[game_preservation] AU/NZ "Play It Again" project funded

Andrew Armstrong andrew at aarmstrong.org
Fri Jan 27 07:43:24 EST 2012


Sounds awesome, a great local and worldwide achievement :D hope it gets
off to a great start!

Andrew

On 27/01/2012 06:48, Melanie Swalwell wrote:

> Thanks Henry, Devin.

> It's very early days so there is no website, as yet.

> One of the things we will be doing is hosting a popular memory

> archive, so I will let the list know when this is up, plus other

> occasional updates.

> Melanie

> --

> Dr Melanie Swalwell

> Senior Lecturer, Screen and Media,

> Flinders University

> GPO Box 2100

> Adelaide SA 5001

>

> 278 Humanities Bldg

>

> Ph: +61 8 8201 2619

> Fax: +61 8 8201 3635

>

> melanie.swalwell at flinders.edu.au

>

> about me: http://www.flinders.edu.au/people/melanie.swalwell

> ------------------------------------------------------------------------

> *From:* game_preservation-bounces at igda.org

> [game_preservation-bounces at igda.org] On Behalf Of Devin Monnens

> [dmonnens at gmail.com]

> *Sent:* Friday, 27 January 2012 2:39 PM

> *To:* lowood at stanford.edu; IGDA Game Preservation SIG

> *Subject:* Re: [game_preservation] AU/NZ "Play It Again" project funded

>

> Melanie,

>

> Congratulations! This sounds fantastic!

>

> Do you have a link? I can post it on our Facebook page!

>

> -Devin

>

> On Thu, Jan 26, 2012 at 5:16 PM, Henry Lowood <lowood at stanford.edu

> <mailto:lowood at stanford.edu>> wrote:

>

> Excellent news. Congratulations, Melanie (and Helen, and Andreas)!

> Henry

>

>

> On 1/26/2012 4:13 PM, Melanie Swalwell wrote:

>>

>> Hi game_preservationists,

>>

>> I am writing to share some good news with you: the team of

>> Australian and New Zealand researchers I lead was recently

>> successful in getting a game history/preservation project funded

>> by the ARC (Australian Research Council). It is what is known as

>> a Linkage Project, where scholars partner with industry, who also

>> contribute significant resources (cash and inkind). The critical

>> details are pasted below. Kudos and thanks to all my colleagues

>> who have helped in one way or another with this over the years,

>> particularly Andreas Lange, Henry Lowood, and Helen Stuckey.

>> Helen and Andreas are both on the project. Helen will be at GDC

>> and will attend the roundtable so she can provide more details in

>> person to those who are going. Otherwise, I'm happy to answer

>> questions, on or off list.

>>

>> To my knowledge, this is one of the first (if not the first)

>> academic digital preservation project funded in this part of the

>> world, so it's a significant breakthrough. Also, it means that

>> two major cultural institutions in the region -- ACMI and NZ Film

>> Archive -- have both recognised that games matter and need to be

>> taken care of.

>>

>> cheers,

>>

>> Melanie

>>

>> *Title:*Play It Again: Creating a Playable History of

>> Australasian Digital Games, for Industry, Community and Research

>> Purposes

>>

>> *LP120100218*

>>

>> *Swalwell, Dr Melanie L; de Vries, Dr Denise B; Ndalianis, A/Prof

>> Angela; Welch, Dr Ian S; Marshall, Dr Stuart R; Corbett, Mrs

>> Susan; Lange, Mr Andreas; Bergmeyer, Dr Winfred*

>>

>> 2012 $52,000.00

>>

>> 2013 $86,000.00

>>

>> 2014 $48,000.00

>>

>> *Total $186,000.00 (this is the funding the ARC awarded the project)*

>>

>> Primary FoR 1902 FILM, TELEVISION AND DIGITAL MEDIA

>>

>> **

>>

>> *Partner Organisation(s)*

>>

>> Australian Centre for the Moving Image, Berlin Computerspiele

>> Museum, The New Zealand Film Archive, Victoria University of

>> Wellington

>>

>> *Administering Organisation *The Flinders University of South

>> Australia

>>

>> *Summary:*The digital future has a history and it needs

>> remembering. Vital human and technical data is in danger of being

>> lost. In the 1980s, the Australian and New Zealand software

>> industries were remarkably active in the production of digital

>> games and yet little is known about this chapter in the history

>> of the moving image. In collaboration with the Australian Centre

>> for the Moving Image and other institutional partners, we will:

>> address the need for institutional collecting and preservation

>> solutions; document and preserve the histories of early games and

>> gaming cultures; and create software tools to facilitate both the

>> playing of early games now, and the delivery of benefits to

>> research, industry and community into the future.

>>

>> *Aims: *Taking into account ACMI and the NZFA's desire to make

>> visible the presence and impact of computer games on moving image

>> history and culture, the Aims of this project are:

>>

>> 1. To research the production and reception histories of early

>> digital games in 1980s Australia and New Zealand, in conjunction

>> with fan communities.

>>

>> 2. To develop a collection of 1980s Australian and New Zealand

>> digital games software and other items of historic significance

>> related to the production and reception of these game titles, and

>> inquire into what a collection of Australian digital games

>> software more generally would look like,

>>

>> 3. To document and preserve the game titles produced by the

>> Australian and New Zealand digital games industries during the

>> 1980s, for future industry, community and research uses;

>>

>> 4. To create playable multi-platform versions of these games,

>> rendering these items accessible to the community now, and for as

>> long as possible.

>>

>> 5. To enhance appreciation for the creations of the early digital

>> period, through a conference and other dissemination of project

>> outcomes; and

>>

>> 6. To build capacity in both the academic and cultural sectors in

>> the area of digital cultural heritage and the 'born digital'.

>>

>> --

>>

>> Dr Melanie Swalwell

>>

>> Senior Lecturer, Screen and Media,

>>

>> Flinders University

>>

>> GPO Box 2100

>>

>> Adelaide SA 5001

>>

>> 278 Humanities Bldg

>>

>> Ph: +61 8 8201 2619 <tel:%2B61%208%208201%202619>

>>

>> Fax: +61 8 8201 3635 <tel:%2B61%208%208201%203635>

>>

>> CRICOS Provider: 00114A

>>

>> melanie.swalwell at flinders.edu.au

>> <mailto:melanie.swalwell at flinders.edu.au>

>>

>> about me: http://www.flinders.edu.au/people/melanie.swalwell

>>

>>

>>

>> _______________________________________________

>> game_preservation mailing list

>> game_preservation at igda.org <mailto:game_preservation at igda.org>

>> http://six.pairlist.net/mailman/listinfo/game_preservation

>

> --

> Henry Lowood

> Curator for History of Science& Technology Collections;

> Film& Media Collections

> HRG, Green Library, 557 Escondido Mall

> Stanford University Libraries, Stanford CA 94305-6004

> 650-723-4602 <tel:650-723-4602>;lowood at stanford.edu <mailto:lowood at stanford.edu>;http://www.stanford.edu/~lowood <http://www.stanford.edu/%7Elowood>

>

>

> _______________________________________________

> game_preservation mailing list

> game_preservation at igda.org <mailto:game_preservation at igda.org>

> http://six.pairlist.net/mailman/listinfo/game_preservation

>

>

>

>

> --

> Devin Monnens

> www.deserthat.com <http://www.deserthat.com>

>

> The sleep of Reason produces monsters.

>

>

> _______________________________________________

> game_preservation mailing list

> game_preservation at igda.org

> http://six.pairlist.net/mailman/listinfo/game_preservation

-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://six.pairlist.net/pipermail/game_preservation/attachments/20120127/f9337b26/attachment.htm>


More information about the game_preservation mailing list