[game_preservation] Survey of Game Preservation Institutions (IGDA Game Preservation SIG)

ommail at cox.net ommail at cox.net
Wed Dec 16 12:54:08 EST 2009


Devin-

I'll fill out the survey later, but I'd like to make a correction to your document, if I may:

Under Game Developer Collections, the following entry is not correct:

The Origin Museum
EA Mythic, Virginia
http://www.wcnews.com/articles/mythicarchiving/index.shtml
Paul Barnett (Myspace) - http://www.myspace.com/thatbarnettbloke
Joe Garrity (part of the WC Team who visited)
Artful Gamer article – http://www.artfulgamer.com/2008/10/14/ancient-artifacts-of-the-origin-museum-part-i/

What it *should* say is this:

Origin Systems Archives
EA Mythic, Virginia
http://www.wcnews.com/articles/mythicarchiving/index.shtml
Paul Barnett (Myspace) - http://www.myspace.com/thatbarnettbloke
Ben Lesnick, Joe Garrity, Chris Reid, Asher Lawson,(part of the Wing Commander CIC Team who archived the data)
Artful Gamer article – http://www.artfulgamer.com/2008/08/11/origin-systems-treasures-unearthed/

Thanks for correcting this.

Joe

---- Devin Monnens <dmonnens at gmail.com> wrote:

> Dear SIG Members,

>

> I may have already sent a copy of this to you, and if so I apologize for the

> additional e-mail. This is a survey I am running to help build the Museums,

> Archives,and Collections project.

>

> http://wiki.igda.org/Game_Preservation_SIG/Videogame_Museums,_Archives,_Displays_and_Collections

>

> *The survey is only 22 questions, so it's fairly short. Please take some

> time to fill it out. If you know of someone who is not on the list, please

> forward this to them!*

>

> http://www.deserthat.com/downloads/List_of_Archives.doc

>

> Devin Monnens

> www.deserthat.com

>

> Survey of Game Preservation Institutions

> Part of the International Game Developers Association (IGDA) Game

> Preservation Special Interest Group Research Projects

> http://www.igda.org/preservation

>

> *Purpose*:

> The purpose of this survey is to document game preservation institutions and

> initiatives to foster connections between computer game preservation

> projects worldwide. Data from this survey will be used to construct a

> directory of game libraries, archives, and preservation projects for access

> on the International Game Developers Association (IGDA) Game Preservation

> Special Interest Group website as well as a bibliography of essays and books

> on computer game and digital media preservation projects. The data will

> determine:

>

>

> - The size of each project

> - Its area of focus

> - Its geographic location

> - How to contact them

> - Collaborations with other institutions

> - Publication Information

>

>

> Understanding the size and scope of each project will allow fellow

> preservationists and researchers to know where to find research material

> relative to their area of focus. Contact information will foster

> collaboration between museums and archives while promoting access for

> researchers and sharing of information, building strong professional

> networks. Finally, this survey will be interested in the benefits you or

> your institution have received from working with the industry, the IGDA, and

> other preservation groups in order to better understand how to improve the

> IGDA Game Preservation SIG.

>

> Note the term 'computer games' is here used as an umbrella term to indicate

> games and game-like interactive entertainment produced for home consoles,

> handheld devices, arcade machines, etc, as well as personal computers: the

> term applies to games run using computational devices and is not limited to

> PC games.

>

> In addition, please forward this survey to any organization you know working

> with computer game preservation that is not currently on our contact list to

> help increase the scope of this survey. The list may be found here:

>

> http://www.deserthat.com/downloads/List_of_Archives.doc

>

> Please return surveys to: dmonnens at gmail.com. You may copy/paste your

> responses into the e-mail or send as an attachment. Please put 'Game

> Preservation Survey' in the message title.

>

> Devin Monnens, MFA

> Adjunct Professor

> University of Colorado, Colorado Springs

> dmonnens at gmail.com

> www.deserthat.com

>

>

>

> *For multiple choice responses, please list only the relevant option.

>

> 1.What is your name?

>

> 2.What is the name of the library or archive you work with?

>

> 3.My group is formally labeled as a/an:

> Library

> Archive

> Other

> I am interested in starting a library or archive

>

> 4.Are you independently operated or part of a larger educational or

> corporate entity? If so, please indicate.

>

> 5.Where is your institution located?

>

> 6.What is you or your institution's contact information?

>

> 7.When and how was your library/archive established?

>

> 8.What is the approximate size of the collection?

>

> 9.What is the size of your staff?

> It's just me. (1)

> There is a handful of people. (2-5)

> There are several people. (6-10)

> There are many people in my department. (11+)

>

> 10.What is the size of your budget? (in USD or indicate currency)

> Nothing, or whatever I can scrape up (0-100)

> A few hundred dollars to work with (101-1000)

> Thousands of dollars to work with (1001-10,000)

> Tens of thousands of dollars to work with (10,001-100,000)

> Hundreds of thousands of dollars to work with (100,001-999,999)

> They give me millions! (1,000,000+)

>

> 11.Does your library/archive specialize in one particular aspect of computer

> games? If so, which area? (ex. Personal computers, arcade machines, console

> games, instruction manuals, games and metadata from a particular company,

> etc.)

>

> 12.Do you offer any courses on or related to computer game preservation? If

> so, what are they?

>

> 13.Has you or your institution presented at a conference or published books

> or articles regarding the preservation of computer games or other digital

> media? If so, please list notable publications and presentations. (Links to

> bibliographies are acceptable.)

>

> 14.What other digital media preservation institutions has your library or

> archive worked with?

>

> 15.Which of these specializes in computer game preservation?

>

> 16.How do you feel working with other preservation groups has or would

> improve your capacities and knowledge for preserving computer games?

>

> 17.Has your institution with any game developers, publishers, or individual

> industry members? If so, which ones?

>

> 18.How do you feel working with game developers and publishers has improved

> your capacities for and knowledge of game preservation?

>

> 19.Are you a member of the International Game Developers Association Game

> Preservation Special Interest Group? (IGDA paid membership is not required)

>

> 20.What benefits has your institution gained from becoming a member?

>

> 21.What other media preservation groups are you affiliated with?

>

> 22.What benefits has your institution gained from becoming a member of these

> organizations?

>

> Thank you for your time on the survey! Please return a copy of this via

> e-mail todmonnens at gmail.com. Results will be released in late February or

> mid-March.

>

>

> --

> Devin Monnens

> www.deserthat.com

>

> The sleep of Reason produces monsters.




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