[game_preservation] PDP-5 Emulation
Devin Monnens
dmonnens at gmail.com
Sun Apr 11 10:24:21 EDT 2010
Marty,
Well, there's a slight possibility this might run on a PDP-8 emulator. This
overview says that the Type 34 works on the PDP-8:
http://www.faqs.org/faqs/dec-faq/pdp8-models/
This is the operator's manual for the Type 34 oscilliscope (should work on
both the 5 and 8). The game also uses the AS33 teletype, but this was
standard on the PDP-8 and PDP-5.
http://www.bitsavers.org/pdf/dec/pdp8/pdp8/DEC-08-I6AA-D_34D_Oscilloscope_Display_Control_Nov67.pdf
This catalog has the Type 34 instructions on pages 64 and 66.
http://research.microsoft.com/en-us/um/people/gbell/Digital/PDP%205%20Manual%201964.pdf
I also know it's a 5" display with 1024x1024 resolution (addressable
points). Wow, that's small! (but high resolution!)
I'm not sure about the assembly set information. Are you looking for a set
of code?
As ICBM is the only program I know that runs on an oscilliscope that I
actually have code for, this will have to be the test software - so you
should document your expression when it gets running :P I wasn't sure which
file extension to use to save as a program, so it's in .rtf which should be
easy to convert. Bolded text is code I am unsure of.
www.metroid-database.com/files/DEC-5-266-ICBM.rtf
Here is the original (yes, I just realized I entered the program's name
incorrectly).
http://pdp-8.org/scans/an/decus-5/decus-5-277.pdf
On Sun, Apr 11, 2010 at 12:02 AM, Martin Goldberg <wgungfu at gmail.com> wrote:
> Not sure, I just know the 8 uses the 5's instruction set.
>
> If you can get me a listing of the assembly set information on the
> visual display interface, I can write up a Flash based emulator for
> the PDP-5 for you.
>
>
> Marty
>
> On Sat, Apr 10, 2010 at 5:21 PM, Devin Monnens <dmonnens at gmail.com> wrote:
> > Well, these are some interesting emulators (I downloaded another PDP-8
> for
> > the Mac that runs in OS9). But I don't think these support a visual
> display
> > - just a teletype. The thing is, I thought if the software ran for both
> > PDP-5 and 8, the DECUS number would begin PDP-5/8.
> >
> > On Sat, Apr 10, 2010 at 1:22 PM, Martin Goldberg <wgungfu at gmail.com>
> wrote:
> >>
> >> Just doing some further research, you should be able to get code
> >> running with the multi-mainframe/mini simulator SIMH -
> >>
> >> http://simh.trailing-edge.com/
> >>
> >> It does the PDP-8, which is essentially the next step up from the
> >> PDP-5 (12 bit machines that used the same instruction set - the 12 bit
> >> PDP's were the 5, 8, and 12).
> >>
> >>
> >> There's also:
> >>
> >> http://www.vandermark.ch/pdp8/index.php?n=PDP8.Emulator
> >>
> >>
> >>
> >> Marty
> >> _______________________________________________
> >> game_preservation mailing list
> >> game_preservation at igda.org
> >> http://six.pairlist.net/mailman/listinfo/game_preservation
> >
> >
> >
> > --
> > Devin Monnens
> > www.deserthat.com
> >
> > The sleep of Reason produces monsters.
> >
> > _______________________________________________
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> > game_preservation at igda.org
> > http://six.pairlist.net/mailman/listinfo/game_preservation
> >
> >
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--
Devin Monnens
www.deserthat.com
The sleep of Reason produces monsters.
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