[game_preservation] Mobygames and KLOV

Frank Cifaldi fcifaldi at gmail.com
Tue Jan 20 10:07:23 EST 2009


If someone wants to define exactly what level of information we need, I can
"fill in the blanks," so to speak, with the data. I'm glad to help, I just
need some structure first.

On Tue, Jan 20, 2009 at 3:41 AM, Andrew Armstrong <andrew at aarmstrong.org>wrote:


> Hey Frank,

>

> Good starting locations for information, the main thing is we don't have

> anyone spare to do the research, although it is something important we

> should have an ear on. If anyone has the time to follow up Frank's advice

> for the SIG and fill out information on collectors, collector communities,

> etc. tell us and then go for it :)

>

> If in a month or more I have time I'll try chasing it up myself.

>

> Andrew

>

> Frank Cifaldi wrote:

>

> Hi all. I'm sorry if this is an inopportune time to barge in here, but I've

> been too busy with work to monitor this conversation closely.

>

> You guys are talking about meeting and keeping in contact with game

> collectors, right? I talked about this with Henry during a brief meeting at

> Stanford, I know a good deal of very serious game collectors, we're talking

> people with complete libraries for most major consoles. No computer

> collectors have ever come close to Cabrinety, but as far as dedicated game

> consoles, give me a game and I can probably name someone who owns it off the

> top of my head.

>

> Your best bet for a starting point contact is a fellow by the name of Joe

> Santulli. Joe is the co-founder of Digital Press (http://digitpress.com),

> which has undergone a few faces since its founding in the early 90s,

> including a "zine," a video game collector's guide, the website (including a

> gigantic database that is more accurate and complete but less rich than

> Moby's), and now a shop in New Jersey. Joe has one of the most impressive

> collections in the world, and is a totally affable guy who is good friends

> with just about all of the other major collectors.

>

> On Mon, Jan 19, 2009 at 5:30 PM, Devin Monnens <evilcowclone at gmail.com>wrote:

>

>> I was reading Judd and Ken's article on Beyond the Steady State, which has

>> a discussion about Mobygames and KLOV and how the contents of the archive

>> are essentially metadata rather than games themselves.

>>

>> http://flowtv.org/?p=50

>>

>> One thing I think that's worth asking is whether or not Mobygames and KLOV

>> (and Arcade-History, for that matter!) have their own physical collections

>> of games. Some of the people involved must be game collectors and have

>> personal collections, but I wonder if the database itself has a physical

>> archive somewhere...

>>

>> -Devin

>>

>> --

>> The sleep of Reason produces monsters.

>>

>> "Until next time..."

>> Captain Commando

>>

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>>

>>

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