[game_preservation] Recreating game development environments

Simon Carless simon at archive.org
Fri Aug 1 17:02:11 EDT 2008


http://www.archive.org/details/clasp

...is the project page.

On Fri, Aug 1, 2008 at 1:59 PM, Andrew Armstrong <andrew at aarmstrong.org>wrote:


> Yeah, absolutely. I looked up the documentation and it is really the option

> to "delete" really :)

>

> I was referring to the DMCA-led software preservation thing:

> http://www.archive.org/about/dmca.php (the page is out of date, I have no

> idea where the project page is either. IA is impossible to easily search,

> ironically). I think I asked you about it before Simon, but can't find the

> email.

>

> It would mean some physical access was required by Zachary or any of us to

> make use of any of it, but there we go, possibly better then nothing.

>

> Andrew

>

> Simon Carless wrote:

>

>> I'm probably the last person who touched 'dark archiving' at the Internet

>> Archive, two or three years ago. It doesn't really work well with the IA's

>> current system because either an item is COMPLETELY dark (no description or

>> listing page for it) or completely online. Anything else is a hack which is

>> wont to break. So if anything else was done with the Internet Archive it

>> might be best to do it outside of the existing collections system which is

>> used for the game video content:

>>

>> http://www.archive.org/details/gamevideos

>>

>> Thanks,

>> Simon.

>>

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>

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