[game_preservation] Welcome to the list - more info on efforts.
Simon Carless
simon at archive.org
Sat Sep 25 13:54:32 EDT 2004
Hey all,
So I'm seeing lots more people sign up to the list, and a couple of
people have already made introductions, so as the SIG founder, I thought
I'd step up and introduce myself, plus explain what this mailing-list is
all about.
My name's Simon Carless, and I'm Managing Editor at games industry site
Gamasutra.com, which is part of the currently IGDA-affiliated CMP Game
Group. Before that, I was an editor at tech site Slashdot, specifically
the Slashdot Games section (games.slashdot.org), and I also do work for
the non-profit Internet Archive, both as a volunteer and as a
contractor. Before _that_, I was a game designer at companies like Kuju
Entertainment and Infogrames/Atari.
Anyhow, game preservation is an often-discussed subject. I chaired the
roundtables at this year's Game Developers Conference, and what came out
was a cacophony of worries about old games, old game-related material
not being saved, alongside a little backlash regarding the argument that
the Internet is taking good enough care of saving old games already.
There's a _lot_ of things that can be discussed.
But, a starting point - if you haven't, check out the links on the SIG page:
http://www.igda.org/preservation/
The particular project that I've been working on (as part of work, but
now in my spare time) is the Internet Archive's Game Videos archive:
http://www.archive.org/movies/gamevideos.php
The Archive (which also created the noted 'Wayback Machine' web archive)
is all about making material available to the public. So, while we have
been exploring 'dark archives' for preserving software that's still
copyrighted, using data from great efforts like the CAPS Project, we
ended up concentrating on this freely distributable videos archive,
which features game-related videos that the copyright holders are fine
with having distributed (in the same way that they don't mind, say,
movies of them appearing on GameSpot.)
Anyhow, the Game Videos archive includes.. a whole bunch of stuff. I
wrote a fairly informative entry about it on my weblog, so I'll link to
that:
http://www.mono211.com/ffwd/archives/000352.html
So, here's the deal, as I see it. There are lots of people doing great
work out there (MobyGames on the credits/game info side of things, CAPS
Project on the 'dark archive' software preservation side of things,
arguably the Internet Archive when it comes to game-related
footage/movies), so we need to support this as much as possible and work
out ways to extend it. But unfortunately, time and resources to mount
serious preservation efforts are a little lacking.
So, how about a starting gambit. What are you _really_ worried about
disappearing, when it comes to game-related material. Is it the games
themselves? Is it the recollections of people who _worked_ on the games?
Is it the promo video that came with the game? Are there particular
areas which are very problematic?
Thanks, all,
Simon.
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