[game_preservation] Hardware preservation
Andrew Armstrong
andrew at aarmstrong.org
Wed Aug 4 04:46:54 EDT 2010
Yeah, there are people from the NMoC already on there (we discussed
some odd comments on the list before we had our VCF!), but I'll join
sometime today :)
Andrew
On 04/08/2010 03:35, Martin Goldberg wrote:
> On Tue, Aug 3, 2010 at 5:47 PM, Andrew Armstrong<andrew at aarmstrong.org> wrote:
>> I need to get on more mailing lists and forums to keep my ear out about this
>> kind of thing :) I'll join that one when I can find time to sort it and
>> filters out and write some introduction for myself :)
>>
>> Andrew
>>
> Please do, that's pretty much the major discussion list for vintage
> computing. Personal collectors to museums, old computer industry
> notables, etc. All over the globe as well, so you may find people
> from you area already on. Their archive alone is a trove of
> information for wading through.
>
>
> Marty
>
>> On 03/08/2010 20:55, Martin Goldberg wrote:
>>> Thought this might be of interest to some of the list members like
>>> myself that actively preserve hardware as well as software. There was
>>> an interesting response/post over at the classic computing mailing
>>> list on the subject of sealing up vs. usage of hardware on
>>> preservation:
>>>
>>>
>>> [Why not run a rare classic computer]
>>>
>>>> simply put, I'd like to have the machines available for those who might
>>>> want to examine them in 50
>>>> years or so, and the parts are really really not available to address
>>>> repair, and having them blown up
>>>> now isn't such a good idea.
>>> There is one problem with this argument. That is that some parts will
>>> fail with age whether you run the machine or not. It's not that you have
>>> X thousand hours of running time which you can use up now, or keep for
>>> 100 years time.
>>>
>>> The decay of plastic parts, rollers, etc is well-known. So is bit-rot in
>>> EPROMs I(and some otehr programmed devices). And ICs will fail with time
>>> even if they are not powered on (althogh I will grant that they will last
>>> a lot longer if not powered on -- mostly...)
>>>
>>> The time to document machines, and work out repair methods is when they
>>> are working, not after htey have failed. A trivial example of this is a
>>> CRT-based monitor. When it is working, IMHO, you should record the CRT
>>> electrode votlages and any other voltages that are meaningful (e.g.
>>> supply lines derrived fro mteh flyback transformer). The point being,
>>> when it fails, you can re-take those votlages and see how they compare.
>>>
>>> And of course the time to make copies of EPROMs, etc, is when the machine
>>> sitll works. If it has fialed, you have no idea whether the data in said
>>> chips is still good.
>>>
>>>
>>>> Anything one owns, you can run, back over with a truck, whatever, but
>>>> eventually it will fail and
>>>> be useless. One of a kind items without hope of finding parts run now
>>>> will have zero hope of
>>> Actually, for a lot of the rare machines I've come across (and worked
>>> on), most of the parts are still obtainable, some of them very easily
>>> obtainable.
>>>
>>>> ever being carefully restored and run at any point in the future if you
>>>> run it now and burn it up.
>>>>
>>>> And no matter how wonderful these things are we have to collect, if you
>>>> have one or two of the
>>>> more common items that function, do you really have to have 50 or 100
>>>> that function and are at
>>> Well, if you have 100 fo the same machine, I would agree you don't have
>>> to run them all, But if you have 100 of the same machine, it can hardly
>>> be classed as 'rare'...
>>>
>>> If you have 100 different machines, I could see good reasons for wanting
>>> to run a particualr machine. An Apple 1 is very different to a PERQ2T4,
>>> after all...
>>>
>>>
>>>
>>> Marty
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>>> game_preservation at igda.org
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