[game_preservation] Worst game ever made

Andrew Armstrong andrew at aarmstrong.org
Sat Jan 16 11:58:47 EST 2010


Never heard of the ET game? :)

There are downright incredibly bad games released on likely every
console and operating system. Just takes some time to find them - many
won't have been heavily reviewed or widely released I bet.

Andrew

On 16/01/2010 11:13, Devin Monnens wrote:

> I simply find it interesting that a game this buggy got released. It's

> like the people who ordered it published hadn't even looked at it. PC

> games must be easier to release in this shape. There have been some

> buggy console games (Blacksite: Area 51 runs VERY choppy and is pretty

> boring to boot) but nothing CLOSE to this that I am aware of.

>

> That kind of development documentation you mention is crucial for our

> understanding of bad games. I think it's useful to have this type of

> material with bad games as well as good games because it helps us

> analyze success as well as failure. Makes me think we need more

> postmortems of games that absolutely failed.

>

> On Fri, Jan 15, 2010 at 6:24 AM, Billy Cain

> <bcain at criticalmassinteractive.com

> <mailto:bcain at criticalmassinteractive.com>> wrote:

>

> I feel bad for the developers of most "poorly reviewed" games.

> Schedule pressures, lack of funding, deaths of key staff, etc. all

> contribute to these crap scores.

>

> Now there is always the case where the team, company, and publisher

> agree to ship it and they thought it was good...

>

> And then there are the games that get released because the "leaders"

> think it is ready when the team knows that there is no way it will be

> successful.

>

> That is the worst one of all because it deprives you of the ability to

> make the game polished and rocking, not to mention bug-free.

>

> So I guess what I am saying is that we should not blame the developers

> in all cases. They are sometimes just pawns. Of course the scores

> should be arbitrary in the grand scheme. Let the rankings commence!

>

> On 1/14/10, Devin Monnens <dmonnens at gmail.com

> <mailto:dmonnens at gmail.com>> wrote:

> > Well, 6 reviews is a bit. I wonder how many of these were done

> after the

> > game had achieved its notoriety. In this day and age, it is

> pretty awful to

> > have a commercial product published and sold in stores that is that

> > unfinished and terrible.

> >

> > -Devin

> >

> > On Thu, Jan 14, 2010 at 11:43 AM, Andrew Armstrong

> > <andrew at aarmstrong.org <mailto:andrew at aarmstrong.org>>wrote:

> >

> >> Yeah, kinda infamous, but I am sure there are worse (not-reviewed)

> >> incomplete and unfinished games, or just ones from the tape era

> which

> >> really

> >> didn't deserve reviews. I guess this is the main one published

> in recent

> >> years though.

> >>

> >> Andrew

> >>

> >>

> >> On 14/01/2010 02:54, Devin Monnens wrote:

> >>

> >> Big Rigs: Over the Road Racing. Read this for a good laugh. It

> has a

> >> score

> >> of 3.83% on GameRankings out of 6 reviews, making it the worst

> game ever

> >> made. Let's just say there's a patch out there that brings the

> game UP to

> >> version 1.0.

> >>

> >> http://hardcoregaming101.net/bigrigs/bigrigs.htm

> >>

> >> --

> >> Devin Monnens

> >> www.deserthat.com <http://www.deserthat.com>

> >>

> >> The sleep of Reason produces monsters.

> >>

> >>

> >> _______________________________________________

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> >>

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> >>

> >>

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> >>

> >>

> >

> >

> > --

> > Devin Monnens

> > www.deserthat.com <http://www.deserthat.com>

> >

> > The sleep of Reason produces monsters.

> >

>

> --

> Sent from my mobile device

>

> Billy Cain

> Geek / Catalyst

>

> http://twitter.com/videogameparent

> http://www.facebook.com/billyjoecain

> IGDA - Austin: http://www.facebook.com/group.php?gid=55276414674

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>

>

>

>

> --

> Devin Monnens

> www.deserthat.com <http://www.deserthat.com>

>

> The sleep of Reason produces monsters.

>

>

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>

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