'm going to guess it was published through DEC 
> in 1970 along with The Civil War Game (though Ahl insists the game was 
> made in 1968). I'm still unsure as to how games like Sumer/Hammurabi 
> came about though, but they don't seem to have arose until 1968 or 1969.
>
> -Devin
>
> On Mon, Mar 22, 2010 at 2:05 PM, Henry Lowood <lowood at stanford.edu 
> <mailto:lowood at stanford.edu>> wrote:
>
>     Devin,
>
>     I probably should have mentioned: We have Liza's PCC papers here
>     at Stanford.
>
>     Henry
>
>
>     Devin Monnens wrote:
>>     BTW, where is Jim Warren's and Liza Loop's contact information?
>>     I'm not sure the sumeru.stanford.edu <http://sumeru.stanford.edu>
>>     addresses are working...
>>
>>     -Devin
>>
>>     On Mon, Mar 22, 2010 at 12:27 PM, Devin Monnens
>>     <dmonnens at gmail.com <mailto:dmonnens at gmail.com>> wrote:
>>
>>         Henry,
>>
>>         Indeed, that is the exact story that Yob tells in Creative
>>         Computing. Hurkle, Snark, and Mugwump are available in the
>>         101 BASIC Computer Games (well, Hurkle and Mugwump are...).
>>         He disliked that they were played on cartesian grids. Wumpus
>>         2 plays around with all different kinds of maps, but that
>>         came out years later. These games were 'published' in the
>>         February 1973 PCC newsletter, but precious few of these
>>         newsletters seem to exist. The 'Best of' collections don't
>>         list publication date, but if you check the covers in the
>>         front of the book, it states 'Wumpus' very clearly on the
>>         October/November 1975 issue.
>>
>>         http://www.atariarchives.org/bcc1/showpage.php?page=247
>>
>>         I'm also snagging a copy of What to do after you hit RETURN
>>         from interlibrary loan. This is a collection of games made at
>>         the PCC; book was published in 1977. Hopefully, it has more
>>         information.
>>
>>         -Devin
>>
>>
>>         On Mon, Mar 22, 2010 at 12:18 PM, Henry Lowood
>>         <lowood at stanford.edu <mailto:lowood at stanford.edu>> wrote:
>>
>>             Devin,
>>
>>             from word-of-mouth stories, I have the impression that he
>>             did the work here, quickly (as you say) at the PCC.  In
>>             fact, part of the story is that he noticed people playing
>>             certain kinds of games at the PCC and thought that other
>>             topologies would be intriguing.  But again, this is just
>>             an impression I have from various conversations over the
>>             years. I have written about it just a bit from the
>>             available sources, which from your account must have been
>>             the same ones that you used.
>>
>>             You might try asking people like Liza Loop or Jim Warren,
>>             who were around during the PCC days. They might know.
>>
>>             I was not aware of Yob's passing  nor his decision to be
>>             cryofrozen.  Interesting.
>>
>>             Henry
>>
>>             Devin Monnens wrote:
>>>             Wikipedia states that Hunt the Wumpus "was noticed on
>>>             mainframe computers as early as 1972". However, in
>>>             Gregory Yob's article for Creative Computing (published
>>>             Oct/Nov 1975), he states that he designed that game
>>>             "about two years ago", placing it squarely in 1973. He
>>>             says he dropped it off at the People's Computer Company
>>>             and about one month afterward went to the Synergy
>>>             Conference at Stanford (held May 9-13, 1973). This would
>>>             mean he built the game probably in April 1973 - or at
>>>             least dropped it off at PCC in late March, early April.
>>>             From the way he tells the story, it sounds like he built
>>>             it in one afternoon (which would make more sense if he
>>>             was visiting out of state - though I can't get
>>>             confirmation that he was a Dartmouth alumni because
>>>             Wikipedia is the sole source of info - and I think there
>>>             it's referencing Dot Eaters.). So...was this built on a
>>>             teletype at Dartmouth in 1972 or in California in 1973?
>>>
>>>             Also...Greg Yob passed away in 2005, which I wasn't
>>>             aware of. However, he has been cryofrozen and so when
>>>             the technology becomes available, we can resurrect him
>>>             and ask him more about Wumpus. I can envision people
>>>             from the future resurrecting Yob to hunt real wumpuses
>>>             (Wumpi?) that have infested the Arizona desert after the
>>>             apocalypse.
>>>
>>>             -- 
>>>             Devin Monnens
>>>             www.deserthat.com <http://www.deserthat.com>
>>>
>>>             The sleep of Reason produces monsters.
>>>             ------------------------------------------------------------------------
>>>
>>>             _______________________________________________
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>>>             game_preservation at igda.org <mailto:game_preservation at igda.org>
>>>             http://six.pairlist.net/mailman/listinfo/game_preservation
>>>               
>>
>>             -- 
>>             Henry Lowood, Ph.D.
>>             Curator for History of Science & Technology Collections;
>>              Film & Media Collections
>>             HRG, Green Library, 557 Escondido Mall
>>             Stanford University Libraries
>>             Stanford CA 94305-6004
>>             650-723-4602; lowood at stanford.edu
>>             <mailto:lowood at stanford.edu>;
>>             http://www.stanford.edu/~lowood
>>             <http://www.stanford.edu/%7Elowood>
>>
>>             _______________________________________________
>>             game_preservation mailing list
>>             game_preservation at igda.org
>>             <mailto:game_preservation at igda.org>
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>>
>>
>>
>>
>>         -- 
>>         Devin Monnens
>>         www.deserthat.com <http://www.deserthat.com>
>>
>>         The sleep of Reason produces monsters.
>>
>>
>>
>>
>>     -- 
>>     Devin Monnens
>>     www.deserthat.com <http://www.deserthat.com>
>>
>>     The sleep of Reason produces monsters.
>>     ------------------------------------------------------------------------
>>
>>     _______________________________________________
>>     game_preservation mailing list
>>     game_preservation at igda.org <mailto:game_preservation at igda.org>
>>     http://six.pairlist.net/mailman/listinfo/game_preservation
>>       
>
>     -- 
>     Henry Lowood, Ph.D.
>     Curator for History of Science & Technology Collections;
>      Film & Media Collections
>     HRG, Green Library, 557 Escondido Mall
>     Stanford University Libraries
>     Stanford CA 94305-6004
>     650-723-4602; lowood at stanford.edu <mailto:lowood at stanford.edu>;
>     http://www.stanford.edu/~lowood <http://www.stanford.edu/%7Elowood>
>
>     _______________________________________________
>     game_preservation mailing list
>     game_preservation at igda.org <mailto:game_preservation at igda.org>
>     http://six.pairlist.net/mailman/listinfo/game_preservation
>
>
>
>
> -- 
> Devin Monnens
> www.deserthat.com <http://www.deserthat.com>
>
> The sleep of Reason produces monsters.
> ------------------------------------------------------------------------
>
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>   
-- 
Henry Lowood, Ph.D.
Curator for History of Science & Technology Collections;
 Film & Media Collections
HRG, Green Library, 557 Escondido Mall
Stanford University Libraries
Stanford CA 94305-6004
650-723-4602; lowood at stanford.edu; http://www.stanford.edu/~lowood 
<http://www.stanford.edu/%7Elowood>
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