[game_preservation] [Monthly SIG Roundup] January 2009
    Andrew Armstrong 
    andrew at aarmstrong.org
       
    Thu Jan  1 14:05:54 EST 2009
    
    
  
January comes to us, with a new year and a slow down in project work 
just to the Christmas period, we have however got news of my efforts 
doing a SIG icon, and the white paper is still being worked on.
      Preservation SIG Updates
Work is still ongoing on the white paper "Before It's Too Late: A 
Digital Game Preservation White Paper 
<http://www.igda.org/wiki/Game_Preservation_SIG/White_Paper/Before_It%27s_Too_Late:_A_Digital_Game_Preservation_White_Paper>", 
we'll see it hopefully finished this month.
On the internet archive front, others have updated the C64 playthroughs 
<http://www.archive.org/search.php?query=collection%3AC64Gamevideoarchive&sort=-publicdate> 
collection (with games like Wizard, Zorro and Slamball), the videogame 
replays has a new one for Megaman 6 
<http://www.archive.org/details/longplay_MegaMan6_nes>, and I've 
uploaded the Red Alert 3 intro 
<http://www.archive.org/details/Red_Alert_3_Intro> and Mirrors Edge 
Still Alive <http://www.archive.org/details/Mirrors_Edge_Still_Alive> 
videos, and for previews, ones for Black Mesa Source 
<http://www.archive.org/details/Black_Mesa_Source-Trailers>, Max Payne 2 
<http://www.archive.org/search.php?query=collection%3Avideogameprev%20AND%20subject%3A%22Preview%22%20AND%20subject%3A%22Max%20Payne%22>, 
and a lot for Mirrors Edge 
<http://www.archive.org/details/Mirrors_Edge_Various> - admittedly I 
meant to get more done this month.
We're also investigating new collections of non-video items for the 
Internet Archive. I'll report on this if we get anywhere on it.
      December Preservation SIG Work
Among our memorials work (still in progress) and white paper, we also 
have to decide on the SIG Icon - I've put up a design for the icon on 
the mailing list, where comments are welcome. I've also put forward the 
suggestion for a project based on making a list of recently merged or 
closed companies 
<http://six.pairlist.net/pipermail/game_preservation/2008-December/000714.html>, 
so we can get the word out to those companies and people to preserve 
material (or offer any help we can) as a last resort for securing their 
history.
      Mailing List Discussions
If you've not joined our mailing list 
<http://six.pairlist.net/mailman/listinfo/game_preservation>, please do 
so. We've never tried using our forums it seems :) we stick to 
old-fangled email. In December we have had discussions on What Happens 
To Code From Failed Projects? 
<http://six.pairlist.net/pipermail/game_preservation/2008-December/000689.html>, 
Also make sure to put forward opinions on our SIG icon. This is the 
latest design 
<http://six.pairlist.net/pipermail/game_preservation/2008-December/000723.html>, 
and earlier discussions 
<http://six.pairlist.net/pipermail/game_preservation/2008-December/000676.html> 
have some alternative ideas.
      Preservation SIG Blog Updates / Links
/Have I missed anything this month? Then email it in to 
preservation_news @ igda.org !/
    * IGN Retro: Revising History: The Crash of '83
      <http://www.igda.org/preservation/archives/2008/12/ign_retro_revis.html>
    * Legend of Zelda Retrospective Vids
      <http://www.igda.org/preservation/archives/2008/12/legend_of_zelda.html>
    * VirtualBox Gets OpenGL Acceleration Support
      <http://www.igda.org/preservation/archives/2008/12/_virtualbox_get.html>
    * Adventure Game Interfaces
      <http://www.igda.org/preservation/archives/2008/12/adventure_game.html>
    * Your Sinclair Final Issue
      <http://www.igda.org/preservation/archives/2008/12/your_sinclair_f.html>
    * The Making of... Dune II
      <http://www.igda.org/preservation/archives/2008/12/the_making_of_d.html>
    * Sega Master System 101: A Beginner's Guide
      <http://www.igda.org/preservation/archives/2008/12/sega_master_sys.html>
    * Fifteen Years Of Doom, Ten years of the Dreamcast
      <http://www.igda.org/preservation/archives/2008/12/fifteen_years_o.html>
    * More Save The Videogame
      <http://www.igda.org/preservation/archives/2008/12/more_save_the_v.html>
    * Blu-Ray Discs Possibly Starting To Bit Rot?
      <http://www.igda.org/preservation/archives/2008/12/bluray_discs_po.html>
    * Chris Kohler's Retro Systems For Sale
      <http://www.igda.org/preservation/archives/2008/12/chris_kohlers_r.html>
    * My Month With Christmas Lemmings--Updated Daily!
      <http://www.igda.org/preservation/archives/2008/12/my_month_with_c.html>
    * GameSetVideo Treasures - The Art Of The Game Mockumentary
      <http://www.igda.org/preservation/archives/2008/12/gamesetvideo_tr.html>
    * Old Paradigms and a Podcast
      <http://www.igda.org/preservation/archives/2008/12/old_paradigms_a.html>
    * Three pioneers: a historic picture and The Original Habitat
      Promotional Video
      <http://www.igda.org/preservation/archives/2008/12/three_pioneers.html>
    * Atari Nerd Interviews The First Mainstream Game Journalist -
      Michael Schrage Of Rolling Stone
      <http://www.igda.org/preservation/archives/2008/12/atari_nerd_inte.html>
    * Zork PDP-11 Manual PDF
      <http://www.igda.org/preservation/archives/2008/12/zork_pdp11_manu.html>
    * The Essential Taito
      <http://www.igda.org/preservation/archives/2008/12/the_essential_t.html>
    * Rogue Leaders: The Story of LucasArts signings
      <http://www.igda.org/preservation/archives/2008/12/rogue_leaders_t.html>
      Final Thoughts
I'll be getting the SIG's logo (+favicon, banner) finalised, although it 
can be changed at a later date of course, and experimenting with themes. 
So watch out, I might post on that too at some point! :)
Andrew Armstrong
IGDA Game Preservation SIG Site/Blog editor
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