[game_preservation] Game Preservation on Facebook and LinkedIn

Andrew Armstrong andrew at aarmstrong.org
Tue Apr 21 09:15:46 EDT 2009


Anyone got any more sites to do this on? If not, I'll post it as news on
our blog.

Andrew

Devin Monnens wrote:

> Hmm... That's true. Major announcements could find their way to the

> networking pages. Otherwise, people find it difficult to check

> multiple websites regularly. This is a problem because LinkedIn and

> Facebook can't mirror their postings.

>

> So right now perhaps it is more of an experiment designed to promote

> membership.

>

> -Devin Monnens

>

> On Mon, Apr 20, 2009 at 11:52 PM, Melanie Swalwell

> <melanie.swalwell at flinders.edu.au

> <mailto:melanie.swalwell at flinders.edu.au>> wrote:

>

> Responding belatedly to this as I've been away doing some library

> research (on early games, of course!). This sounds like a good

> idea, Devin, if there is someone who is keen and has the time to

> head it up (I'm not volunteering). I can see it would provide

> useful publicity for game preservation and/or enable a broad group

> of people to register their recognition of the need for games to

> be preserved. Personally, though, I like the humble listserv for

> SIG communications.

>

> Melanie

>

> --

> Dr Melanie Swalwell

> Senior Lecturer, Screen and Media

> & Course Coordinator, B. Media

> Flinders University

> GPO Box 2100

> Adelaide SA 5001

>

> 125B Humanities Bldg

>

> Ph: +61 8 8201 2619

> Fax: +61 8 8201 3635

>

> melanie.swalwell at flinders.edu.au

> <mailto:melanie.swalwell at flinders.edu.au>

>

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>

>

>

> --

> Devin Monnens

> www.deserthat.com <http://www.deserthat.com>

>

> The sleep of Reason produces monsters.

> ------------------------------------------------------------------------

>

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