[game_preservation] game_preservation Digest, Vol 91, Issue 7

Scott Sheppard wiweeyum at gmail.com
Thu Apr 25 12:58:13 EDT 2013


Interesting challenge. I think I may join this one... if only for my own
benefit of playing some games for the first time in forever.


On Thu, Apr 25, 2013 at 11:00 AM, <game_preservation-request at igda.org>wrote:


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> 1. Dave Perry Game Design Challenge (Devin Monnens)

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> Message: 1

> Date: Thu, 25 Apr 2013 11:39:07 -0400

> From: Devin Monnens <dmonnens at gmail.com>

> Subject: [game_preservation] Dave Perry Game Design Challenge

> To: IGDA Game Preservation SIG <game_preservation at igda.org>

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> There had been efforts earlier to establish a 'game canon', but now Dave

> Perry has issued a challenge that essentially will help create a canon:

>

>

> https://www.design3.com/industry-insight/david-perry/item/2537-the-david-perry-challenge

>

> However, he is referring to gamerankings.com. 1000 Video Games You Must

> Play Before You Die is another good one to look at. I wonder if we could

> use some of this data to revive the canon?

>

> --

> Devin Monnens

> www.deserthat.com

>

> The sleep of Reason produces monsters.

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> End of game_preservation Digest, Vol 91, Issue 7

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--
-Scott

"We build our games like a Japanese garden, where the design is perfect
when you cannot remove anything else."
-Jenova Chen
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