[game_preservation] TV emulation

Devin Monnens dmonnens at gmail.com
Tue Apr 28 11:31:35 EDT 2009


Ian Bogost posts about how the Atari 2600 was designed to interact with TV's
in a specific way. I have also noticed this on the NES (especially the Chozo
statues in Metroid):

http://www.bogost.com/games/a_television_simulator.shtml

--
Devin Monnens
www.deserthat.com

The sleep of Reason produces monsters.
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