[game_preservation] Ebay auction
Henry Lowood
lowood at stanford.edu
Sat Feb 9 21:42:16 EST 2013
Frank,
As it happens, I was not a console player during the 1980s and 1990s
much at all, so my magazines are mostly computer game-related.
Just did a crude search (subject = computer games) on the Stanford
catalog, and here is what turned up:
http://goo.gl/nGMhJ
This does not include the stuff that I am bundling up now, which will
include CGW, EGM, etc., plus a number of zines and developer magazines
in the wargame/strategy game area. However, it does include some titles
I gave earlier.
Henry
On 2/9/2013 6:21 PM, Frank Cifaldi wrote:
> As far as complete runs of the post-crash US console mags, it's
> basically just ICHEG in Rochester and what we got from this auction
> for the LOC.
>
> In private collections, I have personally completed every
> consumer-facing US magazine through about 1994 minus a small handful
> of issues, and have most of 1995 to 1999 (my personal cutoff).
>
> Matt Henzel at videogameobsession.com <http://videogameobsession.com>
> has some complete sets himself...he used to subscribe to mags twice in
> order to keep mint condition unread copies around, so his collection
> is probably the most impressive condition-wise in the world.
>
> You didn't ask me this but if you want to know what the hardest stuff
> to find is, I'd say the computer game-specific magazines in the 90s.
> Computer Gaming World isn't too hard, but PC Games is rough, Computer
> Game Review is even worse, and Game Players PC Guide seems next to
> impossible.
>
> Individual issues that are toughest off the top of my head from
> post-crash would probably be GamePro #2, EGM #5 and Electronic Game
> Player 1-3. Game Players also seems like it had a really low
> circulation around 1993.
>
> Pre-crash, the Electronic Games 1983 Buyers Guide seems particularly
> hard to find. It's the last one that isn't scanned online somewhere. I
> just pounced on one on eBay, it went for over $100!
>
> Sent from my iPhone
>
> On Feb 9, 2013, at 4:44 PM, Alex Handy <alex at themade.org
> <mailto:alex at themade.org>> wrote:
>
>> Well both, kinda. What institutions have what complete runs now? What
>> institutions have runs with a few missing issues? I figure exact
>> lists of missing issues aren't likely, but if we can figure something
>> out, as I said, we have a number of yearly runs of certain mags, and
>> lots of older stuff like Antic and Start.
>>
>> We also have a lot of GamePro, of course.
>>
>> On Feb 9, 2013 4:24 PM, "Frank Cifaldi" <fcifaldi at gmail.com
>> <mailto:fcifaldi at gmail.com>> wrote:
>>
>> Oh sorry Alex, I missed your question.
>>
>> Actually I'm not sure what you're asking...are you asking for
>> which people own complete runs of magazines, or are you asking
>> what I'm missing from my collection or...?
>>
>>
>> On Sat, Feb 9, 2013 at 11:15 AM, Alex Handy <alex at themade.org
>> <mailto:alex at themade.org>> wrote:
>>
>> Hey guys. Frank, the reason I asked for some kind of tally
>> sheet it to
>> figure out what's missing. We have a number of sections of
>> magazine,
>> but no complete runs. I would love to help fill in gaps for
>> you if I
>> knew what was missing.
>>
>> On Sat, Feb 9, 2013 at 8:47 AM, Frank Cifaldi
>> <fcifaldi at gmail.com <mailto:fcifaldi at gmail.com>> wrote:
>> > Henry, as far as a currently operating places within
>> driving distance of me,
>> > Stanford is at the top of my list for an eventual home for
>> this stuff.
>> >
>> >
>> > On Fri, Feb 8, 2013 at 8:15 PM, Henry Lowood
>> <lowood at stanford.edu <mailto:lowood at stanford.edu>> wrote:
>> >>
>> >> Hi Frank,
>> >>
>> >> I know that my collection is nowhere near what you have,
>> but I am starting
>> >> to give some of my magazine runs to Stanford. I hope you
>> will consider that
>> >> as an option, too.
>> >>
>> >> You are right, of course; for historical work,
>> documentation is almost
>> >> always more important to have than a game library.
>> Obviously, we do both
>> >> software preservation and archival work here, but I have
>> to admit that
>> >> acquiring documentation fires me up more.
>> >>
>> >> By the way, regarding the auction - the eBay collection
>> was less than half
>> >> the size of Cabrinety in terms of software, and Cabrinety
>> was a gift.
>> >> Cabrinety also came with platforms, magazines, books, and
>> some archival
>> >> stuff, even some downloaded material and printouts from
>> BBS sites. We have
>> >> to focus on seeing what we can do to preserve and provide
>> access to what we
>> >> have. I'd love to see some interesting niche or focused
>> software
>> >> collections come up, but we are probably not in the market
>> for another
>> >> blockbuster.
>> >>
>> >> Henry
>> >>
>> >>
>> >> On 2/8/2013 11:50 AM, Frank Cifaldi wrote:
>> >>
>> >> On that subject, I just put a group together to buy this
>> really amazing
>> >> collection of U.S. console magazines to donate to the
>> Library of Congress'
>> >> video game archive:
>> >>
>> >>
>> >>
>> http://www.ebay.com/itm/360579773880?ssPageName=STRK:MEWNX:IT&_trksid=p3984.m1439.l2649
>> >>
>> >> As someone who collects print material, I can tell you how
>> near-impossible
>> >> it would be to replicate this set (after more than 10
>> years, even I don't
>> >> have some of these issues).
>> >>
>> >> All of these are also at the Strong, this set will live at
>> the LoC campus
>> >> in Culpeper, VA and my private collection will live
>> somewhere on the west
>> >> coast when I find the right fit. I know people tend to get
>> more excited over
>> >> the actual games, but as someone who actually studies game
>> history actively,
>> >> these magazines are FAR more priceless, so I'm super
>> stoked that these are
>> >> safe and in the right hands.
>> >>
>> >>
>> >> On Fri, Feb 8, 2013 at 11:40 AM, Alex Handy
>> <alex at themade.org <mailto:alex at themade.org>> wrote:
>> >>>
>> >>>
>> >>>
>> http://www.ebay.com/itm/OVER-30-years-of-VIDEOGAMES-COLLECTION-The-story-of-VideoGames-/121062811693
>> >>>
>> >>> So, who's gonna contact this guy when the auction fails?
>> >>>
>> >>> Henry? I don't think the MADE has room for all of this
>> anyway.
>> >>>
>> >>> --
>> >>> Alex Handy
>> >>> Founder/Director
>> >>> The Museum of Art and Digital Entertainment
>> >>> 610 16th St.
>> >>> Suite 230
>> >>> Oakland, CA 94612
>> >>> Dial #0230 to be buzzed in
>> >>> http://www.themade.org
>> >>> http://blog.themade.org
>> >>> 510-788-5702 <tel:510-788-5702>
>> >>> 410-2-31337-2 <tel:410-2-31337-2> (mobile)
>> >>> _______________________________________________
>> >>> game_preservation mailing list
>> >>> game_preservation at igda.org
>> <mailto:game_preservation at igda.org>
>> >>> http://six.pairlist.net/mailman/listinfo/game_preservation
>> >>
>> >>
>> >>
>> >>
>> >> _______________________________________________
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>> >>
>> >> --
>> >> Henry Lowood
>> >> Curator, History of Science & Technology Collections;
>> >> Film & Media Collections
>> >> HSSG, Green Library, 557 Escondido Mall
>> >> Stanford University Libraries, Stanford CA 94305-6004
>> >> 650-723-4602 <tel:650-723-4602>; lowood at stanford.edu
>> <mailto:lowood at stanford.edu>
>> >> http://www.stanford.edu/~lowood
>> <http://www.stanford.edu/%7Elowood>
>> >
>> >
>> >
>> > _______________________________________________
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>> > http://six.pairlist.net/mailman/listinfo/game_preservation
>> >
>>
>>
>>
>> --
>> Alex Handy
>> Founder/Director
>> The Museum of Art and Digital Entertainment
>> 610 16th St.
>> Suite 230
>> Oakland, CA 94612
>> Dial #0230 to be buzzed in
>> http://www.themade.org
>> http://blog.themade.org
>> 510-788-5702 <tel:510-788-5702>
>> 410-2-31337-2 <tel:410-2-31337-2> (mobile)
>> _______________________________________________
>> game_preservation mailing list
>> game_preservation at igda.org <mailto:game_preservation at igda.org>
>> http://six.pairlist.net/mailman/listinfo/game_preservation
>>
>>
>>
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>
>
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--
Henry Lowood
Curator, History of Science & Technology Collections;
Film & Media Collections
HSSG, Green Library, 557 Escondido Mall
Stanford University Libraries, Stanford CA 94305-6004
650-723-4602; lowood at stanford.edu
http://www.stanford.edu/~lowood
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