[game_preservation] Fwd: [GAMESNETWORK] Archiving Video Games Symposium: Call for Papers

Devin Monnens dmonnens at gmail.com
Mon May 27 21:48:58 EDT 2013


Here's another game preservation panel! First a game history conference,
and now one devoted to preservation!

This one is at NYU.

---------- Forwarded message ----------
From: Eric Zimmerman <e at ericzimmerman.com>
Date: Mon, May 27, 2013 at 12:42 PM
Subject: [GAMESNETWORK] Archiving Video Games Symposium: Call for Papers
To: GAMESNETWORK at uta.fi



Archiving Video Games – Call for Papers

http://amiastudentsnyc.com/events/archiving-video-games-call-for-papers/

*The AMIA Student Chapter @ NYU calls for papers for a new event this Fall
2013*

*CALL FOR PAPERS**:* *Pressing Restart: Community Discussions on Video Game
Preservation.*

*Important Dates:*

*Workshop Paper Deadline:* June 15, 2013 at 5:00 PM Eastern Standard Time

*Workshop Paper Notifications:* July 31, 2013 at 5:00 PM Eastern Standard
Time

*Workshop Date:* September 28, 2013 from 9:00 AM to 5:00 PM Easter Standard
Time New York, location TBA



*Objective of the Workshop:*

When saving a game, what exactly are we saving, and how do we save such a
complicated form of media? Pressing Restart: Community Discussions on Video
Game Preservation is a one-day event dealing with the preservation of video
games. By examining common issues such as hardware obsolescence, emulation
software, selection criteria, and contextual information, this event will
look at the myriad of concerns in this young media format as well as
discuss solutions to ensure long-term access to games beloved by
generations of players. Rather than limiting the discussion to archivists
and preservationists, we plan to invite the whole community to have an open
dialogue around the importance of video games.

*Workshop Topics and Themes:*

- Selection criteria for video games
- Format and software obsolescence
- Migration
- Emulation
- Cataloguing and metadata of video games
- Alternate forms of access
- Defining authenticity in video games



*Submission:*

Papers should be limited to two pages with a summary of the work.

Include your resume.

Submissions must be in PDF format and sent to *
archiving.videogames at gmail.com*

Papers will be selected by the AMIA at New York University Executive
Committee.

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--
Devin Monnens
www.deserthat.com

The sleep of Reason produces monsters.
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