[game_preservation] PDP-5 Emulation

Susan L Rojo srojo at stanford.edu
Thu Apr 8 12:10:18 EDT 2010



Hello,
You might also try the Computer History Museum here in Mountain View as they have a PDP-1 and have a number of volunteers who used it back in the day. They may also be familiar with the PDP-5 and PDP-8 and what emulators are available.

~Susan


----- Original Message -----
From: "Martin Goldberg" <wgungfu at gmail.com>
To: "IGDA Game Preservation SIG" <game_preservation at igda.org>
Sent: Wednesday, April 7, 2010 8:30:58 PM GMT -08:00 US/Canada Pacific
Subject: Re: [game_preservation] PDP-5 Emulation

Devin, you might try and check on the classic computing mailing list.
There should be a few old timers on there that can also check to make
sure the blurred areas are accurately translated assembly.

Marty

On Wed, Apr 7, 2010 at 9:56 PM, Devin Monnens <dmonnens at gmail.com> wrote:

> I have transcribed ICBM into text format. There were a few areas of the

> printout that were a little too blurried for me to make them out with 100%

> accuracy, but I have a 95% confidence that the code is accurate. This is a

> graphical game that ran on the PDP-5. I don't think it will run on a PDP-8,

> as the catalog number is 5-277, which suggests to me it uses just the PDP-5.

> In any event, here are the hardware requirements:

> 4K PDP-5, ASR33, Type 34 Scope Display

> Source Language: PAL III [assembly]

> Trouble is, there aren't any PDP-5 emulators out there, and I can't find any

> PDP-8 emulators that supports a scope. Hadn't considered that part... Does

> anyone here know anything about PDP-5/8 emulation? I would like to try and

> get this thing running...

> --

> Devin Monnens

> www.deserthat.com

>

> The sleep of Reason produces monsters.

>

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> game_preservation at igda.org

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>

>

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--
Susan Rojo
Manager, Digital Media and Collections Projects
HRG, Green Library, 557 Escondido Mall
Stanford University Libraries
Stanford CA 94305-6004
AKA Mollie Mavendorf in SL
650.721.2752
srojo at stanford.edu
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