[game_preservation] Disappearance of videogame homepages
Andrew Armstrong
andrew at aarmstrong.org
Sun Feb 13 16:17:06 EST 2011
Something related was the BBC closing lots of old sites due to
"maintenance costs"; someone managed to get them all and seed it in a
torrent. http://178.63.252.42/
A sad day is having people have to do this however; NOA likely won't put
these online or give them to the internet archive to have a copy :(
Might be worth contacting them but for them it is cost saving.
Andrew
On 13/02/2011 20:47, Devin Monnens wrote:
> Recently, I discovered that some of Nintendo's old game homepages have
> been removed. As some of you may know, I help run the Metroid
> Database, and so my knowledge is a little focused in this regard.
> However, the fact of the matter is a large number of NOA's websites
> for their older games (pre-Wii and DS) have been removed, but I don't
> know which ones and how many. As far as Metroid is concerned, this
> means that the websites for Metroid Prime, Metroid Prime 2, Metroid
> Zero Mission, and Metroid Fusion have been removed, along with some
> notable interactive flash content. I have also heard that NCL's 25th
> Anniversary site for Super Mario Bros. has also been removed. I
> haven't received an explanation on this from Nintendo yet, but this
> highlights yet another problem with game preservation that I would
> like to throw on the table:
>
> Preservation of game-based websites.
>
> This was already an issue a couple years ago as regards fansites when
> IGN dropped support of Planet Hosted sites (of which the MDb was a
> casualty). However, this is the first major instance I have seen with
> regards to official game homepages.
>
> The problem is compounded by the fact that The Internet Archive's
> Wayback Machine can't load some of these pages due to their flash
> content. As a result, these pages have for all intents and purposes
> been lost, and even if Nintendo archived them, they would be inaccessible.
>
> I am not sure what sorts of solutions to this exist, but at any rate,
> it makes preserving games much harder. While the MDb can't really be
> defined as an archive, has anyone else run into similar problems with
> regard to their preservation efforts?
> --
> Devin Monnens
> www.deserthat.com <http://www.deserthat.com>
>
> The sleep of Reason produces monsters.
>
>
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