[game_preservation] Worst game ever made
Andrew Armstrong
andrew at aarmstrong.org
Sat Jan 16 11:58:47 EST 2010
Never heard of the ET game? :)
There are downright incredibly bad games released on likely every
console and operating system. Just takes some time to find them - many
won't have been heavily reviewed or widely released I bet.
Andrew
On 16/01/2010 11:13, Devin Monnens wrote:
> I simply find it interesting that a game this buggy got released. It's
> like the people who ordered it published hadn't even looked at it. PC
> games must be easier to release in this shape. There have been some
> buggy console games (Blacksite: Area 51 runs VERY choppy and is pretty
> boring to boot) but nothing CLOSE to this that I am aware of.
>
> That kind of development documentation you mention is crucial for our
> understanding of bad games. I think it's useful to have this type of
> material with bad games as well as good games because it helps us
> analyze success as well as failure. Makes me think we need more
> postmortems of games that absolutely failed.
>
> On Fri, Jan 15, 2010 at 6:24 AM, Billy Cain
> <bcain at criticalmassinteractive.com
> <mailto:bcain at criticalmassinteractive.com>> wrote:
>
> I feel bad for the developers of most "poorly reviewed" games.
> Schedule pressures, lack of funding, deaths of key staff, etc. all
> contribute to these crap scores.
>
> Now there is always the case where the team, company, and publisher
> agree to ship it and they thought it was good...
>
> And then there are the games that get released because the "leaders"
> think it is ready when the team knows that there is no way it will be
> successful.
>
> That is the worst one of all because it deprives you of the ability to
> make the game polished and rocking, not to mention bug-free.
>
> So I guess what I am saying is that we should not blame the developers
> in all cases. They are sometimes just pawns. Of course the scores
> should be arbitrary in the grand scheme. Let the rankings commence!
>
> On 1/14/10, Devin Monnens <dmonnens at gmail.com
> <mailto:dmonnens at gmail.com>> wrote:
> > Well, 6 reviews is a bit. I wonder how many of these were done
> after the
> > game had achieved its notoriety. In this day and age, it is
> pretty awful to
> > have a commercial product published and sold in stores that is that
> > unfinished and terrible.
> >
> > -Devin
> >
> > On Thu, Jan 14, 2010 at 11:43 AM, Andrew Armstrong
> > <andrew at aarmstrong.org <mailto:andrew at aarmstrong.org>>wrote:
> >
> >> Yeah, kinda infamous, but I am sure there are worse (not-reviewed)
> >> incomplete and unfinished games, or just ones from the tape era
> which
> >> really
> >> didn't deserve reviews. I guess this is the main one published
> in recent
> >> years though.
> >>
> >> Andrew
> >>
> >>
> >> On 14/01/2010 02:54, Devin Monnens wrote:
> >>
> >> Big Rigs: Over the Road Racing. Read this for a good laugh. It
> has a
> >> score
> >> of 3.83% on GameRankings out of 6 reviews, making it the worst
> game ever
> >> made. Let's just say there's a patch out there that brings the
> game UP to
> >> version 1.0.
> >>
> >> http://hardcoregaming101.net/bigrigs/bigrigs.htm
> >>
> >> --
> >> Devin Monnens
> >> www.deserthat.com <http://www.deserthat.com>
> >>
> >> The sleep of Reason produces monsters.
> >>
> >>
> >> _______________________________________________
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> >>
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> >>
> >>
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> >>
> >>
> >
> >
> > --
> > Devin Monnens
> > www.deserthat.com <http://www.deserthat.com>
> >
> > The sleep of Reason produces monsters.
> >
>
> --
> Sent from my mobile device
>
> Billy Cain
> Geek / Catalyst
>
> http://twitter.com/videogameparent
> http://www.facebook.com/billyjoecain
> IGDA - Austin: http://www.facebook.com/group.php?gid=55276414674
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>
>
>
>
> --
> Devin Monnens
> www.deserthat.com <http://www.deserthat.com>
>
> The sleep of Reason produces monsters.
>
>
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>
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