[game_preservation] Blog about Video Capture project
Frank Cifaldi
fcifaldi at gmail.com
Fri Sep 13 18:27:33 EDT 2013
Henry and JP: Are either of you using KryoFlux or something similar, out of
curiosity?
On Fri, Sep 13, 2013 at 6:01 AM, Dyson, Jon-Paul <jpdyson at thestrong.org>wrote:
> Also, just to clarify, we also have done many captures of regular
> (non-MMO) multi-player games.****
>
> ** **
>
> JP****
>
> ** **
>
> *From:* game_preservation-bounces at igda.org [mailto:
> game_preservation-bounces at igda.org] *On Behalf Of *Dyson, Jon-Paul
> *Sent:* Friday, September 13, 2013 8:53 AM
>
> *To:* IGDA Game Preservation SIG
> *Subject:* Re: [game_preservation] Blog about Video Capture project****
>
> ** **
>
> Solip,****
>
> ** **
>
> We have done it with multi-player game (for an MMO that was going dark)
> though the focus of this grant is on games before 2005. However we see
> video capture as an important tool for preserving information about
> multi-player games going forward.****
>
> ** **
>
> JP****
>
> ** **
>
> ** **
>
> ** **
>
> *From:* game_preservation-bounces at igda.org [
> mailto:game_preservation-bounces at igda.org<game_preservation-bounces at igda.org>]
> *On Behalf Of *??? [solippark]
> *Sent:* Thursday, September 12, 2013 4:38 AM
> *To:* IGDA Game Preservation SIG
> *Subject:* Re: [game_preservation] Blog about Video Capture project****
>
> ** **
>
> Oh wow thanks for the great news!****
>
> Just one quick question: does video capture also involves with multi-play
> gaming experience too? It might give us some hint for our future project J
> ****
>
> ** **
>
> Solip****
>
> ** **
>
> ** **
>
> [image: 설명: 설명: NXCL로고]****
>
> 박솔잎 Solip Park****
>
> International Relations Coordinator****
>
> IT Preseravtion Dept.****
>
> Nexon Computer Museum, NXCL****
>
> *T* +82.64.710.5727 *C* +82.10.9490.6967 *E* solippark at nxc.com****
>
> ** **
>
> ** **
>
> -----Original Message-----
> From: game_preservation-bounces at igda.org [
> mailto:game_preservation-bounces at igda.org<game_preservation-bounces at igda.org>]
> On Behalf Of Andreas Lange
> Sent: Thursday, September 12, 2013 4:50 PM
> To: game_preservation at igda.org
> Subject: Re: [game_preservation] Blog about Video Capture project****
>
> ** **
>
> That's good. I am looking forward to the results.****
>
> Andreas****
>
> P.S. We have put up the news on the EFGAMP site ( ****
>
>
> http://www.efgamp.eu/imls-sustains-the-strong-in-the-race-for-digital-preservation
> )****
>
> ** **
>
> ** **
>
> Am 11.09.2013 15:47, schrieb Dyson, Jon-Paul:****
>
> > Andreas,****
>
> >** **
>
> > This particular video capture grant deals with a wide range of media,
> from floppy disks and CD-ROMs to arcade games and dedicated handhelds. JP*
> ***
>
> >** **
>
> > -----Original Message-----****
>
> > From: game_preservation-bounces at igda.org [
> mailto:game_preservation-bounces at igda.org<game_preservation-bounces at igda.org>]
> On Behalf Of Andreas Lange****
>
> > Sent: Wednesday, September 11, 2013 3:35 AM****
>
> > To: game_preservation at igda.org****
>
> > Subject: Re: [game_preservation] Blog about Video Capture project****
>
> >** **
>
> > Dear JP and Henry,****
>
> > thanks for your feedback. I haven't expected numbers now, but would be
> still interested in the kind of media, which you have choosen to test and
> record. Have you e.g. included magnetic media?****
>
> >** **
>
> > Andreas****
>
> >** **
>
> > Am 10.09.2013 20:13, schrieb Henry Lowood:****
>
> >> JP,****
>
> >> We are still in the middle of our project. We do have some numbers,****
>
> >> but not a complete set yet.****
>
> >> Henry****
>
> >>** **
>
> >> On 9/10/2013 9:57 AM, Dyson, Jon-Paul wrote:****
>
> >>> Andreas,****
>
> >>>** **
>
> >>> The project is still in process so I'm not in a position to share****
>
> >>> final numbers or specific breakdowns by system/material type but so***
> *
>
> >>> far of the more than 7800 pre-2005 games we've tested there has been**
> **
>
> >>> an initial failure rate of around 2.75%. That reflects some degree of*
> ***
>
> >>> remediation (e.g. cleaning and retesting) but not extensive work on***
> *
>
> >>> games to see if we can make them work.****
>
> >>>** **
>
> >>> Henry might have some numbers to share from his new imaging project.**
> **
>
> >>> Henry do you have numbers?****
>
> >>>** **
>
> >>> JP****
>
> >>>** **
>
> >>> -----Original Message-----****
>
> >>> From: game_preservation-bounces at igda.org****
>
> >>> [mailto:game_preservation-bounces at igda.org<game_preservation-bounces at igda.org>]
> On Behalf Of Andreas****
>
> >>> Lange****
>
> >>> Sent: Monday, September 09, 2013 10:58 AM****
>
> >>> To: game_preservation at igda.org****
>
> >>> Subject: Re: [game_preservation] Blog about Video Capture project****
>
> >>>** **
>
> >>> Hi JP,****
>
> >>> this is great news. Congratulations to that important project! Which**
> **
>
> >>> systems/ media will you use? Specially I am interested in the****
>
> >>> percentage of the not working games, which are stored on magnetic****
>
> >>> media...****
>
> >>>** **
>
> >>> Andreas****
>
> >>>** **
>
> >>> Andreas Lange****
>
> >>> - Direktor -****
>
> >>> Computerspielemuseum****
>
> >>> Karl-Marx-Allee 93a, D-10243 Berlin (Germany)****
>
> >>> Tel: +49 (0)30 31164470****
>
> >>> Fax: +49 (0)30 31164158****
>
> >>> www.computerspielemuseum.de****
>
> >>> www.facebook.com/Computerspielemuseum****
>
> >>> twitter.com/CSM_Berlin****
>
> >>>** **
>
> >>> Nicht verpassen:****
>
> >>>** **
>
> >>> WE love 8BIT - die Retro Art Games Art Show präsentiert vom CSM 13.9.*
> ***
>
> >>> - 20.9. in der Karl Marx Allee 78. Eintritt frei.****
>
> >>> Mehr Informationen unter:****
>
> >>> www.computerspielemuseum.de/1299_Sonderausstellung.htm****
>
> >>>** **
>
> >>> Unser Sommersonderausstellung mit vielen spielbaren Originalkonsolen:*
> ***
>
> >>> Replay History: Motorcycles****
>
> >>> 11.7. - 22.9.2013****
>
> >>> Mehr: www.computerspielemuseum.de/1299_Sonderausstellung.htm****
>
> >>>** **
>
> >>>** **
>
> >>> Betreiber des Computerspielemuseum ist die Gameshouse gGmbH****
>
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> *
>
> >>> Geschäftsführer: Dr. Klaus Spieler, Wolf-Dieter Tuchel****
>
> >>>** **
>
> >>> Am 09.09.2013 15:40, schrieb Dyson, Jon-Paul:****
>
> >>>> The Institute of Museum and Library Services recently posted a brief*
> ***
>
> >>>> blog I wrote about our IMLS-funded project to capture video of game**
> **
>
> >>>> play. Here’s the link in case people are interested:****
>
> >>>> http://blog.imls.gov/?p=4091.****
>
> >>>>** **
>
> >>>> Best,****
>
> >>>> JP****
>
> >>>>** **
>
> >>>>** **
>
> >>>> Jon-Paul C. Dyson, PhD****
>
> >>>> Director, International Center for the History of Electronic Games***
> *
>
> >>>> Vice President for Exhibit Research and Development The****
>
> >>>> Strong<http://www.thestrong.org/> One Manhattan Square Rochester,***
> *
>
> >>>> New York 14607 U.S.A.****
>
> >>>> Tel 585-410-6341****
>
> >>>> Fax 585-263-3598****
>
> >>>> jpdyson at thestrong.org<lphelps at thestrong.org>****
>
> >>>>** **
>
> >>>> The Strong Play Partners****
>
> >>>> National Museum of Play<http://www.museumofplay.org/> ● National Toy
> ****
>
> >>>> Hall of Fame<http://www.toyhalloffame.org/> ● International Center**
> **
>
> >>>> for the History of Electronic Games<http://www.icheg.org/> Brian****
>
> >>>> Sutton-Smith Library and Archives of****
>
> >>>> Play<http://www.libraryandarchivesofplay.org/> ● American Journal of
> ****
>
> >>>> Play<http://www.journalofplay.org/>****
>
> >>>>** **
>
> >>>>** **
>
> >>>>** **
>
> >>>>** **
>
> >>>>** **
>
> >>>> _______________________________________________****
>
> >>>> game_preservation mailing list****
>
> >>>> game_preservation at igda.org****
>
> >>>> http://six.pairlist.net/mailman/listinfo/game_preservation****
>
> >>> _______________________________________________****
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>
> >>** **
>
> >** **
>
> > _______________________________________________****
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