[game_preservation] 2008 Whitepaper
Captain Commando
evilcowclone at gmail.com
Thu Apr 24 11:34:00 EDT 2008
Well, I started a document on bubbl.us with some basic ideas. I created an
IGDA user sig:
username: igdasig
password: preservation
The brainweb is currently in the collaborations folder. I don't know how
this will work though if we have lots of people working on it simultaneously
through the same account.
-DM
On Wed, Apr 23, 2008 at 2:41 PM, Henry Lowood <lowood at stanford.edu> wrote:
> Alan,
>
> yeah, I was just thinking of using a virtual world as a kick-off meeting
> space to set an agenda, then moving the actual collaboration to a wiki or
> Google Docs or something of that sort. Xfire offers a good option, too,
> either for text or voice chat.
>
> Henry
>
>
> At 12:55 PM 4/23/2008, Alan Au wrote:
>
> I've used Google documents fairly successfully. It's great for when you
> want to generate an actual document as the end product. The drawback is
> that it's not really very good for real-time interaction. Instant
> Messaging, Internet Relay Chat, or a Voice Over Internet program are all
> good options, and you can use them while simultaneously editing a shared
> document.
>
> I recommend steering clear of virtual spaces (World of Warcraft or
> otherwise), as they incur a lot of processor and network overhead, and you
> still have to comb through the transcripts later to build the actual
> document. I mean, you could run them windowed or in the background, but
> that defeats the purpose of using a graphical front-end. Then again, use of
> games as ad-hoc chat clients is a time-honored tradition. (I heard an
> anecdote that Command & Conquer was used in the pre-IM days to get around
> lights-out restrictions at military academies.)
>
> I'm not sure what I can offer content-wise. That is, I probably know a bit
> about the issues, just that I haven't gone through the process of trying to
> organize my thoughts yet.
>
> - Alan
>
>
> ------------------------------
>
> Date: Wed, 23 Apr 2008 18:36:42 +0100
> From: andrew at aarmstrong.org
> To: game_preservation at igda.org
> Subject: Re: [game_preservation] 2008 Whitepaper
>
> I wish I knew an interactive one, definately something to check out - I
> mean, a whitepaper cannot be written collaboratively, but can be checked
> collaboratively. I guess sections will be written up by people then
> expanded/edited by everyone, since it isn't a single-person whitepaper. This
> would be good for the editing and expansion parts, especially if it could be
> done in short meetings with everyone having read the section beforehand.
>
> Andrew
>
> Captain Commando wrote:
> What about using bubbl.us as a central brainstorming document? This is a
> neat tool that uses interactive brainstorming in Flash and you can share it
> with others. I started playing around with it and it is fairly easy to use.
> The only problem is I don't think you can watch it develop in realtime.
>
> Another option might be something like Google docs and spreadsheets, but
> this has similar issues. I'm also not as familiar with it, but it would be
> useful when editing the White Paper itself.
>
> -DM
>
>
> ------------------------------
> Spell a grand slam in this game where word skill meets World Series. Get
> in the game.<http://club.live.com/word_slugger.aspx?icid=word_slugger_wlhm_admod_april08>
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>
> Henry Lowood, Ph.D.
> Curator for History of Science & Technology Collections;
> Film & Media Collections
> HRG, Green Library, 557 Escondido Mall
> Stanford University Libraries
> Stanford CA 94305-6004
> 650-723-4602; lowood at stanford.edu; http://www.stanford.edu/~lowood<http://www.stanford.edu/%7Elowood>
>
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>
--
The sleep of Reason produces monsters.
"Until next time..."
Captain Commando
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