[game_preservation] AMAZING collection of E3 '95 videos!
Andrew Armstrong
andrew at aarmstrong.org
Mon Mar 31 16:47:08 EDT 2008
Good info Mike, I wish I was more into codecs to understand it, although
I get the gist of how it works (I've been on that site randomly I swear
too, I was looking up obscure formats once). I'll add it up on the
preservation site's links, it'd be of high interest to some people,
obviously.
One thing I still need to get used to is meGUI for encoding H264 video
files, although I've got a substitute (StaxRip) that works okay for now.
The only good encoder I've ever used was Windows WMV9 one, sigh :)
For this stuff it needs something that reads everything (meGUI hates
FRAPs files it seems, which was my test file - something rather integral
to it :-) ), and outputs good H264 and AAC. If only!
If you ever do upload to the archive anyone; the original file can go up
regardless of what type it is (good for anyone who wants the source
unaltered), while if you are able to re-encode it in the appropriate
quality, H264 and AAC audio is a good choice. If you ever find a good
encoder which doesn't need text scripts to run, post it :-)
Andrew
Mike Melanson wrote:
> Andrew Armstrong wrote:
>
>> I'll note these down and check to see if I can find the companies who
>> own the copyrights.
>>
>> (This is an excellent example of why the things need preserving in the
>> first place, if a lot of these are done by now defunct companies, haha).
>>
>
> According to my notes in a blog post:
>
> http://games.multimedia.cx/quantum-gate/
>
> the key points are:
>
> * Quantum Gate by Hyperbole Studios
> * Greg Roach was in charge
> * Website ( http://www.hyperbole.com/ ) has not been updated since 2002
>
>
>> Also; forgot to mention, you implemented the FFMPEG reader for the Sega
>> Saturn (and possibly used in other things) video file format, that's
>> totally awesome :-) will make checking out them a lot easier, so thanks :-)
>>
>
> And I should probably mention that I love researching and hacking on
> obscure multimedia formats, and documenting them in a wiki, especially
> when they come from old FMV-heavy games. I pretty much wrote the book on
> the Sega CPK format:
>
> http://wiki.multimedia.cx/index.php?title=Sega_FILM
>
> No FMV format is too obscure! :) So if you have any making-of videos
> that are encoded in a game's own custom, proprietary format, there is
> hope. There are bunch of weirdos like me who enjoy figuring this stuff
> out. Here are the game formats we know about (a bunch are supported in
> FFmpeg):
>
> http://wiki.multimedia.cx/index.php?title=Category:Game_Formats
>
> And if you know of other formats, do let me know.
>
>
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