[game_preservation] Archivist's Burden
Andrew Armstrong
andrew at aarmstrong.org
Wed Oct 14 15:31:27 EDT 2009
That was an interesting read (mainly for how to get the audio tracks
separate to the data...although why you'd do that for true dumping is a
bit odd). A real shame it's windows only, then again, windows only helps
for a lot of people.
I'll add this now to our resources list and should contact them at some
point. We've also still got a need to do some general guides for "end
users" who want to backup things, and this would be good to use there :)
Andrew
Jan Baart wrote:
> I know I'm late to the party but I still wanted to add this. There is
> actually a CD-ROM game backup community out there at redump.org. They
> also have a guide to preserve CD-ROM based games without copy
> protection, either with or without audio tracks. It's not the easiest
> method to grasp but apparently it's the most accurate one.
>
> Here's a link to their guide:
>
> http://redump.org/guide/cddumping/
>
> , Jan
>
> Mike Melanson schrieb:
>> So I was thinking recently about how I didn't have enough to do with
>> my life (that's sarcasm at work) and I came up with yet another project:
>>
>> I have a 750 GB RAID-1 storage device (i.e., mirrored 750 GB drives
>> for redundancy) that recently freed up. I have somewhere around 800
>> games on CD-ROM (of which a fair number consist of multiple discs).
>> So how about archiving the discs? I guess it's sort of a duty when I
>> am sitting on this kind of collection. Who else knows more about
>> forgotten educational games and licensed Barbie titles?
>>
>> The question becomes "how to archive?"
>>
>> My first impulse: Write a Python script that automatically copies the
>> data track from a CD-ROM ('dd' Unix command). Additionally, for any
>> audio tracks, automatically rip them and compress them losslessly
>> using either FLAC or ALAC (Apple Lossless).
>>
>> Comments?
>>
>
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