[game_preservation] Game Preservation on Facebook and LinkedIn
    Andrew Armstrong 
    andrew at aarmstrong.org
       
    Tue Apr 21 09:15:46 EDT 2009
    
    
  
Anyone got any more sites to do this on? If not, I'll post it as news on 
our blog.
Andrew
Devin Monnens wrote:
> Hmm... That's true. Major announcements could find their way to the 
> networking pages. Otherwise, people find it difficult to check 
> multiple websites regularly. This is a problem because LinkedIn and 
> Facebook can't mirror their postings.
>
> So right now perhaps it is more of an experiment designed to promote 
> membership.
>
> -Devin Monnens
>
> On Mon, Apr 20, 2009 at 11:52 PM, Melanie Swalwell 
> <melanie.swalwell at flinders.edu.au 
> <mailto:melanie.swalwell at flinders.edu.au>> wrote:
>
>     Responding belatedly to this as I've been away doing some library
>     research (on early games, of course!).   This sounds like a good
>     idea, Devin, if there is someone who is keen and has the time to
>     head it up (I'm not volunteering).  I can see it would provide
>     useful publicity for game preservation and/or enable a broad group
>     of people to register their recognition of the need for games to
>     be preserved.  Personally, though, I like the humble listserv for
>     SIG communications.
>
>     Melanie
>
>     -- 
>     Dr Melanie Swalwell
>     Senior Lecturer, Screen and Media
>     & Course Coordinator, B. Media
>     Flinders University
>     GPO Box 2100
>     Adelaide SA 5001
>
>     125B Humanities Bldg
>
>     Ph: +61 8 8201 2619
>     Fax: +61 8 8201 3635
>
>     melanie.swalwell at flinders.edu.au
>     <mailto:melanie.swalwell at flinders.edu.au>
>
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>
>
>
>
> -- 
> Devin Monnens
> www.deserthat.com <http://www.deserthat.com>
>
> The sleep of Reason produces monsters.
> ------------------------------------------------------------------------
>
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>   
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