[game_preservation] Disappearance of videogame homepages

Andrew Armstrong andrew at aarmstrong.org
Sun Feb 13 16:17:06 EST 2011


Something related was the BBC closing lots of old sites due to
"maintenance costs"; someone managed to get them all and seed it in a
torrent. http://178.63.252.42/

A sad day is having people have to do this however; NOA likely won't put
these online or give them to the internet archive to have a copy :(
Might be worth contacting them but for them it is cost saving.

Andrew

On 13/02/2011 20:47, Devin Monnens wrote:

> Recently, I discovered that some of Nintendo's old game homepages have

> been removed. As some of you may know, I help run the Metroid

> Database, and so my knowledge is a little focused in this regard.

> However, the fact of the matter is a large number of NOA's websites

> for their older games (pre-Wii and DS) have been removed, but I don't

> know which ones and how many. As far as Metroid is concerned, this

> means that the websites for Metroid Prime, Metroid Prime 2, Metroid

> Zero Mission, and Metroid Fusion have been removed, along with some

> notable interactive flash content. I have also heard that NCL's 25th

> Anniversary site for Super Mario Bros. has also been removed. I

> haven't received an explanation on this from Nintendo yet, but this

> highlights yet another problem with game preservation that I would

> like to throw on the table:

>

> Preservation of game-based websites.

>

> This was already an issue a couple years ago as regards fansites when

> IGN dropped support of Planet Hosted sites (of which the MDb was a

> casualty). However, this is the first major instance I have seen with

> regards to official game homepages.

>

> The problem is compounded by the fact that The Internet Archive's

> Wayback Machine can't load some of these pages due to their flash

> content. As a result, these pages have for all intents and purposes

> been lost, and even if Nintendo archived them, they would be inaccessible.

>

> I am not sure what sorts of solutions to this exist, but at any rate,

> it makes preserving games much harder. While the MDb can't really be

> defined as an archive, has anyone else run into similar problems with

> regard to their preservation efforts?

> --

> Devin Monnens

> www.deserthat.com <http://www.deserthat.com>

>

> The sleep of Reason produces monsters.

>

>

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