[game_preservation] game_preservation Digest, Vol 26, Issue 20

Julia Brasil julianya at gmail.com
Tue Apr 29 14:36:11 EDT 2008


Hi Chris!

Welcome to the mailing list! Your article was very interesting and I'm glad
you decided to join us! We are currently working on ideas for the 2008
Whitepaper which would work as a goal statement for the SIG and touch on the
issues regarding game history. Also, we were considering having a monthly
newsletter like some of the other SIGs, any of which would more than welcome
your assistance.

I probably forgot something, being new here myself, but I'm sure Andrew will
come about and greet your properly.

~Julia


On Tue, Apr 29, 2008 at 9:58 AM, Chris Lepine <chris at artfulgamer.com> wrote:


> Hi folks, I'd just like to introduce myself to the list. Andrew invited me

> to check out the mailing list and see if I can contribute something to the

> Game Preservation projects. Thanks for the comments on the article -

> although it is quite sketchy (at best) since I could not go into much depth

> with some of the problems I introduce there.

>

> If there's anything I can contribute in terms of writing or research -

> especially in the realm of video/computer game history - I'd be happy to. In

> future years I intend to teach a couple of courses on the history and

> psychology of video/computer games and narrative, so anything I can do now

> is always helpful prep work for the future.

>

> Cheers!

> - Chris

>

> *http://www.artfulgamer.com*** <http://www.artfulgamer.com/>

>

> *'in search of the poetic and lyrical in video games...'*

>

>

> Date: Mon, 28 Apr 2008 13:02:24 -0600

> From: "Captain Commando" <evilcowclone at gmail.com>

> Subject: Re: [game_preservation] 2008 Whitepaper

> To: "IGDA Game Preservation SIG" <game_preservation at igda.org>

> Message-ID:

> <b96706b70804281202j4b9ec7e1ka8ebbeea251a476 at mail.gmail.com>

> Content-Type: text/plain; charset="iso-8859-1"

>

> I agree - definitely a good resource. Let's see if he's interested in

> contributing. Heck, lots of great material on this blog, too.

>

> -DM

>

> On Mon, Apr 28, 2008 at 8:16 AM, Andrew Armstrong <andrew at aarmstrong.org>

> wrote:

>

> On the topic of the whitepaper, I forgot about this (mostly recent) post

> by Chris at the Artful Gamer titled: "Revitalizing Dead Culture: Why Game

> History Matters". Find it here:

>

> http://www.artfulgamer.com/2008/04/22/revitalizing-dead-culture-why-game-history-matters/.

> I finally read it today :)

>

> (Perhaps he might be interested in helping the whitepaper too?)

>

> Finding other written existing resources relating to the whitepaper and

> looking at them is a necessity - can anyone contribute any more?

>

> Andrew

>

>

>

>

> _______________________________________________

> game_preservation mailing list

> game_preservation at igda.org

> http://six.pairlist.net/mailman/listinfo/game_preservation

>

>

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