[game_preservation] TV emulation
    Devin Monnens 
    dmonnens at gmail.com
       
    Tue Apr 28 11:31:35 EDT 2009
    
    
  
Ian Bogost posts about how the Atari 2600 was designed to interact with TV's
in a specific way. I have also noticed this on the NES (especially the Chozo
statues in Metroid):
http://www.bogost.com/games/a_television_simulator.shtml
-- 
Devin Monnens
www.deserthat.com
The sleep of Reason produces monsters.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://six.pairlist.net/pipermail/game_preservation/attachments/20090428/9590b251/attachment.html>
    
    
More information about the game_preservation
mailing list