[game_preservation] Game Canon
Henry Lowood
lowood at stanford.edu
Mon Aug 9 12:27:11 EDT 2010
That is a long bucket list! I guess the author is claiming to have
played all of them, though.
Henry
On 8/8/2010 11:49 AM, Jan Baart wrote:
> There's also this upcoming effort:
>
> http://www.amazon.co.uk/1001-Video-Games-Must-Before/dp/0789320908
>
> Jan
>> Rowan,
>>
>> You probably know this, but a mini-version of such a book exists,
>> published (which is interesting in itself) by the BFI:
>>
>> http://www.amazon.com/100-Videogames-BFI-Screen-Guides/dp/1844571629
>>
>> And of course, we know the authors ...
>>
>> Henry
>>
>> On 8/3/2010 5:58 PM, Rowan Kaiser wrote:
>>> The main way that I think canons or Halls of Fame or lists of best
>>> ever work is if there's some kind of lens. Simple subjectivity is
>>> one way to go about it, but there are other ways. The initial list
>>> you linked to, Andrew, had a fairly interesting one in that it
>>> seemed to be aimed at aspiring designers. This allows bad games as
>>> well as good on the list, entertainingly. It had some organizational
>>> and editorial problems, but I think that's a fascinating concept,
>>> especially as it brings in non-video games.
>>>
>>> One idea that I've had for a long time is an encyclopedia of video
>>> games. But not like a Britannica or World Book where it's ostensibly
>>> a collection of facts presented in a neutral voice, but like some of
>>> the film encyclopedias which present a series of essays on each of
>>> their subjects. This allows for more interesting opinions, more
>>> diverse forms of writing or argument, and, at least conceptually, a
>>> sort of user-generated canon. Maybe I don't care about, say, The
>>> Legend of Dragoon, but one of its fans can write convincingly about
>>> why it's interesting or important. Likewise, a game like Starcraft
>>> is important in completely different ways to completely different
>>> people. One essay could talk about its role in competitive gaming,
>>> while another focuses on its interesting use of narrative for a
>>> strategy game.
>>>
>>>
>>> Rowan
>>>
>>> On Tue, Aug 3, 2010 at 4:08 PM, Andrew Armstrong
>>> <andrew at aarmstrong.org <mailto:andrew at aarmstrong.org>> wrote:
>>>
>>> Replying to everyone here at once; I agree with everyone!
>>> Firstly; Canon should be expansive - why not if we can do so? :D
>>> However, the degree which it is classified Canon is just so that
>>> it isn't /everything/, and probably it'd take both influential
>>> (ala Bill and Matts work, although their website goes a lot
>>> deeper!) and the pioneers and tech instigators. Like other
>>> technology mediums, there is a lot of good first attempts, with
>>> the polishers really shining it later for real use, but both are
>>> important.
>>>
>>> Secondly; that list was just an example which sprung this idea
>>> again - that there are tons of appendixes and short lists of
>>> games without the kind of historical context most people here
>>> recognise, thus have massive flaws. Daikatana? Trespasser? Both
>>> perhaps good examples of some really poor design, even if it
>>> tries to pioneer some aspect or other, but otherwise only
>>> interesting at all in how bad they are. Even Lets Play's of
>>> these games are notorious! Not quite canon material perhaps, but
>>> it does depend...they'd have their place but it'd be low down
>>> the list.
>>>
>>> The IGN list is actually surprisingly interesting for noting the
>>> pioneers and influencers, even if it is very boring, and also
>>> oddly not really complete or in depth (it again is like a book
>>> appendix, and has similar issues with the choices in games
>>> perhaps, but so does anything!).
>>>
>>> Thirdly; That is great news Henry that you've still got it on
>>> your mind. I'm certainly up for helping whatever effort. It
>>> would be the case that a great step would be to get the LoC to
>>> consider games properly. I could check out the UK scene on it
>>> too, and I am sure some other European institutions might be
>>> interested since they preserve films but not games as such (we
>>> can assume the actual game museums/archives will protect them
>>> but they of course need to be notified of these important games
>>> too :) so a list is always good). Even just getting them on
>>> board to protect the actual media if not much ephemera would
>>> work wonders for posterity.
>>>
>>> In any case, glad there is some interest, however minor! I think
>>> the easiest part for many people is arguing why a game is
>>> really, really important in a good way - which is the major
>>> first step. I said perhaps start small, and this is mainly
>>> because if anything, the IGN list shows that even a small
>>> few-paragraph description of "why" is a good starting point for
>>> further investigation.
>>>
>>> Andrew
>>>
>>> _______________________________________________
>>> game_preservation mailing list
>>> game_preservation at igda.org <mailto:game_preservation at igda.org>
>>> http://six.pairlist.net/mailman/listinfo/game_preservation
>>>
>>>
>>>
>>> _______________________________________________
>>> game_preservation mailing list
>>> game_preservation at igda.org
>>> http://six.pairlist.net/mailman/listinfo/game_preservation
>>>
>>
>> --
>> Henry Lowood
>> Curator for History of Science& Technology Collections;
>> Film& Media Collections
>> HRG, Green Library, 557 Escondido Mall
>> Stanford University Libraries, Stanford CA 94305-6004
>> 650-723-4602;lowood at stanford.edu;http://www.stanford.edu/~lowood
>>
>>
>>
>> _______________________________________________
>> game_preservation mailing list
>> game_preservation at igda.org
>> http://six.pairlist.net/mailman/listinfo/game_preservation
>>
>
>
> _______________________________________________
> game_preservation mailing list
> game_preservation at igda.org
> http://six.pairlist.net/mailman/listinfo/game_preservation
>
--
Henry Lowood
Curator, History of Science& Technology Collections;
Film& Media Collections
HRG, Green Library, 557 Escondido Mall
650-723-4602; lowood at stanford.edu
http://www.stanford.edu/~lowood
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://six.pairlist.net/pipermail/game_preservation/attachments/20100809/e9de0692/attachment.html>
More information about the game_preservation
mailing list