[game_preservation] [Monthly SIG Roundup] January 2009

Stuart Feldhamer stuart.feldhamer at gmail.com
Fri Jan 2 06:28:44 EST 2009


Andrew,



Thanks for these links. I have added your blog to my favorites.



I especially recommend this link:



http://www.racketboy.com/retro/2006/09/games-that-defined-sega-master-system
.html



Stuart



From: game_preservation-bounces at igda.org
[mailto:game_preservation-bounces at igda.org] On Behalf Of Andrew Armstrong
Sent: Thursday, January 01, 2009 9:06 PM
To: IGDA Game Preservation SIG
Subject: [game_preservation] [Monthly SIG Roundup] January 2009



January comes to us, with a new year and a slow down in project work just to
the Christmas period, we have however got news of my efforts doing a SIG
icon, and the white paper is still being worked on.


Preservation SIG Updates


Work is still ongoing on the white paper "Before
<http://www.igda.org/wiki/Game_Preservation_SIG/White_Paper/Before_It%27s_To
o_Late:_A_Digital_Game_Preservation_White_Paper> It's Too Late: A Digital
Game Preservation White Paper", we'll see it hopefully finished this month.

On the internet archive front, others have updated the C64
<http://www.archive.org/search.php?query=collection%3AC64Gamevideoarchive&so
rt=-publicdate> playthroughs collection (with games like Wizard, Zorro and
Slamball), the videogame replays has a new one for Megaman 6
<http://www.archive.org/details/longplay_MegaMan6_nes> , and I've uploaded
the Red Alert 3 intro <http://www.archive.org/details/Red_Alert_3_Intro>
and Mirrors Edge <http://www.archive.org/details/Mirrors_Edge_Still_Alive>
Still Alive videos, and for previews, ones for Black Mesa
<http://www.archive.org/details/Black_Mesa_Source-Trailers> Source, Max
<http://www.archive.org/search.php?query=collection%3Avideogameprev%20AND%20
subject%3A%22Preview%22%20AND%20subject%3A%22Max%20Payne%22> Payne 2, and a
lot for Mirrors Edge <http://www.archive.org/details/Mirrors_Edge_Various>
- admittedly I meant to get more done this month.

We're also investigating new collections of non-video items for the Internet
Archive. I'll report on this if we get anywhere on it.


December Preservation SIG Work


Among our memorials work (still in progress) and white paper, we also have
to decide on the SIG Icon - I've put up a design for the icon on the mailing
list, where comments are welcome. I've also put forward the suggestion for a
project based on making a list
<http://six.pairlist.net/pipermail/game_preservation/2008-December/000714.ht
ml> of recently merged or closed companies, so we can get the word out to
those companies and people to preserve material (or offer any help we can)
as a last resort for securing their history.


Mailing List Discussions


If you've not joined our mailing list
<http://six.pairlist.net/mailman/listinfo/game_preservation> , please do so.
We've never tried using our forums it seems :) we stick to old-fangled
email. In December we have had discussions on What
<http://six.pairlist.net/pipermail/game_preservation/2008-December/000689.ht
ml> Happens To Code From Failed Projects?,

Also make sure to put forward opinions on our SIG icon. This
<http://six.pairlist.net/pipermail/game_preservation/2008-December/000723.ht
ml> is the latest design, and earlier
<http://six.pairlist.net/pipermail/game_preservation/2008-December/000676.ht
ml> discussions have some alternative ideas.


Preservation SIG Blog Updates / Links


Have I missed anything this month? Then email it in to preservation_news @
igda.org !

* IGN
<http://www.igda.org/preservation/archives/2008/12/ign_retro_revis.html>
Retro: Revising History: The Crash of '83
* Legend
<http://www.igda.org/preservation/archives/2008/12/legend_of_zelda.html> of
Zelda Retrospective Vids
* VirtualBox
<http://www.igda.org/preservation/archives/2008/12/_virtualbox_get.html>
Gets OpenGL Acceleration Support
* Adventure
<http://www.igda.org/preservation/archives/2008/12/adventure_game.html>
Game Interfaces
* Your
<http://www.igda.org/preservation/archives/2008/12/your_sinclair_f.html>
Sinclair Final Issue
* The
<http://www.igda.org/preservation/archives/2008/12/the_making_of_d.html>
Making of... Dune II
* Sega
<http://www.igda.org/preservation/archives/2008/12/sega_master_sys.html>
Master System 101: A Beginner's Guide
* Fifteen
<http://www.igda.org/preservation/archives/2008/12/fifteen_years_o.html>
Years Of Doom, Ten years of the Dreamcast
* More
<http://www.igda.org/preservation/archives/2008/12/more_save_the_v.html>
Save The Videogame
* Blu-Ray
<http://www.igda.org/preservation/archives/2008/12/bluray_discs_po.html>
Discs Possibly Starting To Bit Rot?
* Chris
<http://www.igda.org/preservation/archives/2008/12/chris_kohlers_r.html>
Kohler's Retro Systems For Sale
* My
<http://www.igda.org/preservation/archives/2008/12/my_month_with_c.html>
Month With Christmas Lemmings--Updated Daily!
* GameSetVideo
<http://www.igda.org/preservation/archives/2008/12/gamesetvideo_tr.html>
Treasures - The Art Of The Game Mockumentary
* Old
<http://www.igda.org/preservation/archives/2008/12/old_paradigms_a.html>
Paradigms and a Podcast
* Three
<http://www.igda.org/preservation/archives/2008/12/three_pioneers.html>
pioneers: a historic picture and The Original Habitat Promotional Video
* Atari
<http://www.igda.org/preservation/archives/2008/12/atari_nerd_inte.html>
Nerd Interviews The First Mainstream Game Journalist - Michael Schrage Of
Rolling Stone
* Zork
<http://www.igda.org/preservation/archives/2008/12/zork_pdp11_manu.html>
PDP-11 Manual PDF
* The
<http://www.igda.org/preservation/archives/2008/12/the_essential_t.html>
Essential Taito
* Rogue
<http://www.igda.org/preservation/archives/2008/12/rogue_leaders_t.html>
Leaders: The Story of LucasArts signings


Final Thoughts


I'll be getting the SIG's logo (+favicon, banner) finalised, although it can
be changed at a later date of course, and experimenting with themes. So
watch out, I might post on that too at some point! :)

Andrew Armstrong

IGDA Game Preservation SIG Site/Blog editor

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