[game_preservation] Blog about Video Capture project

Frank Cifaldi fcifaldi at gmail.com
Fri Sep 13 18:27:33 EDT 2013


Henry and JP: Are either of you using KryoFlux or something similar, out of
curiosity?


On Fri, Sep 13, 2013 at 6:01 AM, Dyson, Jon-Paul <jpdyson at thestrong.org>wrote:


> Also, just to clarify, we also have done many captures of regular

> (non-MMO) multi-player games.****

>

> ** **

>

> JP****

>

> ** **

>

> *From:* game_preservation-bounces at igda.org [mailto:

> game_preservation-bounces at igda.org] *On Behalf Of *Dyson, Jon-Paul

> *Sent:* Friday, September 13, 2013 8:53 AM

>

> *To:* IGDA Game Preservation SIG

> *Subject:* Re: [game_preservation] Blog about Video Capture project****

>

> ** **

>

> Solip,****

>

> ** **

>

> We have done it with multi-player game (for an MMO that was going dark)

> though the focus of this grant is on games before 2005. However we see

> video capture as an important tool for preserving information about

> multi-player games going forward.****

>

> ** **

>

> JP****

>

> ** **

>

> ** **

>

> ** **

>

> *From:* game_preservation-bounces at igda.org [

> mailto:game_preservation-bounces at igda.org<game_preservation-bounces at igda.org>]

> *On Behalf Of *??? [solippark]

> *Sent:* Thursday, September 12, 2013 4:38 AM

> *To:* IGDA Game Preservation SIG

> *Subject:* Re: [game_preservation] Blog about Video Capture project****

>

> ** **

>

> Oh wow thanks for the great news!****

>

> Just one quick question: does video capture also involves with multi-play

> gaming experience too? It might give us some hint for our future project J

> ****

>

> ** **

>

> Solip****

>

> ** **

>

> ** **

>

> [image: 설명: 설명: NXCL로고]****

>

> 박솔잎 Solip Park****

>

> International Relations Coordinator****

>

> IT Preseravtion Dept.****

>

> Nexon Computer Museum, NXCL****

>

> *T* +82.64.710.5727 *C* +82.10.9490.6967 *E* solippark at nxc.com****

>

> ** **

>

> ** **

>

> -----Original Message-----

> From: game_preservation-bounces at igda.org [

> mailto:game_preservation-bounces at igda.org<game_preservation-bounces at igda.org>]

> On Behalf Of Andreas Lange

> Sent: Thursday, September 12, 2013 4:50 PM

> To: game_preservation at igda.org

> Subject: Re: [game_preservation] Blog about Video Capture project****

>

> ** **

>

> That's good. I am looking forward to the results.****

>

> Andreas****

>

> P.S. We have put up the news on the EFGAMP site ( ****

>

>

> http://www.efgamp.eu/imls-sustains-the-strong-in-the-race-for-digital-preservation

> )****

>

> ** **

>

> ** **

>

> Am 11.09.2013 15:47, schrieb Dyson, Jon-Paul:****

>

> > Andreas,****

>

> >** **

>

> > This particular video capture grant deals with a wide range of media,

> from floppy disks and CD-ROMs to arcade games and dedicated handhelds. JP*

> ***

>

> >** **

>

> > -----Original Message-----****

>

> > From: game_preservation-bounces at igda.org [

> mailto:game_preservation-bounces at igda.org<game_preservation-bounces at igda.org>]

> On Behalf Of Andreas Lange****

>

> > Sent: Wednesday, September 11, 2013 3:35 AM****

>

> > To: game_preservation at igda.org****

>

> > Subject: Re: [game_preservation] Blog about Video Capture project****

>

> >** **

>

> > Dear JP and Henry,****

>

> > thanks for your feedback. I haven't expected numbers now, but would be

> still interested in the kind of media, which you have choosen to test and

> record. Have you e.g. included magnetic media?****

>

> >** **

>

> > Andreas****

>

> >** **

>

> > Am 10.09.2013 20:13, schrieb Henry Lowood:****

>

> >> JP,****

>

> >> We are still in the middle of our project. We do have some numbers,****

>

> >> but not a complete set yet.****

>

> >> Henry****

>

> >>** **

>

> >> On 9/10/2013 9:57 AM, Dyson, Jon-Paul wrote:****

>

> >>> Andreas,****

>

> >>>** **

>

> >>> The project is still in process so I'm not in a position to share****

>

> >>> final numbers or specific breakdowns by system/material type but so***

> *

>

> >>> far of the more than 7800 pre-2005 games we've tested there has been**

> **

>

> >>> an initial failure rate of around 2.75%. That reflects some degree of*

> ***

>

> >>> remediation (e.g. cleaning and retesting) but not extensive work on***

> *

>

> >>> games to see if we can make them work.****

>

> >>>** **

>

> >>> Henry might have some numbers to share from his new imaging project.**

> **

>

> >>> Henry do you have numbers?****

>

> >>>** **

>

> >>> JP****

>

> >>>** **

>

> >>> -----Original Message-----****

>

> >>> From: game_preservation-bounces at igda.org****

>

> >>> [mailto:game_preservation-bounces at igda.org<game_preservation-bounces at igda.org>]

> On Behalf Of Andreas****

>

> >>> Lange****

>

> >>> Sent: Monday, September 09, 2013 10:58 AM****

>

> >>> To: game_preservation at igda.org****

>

> >>> Subject: Re: [game_preservation] Blog about Video Capture project****

>

> >>>** **

>

> >>> Hi JP,****

>

> >>> this is great news. Congratulations to that important project! Which**

> **

>

> >>> systems/ media will you use? Specially I am interested in the****

>

> >>> percentage of the not working games, which are stored on magnetic****

>

> >>> media...****

>

> >>>** **

>

> >>> Andreas****

>

> >>>** **

>

> >>> Andreas Lange****

>

> >>> - Direktor -****

>

> >>> Computerspielemuseum****

>

> >>> Karl-Marx-Allee 93a, D-10243 Berlin (Germany)****

>

> >>> Tel: +49 (0)30 31164470****

>

> >>> Fax: +49 (0)30 31164158****

>

> >>> www.computerspielemuseum.de****

>

> >>> www.facebook.com/Computerspielemuseum****

>

> >>> twitter.com/CSM_Berlin****

>

> >>>** **

>

> >>> Nicht verpassen:****

>

> >>>** **

>

> >>> WE love 8BIT - die Retro Art Games Art Show präsentiert vom CSM 13.9.*

> ***

>

> >>> - 20.9. in der Karl Marx Allee 78. Eintritt frei.****

>

> >>> Mehr Informationen unter:****

>

> >>> www.computerspielemuseum.de/1299_Sonderausstellung.htm****

>

> >>>** **

>

> >>> Unser Sommersonderausstellung mit vielen spielbaren Originalkonsolen:*

> ***

>

> >>> Replay History: Motorcycles****

>

> >>> 11.7. - 22.9.2013****

>

> >>> Mehr: www.computerspielemuseum.de/1299_Sonderausstellung.htm****

>

> >>>** **

>

> >>>** **

>

> >>> Betreiber des Computerspielemuseum ist die Gameshouse gGmbH****

>

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> *

>

> >>> Geschäftsführer: Dr. Klaus Spieler, Wolf-Dieter Tuchel****

>

> >>>** **

>

> >>> Am 09.09.2013 15:40, schrieb Dyson, Jon-Paul:****

>

> >>>> The Institute of Museum and Library Services recently posted a brief*

> ***

>

> >>>> blog I wrote about our IMLS-funded project to capture video of game**

> **

>

> >>>> play. Here’s the link in case people are interested:****

>

> >>>> http://blog.imls.gov/?p=4091.****

>

> >>>>** **

>

> >>>> Best,****

>

> >>>> JP****

>

> >>>>** **

>

> >>>>** **

>

> >>>> Jon-Paul C. Dyson, PhD****

>

> >>>> Director, International Center for the History of Electronic Games***

> *

>

> >>>> Vice President for Exhibit Research and Development The****

>

> >>>> Strong<http://www.thestrong.org/> One Manhattan Square Rochester,***

> *

>

> >>>> New York 14607 U.S.A.****

>

> >>>> Tel 585-410-6341****

>

> >>>> Fax 585-263-3598****

>

> >>>> jpdyson at thestrong.org<lphelps at thestrong.org>****

>

> >>>>** **

>

> >>>> The Strong Play Partners****

>

> >>>> National Museum of Play<http://www.museumofplay.org/> ● National Toy

> ****

>

> >>>> Hall of Fame<http://www.toyhalloffame.org/> ● International Center**

> **

>

> >>>> for the History of Electronic Games<http://www.icheg.org/> Brian****

>

> >>>> Sutton-Smith Library and Archives of****

>

> >>>> Play<http://www.libraryandarchivesofplay.org/> ● American Journal of

> ****

>

> >>>> Play<http://www.journalofplay.org/>****

>

> >>>>** **

>

> >>>>** **

>

> >>>>** **

>

> >>>>** **

>

> >>>>** **

>

> >>>> _______________________________________________****

>

> >>>> game_preservation mailing list****

>

> >>>> game_preservation at igda.org****

>

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> >>** **

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> >** **

>

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