[game_preservation] game_preservation Digest, Vol 70, Issue 4

John Sharp jofsharp at gmail.com
Wed Sep 21 12:06:13 EDT 2011


The Museum of the Moving Image is doing a show on Spacewar! and its influence that will open in February.


On Sep 21, 2011, at 12:00 PM, game_preservation-request at igda.org wrote:


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> Today's Topics:

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> 1. Re: Fwd: 2012 SW/TX PCA/ACA Conference - Game Studies,

> Culture, Play, and Practice Area (Susan L Rojo)

>

>

> ----------------------------------------------------------------------

>

> Message: 1

> Date: Tue, 20 Sep 2011 13:36:02 -0700 (PDT)

> From: Susan L Rojo <srojo at stanford.edu>

> Subject: Re: [game_preservation] Fwd: 2012 SW/TX PCA/ACA Conference -

> Game Studies, Culture, Play, and Practice Area

> To: IGDA Game Preservation SIG <game_preservation at igda.org>

> Message-ID:

> <1797677912.565081.1316550962102.JavaMail.root at zm04.stanford.edu>

> Content-Type: text/plain; charset="utf-8"

>

> Hi Devon,

>

>

> You may already know but thought I would share just in case...

>

>

>

> Spacewar was one of the games preserved via the first Preserving Virtual Worlds project so Stanford has copy in the archives.

>

>

> Also, the CHM has a playable version of Spacewar on their website and a webpage about the game on the PDP-1.

>

>

> Best,

> ~Susan

>

>

> ----- Original Message -----

> From: "Devin Monnens" <dmonnens at gmail.com>

> To: "IGDA Game Preservation SIG" <game_preservation at igda.org>

> Sent: Saturday, September 17, 2011 2:49:43 PM

> Subject: [game_preservation] Fwd: 2012 SW/TX PCA/ACA Conference - Game Studies, Culture, Play, and Practice Area

>

> The SW/TX PCA/ACA is looking for papers for Game Studies for 2012.

>

> Anyone up for a game history panel this year commemorating the 50th anniversary of Spacewar? The conference is held Feb 8-11, and the Science Museum in Albuquerque has a working Spacewar, I believe on an actual PDP-1 (in any case, Spacewar on an oscilloscope).

>

> Last year we did game preservation, but I think this is important enough to have a series of papers on Spacewar and the origins of computer and videogames.

>

> While we're at it, are there any special projects, panels, etc. proposed for Spacewar? Anyone propose any panels for GDC, or anything going on at the Computer History Museum?

>

>

> ---------- Forwarded message ----------

> From: Judd Ruggill < jruggill at gmail.com >

> Date: Sat, Sep 17, 2011 at 2:25 PM

> Subject: 2012 SW/TX PCA/ACA Conference - Game Studies, Culture, Play, and Practice Area

> To:

>

>

> Hi all:

>

> Attached is the CFP for the Game Studies, Culture, Play, and Practice

> Area of the SW/TX PCA/ACA conference. Please feel free to pass it

> along to any and all interested parties, and I hope you'll join us in

> Albuquerque again.

>

> Cheers,

>

> Judd Ruggill, Area Chair

> Game Studies, Culture, Play, and Practice

> SW/TX PCA/ACA

> http://swtxpca.org/

> _____

>

> Call for Papers: Game Studies, Culture, Play, and Practice Area

> 33rd Annual SW/TX PCA/ACA Conference

> February 8-11, 2012

> Albuquerque, NM

>

> The Game Studies, Culture, Play, and Practice Area welcomes paper,

> panel, and other proposals on games (digital and otherwise) and their

> study and development.

>

> Possible topics include (but are in no way limited to):

>

> Alternative reality games

> Archiving and artifactual preservation

> Competitive/clan gaming

> Design and development

> Economic and industrial histories and studies

> Educational games and their pedagogies

> Foreign language games and culture

> Advertising (both in-game and out)

> Game art/game-based art

> Haptics and interface studies

> Localization

> Machinima

> MOGs, MMOGs, and other forms of online/networked gaming

> Performance

> Pornographic games

> Religion and games

> Representations of race and gender

> Representations of space and place

> The rhetoric of games and game systems

> Serious games

> Strategy games

> Table-top games and gaming

> Technological, aesthetic, economic, and ideological convergence

> Theories of play

> Wireless and mobile gaming

>

> For paper proposals: Please submit a 250 word abstract and

> biographical note about your connection to the topic to conference

> event management site at http://conference2012.swtxpca.org/ . Make sure

> to select the Game Studies, Culture, Play, and Practice topic area.

>

> For panel and other proposals: Feel free to query first

> ( jruggill at asu.edu ). Panel and other proposals should also be submitted

> to the conference event management site and include the information

> requested for individual paper proposals, as well as a 100-word

> statement of the panel?s raison d?etre and any noteworthy

> organizational features.

>

> As always, proposals are welcome from any and all scholars (including

> graduate students, independent scholars, and tenured, tenure-track,

> and emeritus faculty) and practitioners (developers, artists,

> archivists, and so forth). Also, unusual formats, technologies, and

> the like are encouraged.

>

> The submission deadline is 12/1/2011.

>

> The Game Studies, Culture, Play, and Practice Area is international in

> scope and emphasizes diversity, an openness to innovative approaches

> and presentations, and the energetic practice of post-conference

> collaboration and publication.

>

> Judd Ruggill, Area Chair

> Game Studies, Culture, Play, and Practice

> jruggill at asu.edu

> http://www.swtxpca.org

>

>

>

> --

> Devin Monnens

> www.deserthat.com

>

> The sleep of Reason produces monsters.

>

> _______________________________________________

> game_preservation mailing list

> game_preservation at igda.org

> http://six.pairlist.net/mailman/listinfo/game_preservation

>

>

> --

>

> Susan Rojo

> Manager, Digital Media and Collections Projects

> HRG, Green Library, 557 Escondido Mall

> Stanford University Libraries

> Stanford CA 94305-6004

> AKA Mollie Mavendorf in SL

> 650.721.2752

> srojo at stanford.edu

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