[game_preservation] International Video Game Hall of Fame

Martin Goldberg wgungfu at gmail.com
Wed Jul 21 10:22:48 EDT 2010


On Wed, Jul 21, 2010 at 8:43 AM, Devin Monnens <dmonnens at gmail.com> wrote:

> Well the list is busy now! I can't even finish typing my message before a

> new one appears!! :)

> Maybe VGHoF is more an American phenomenon (does Walter Day induct any game

> playing champions from Japan or Korea?).


It's just starting (hence the "big bang"). I'm thinking more from
around the world may be included, but then the point of most of these
competitors is their place in the origins of professional competition
vs. competitors in general.


> I am also still working on my history of digital games from before 1973, but

> this has kind of stalled up thanks to my June stint at the Humanities Gaming

> Institute. So I have to work on some games and game proposals from there!!

> (Incidentally, I also need to follow up and write something about the Oregon

> Trail! I had a wonderful interview with the designer).


Looking forward to seeing all of it!



> By the way - I STILL am not part of the classic computer mailing list, so I

> can't ask anyone about whether the code to ICBM looks correct! Anyway you

> can get them to just add my e-mail directly?


You're having problems getting added? I'll just send a direct email
to the list itself stating that. Are you behind any sort of
reflector? Sometimes the older mailing list technology is very anal
about sending and return paths.



> Oh, my website, the Metroid Database (www.metroid-database.com) is back on

> page 1 of google - where it belongs! Took about two years thanks to those

> fools at Classicgaming (and some problems with site design) but we're back!


Ummm, that'd be IGN/GameSpy not us over at ClassicGaming. ;) IGN
decided to pull the plug on free hosting across all it's sites.


BTW, to update the list a bit on my status - still working on the
three books. Also working with Retro Gamer magazine out of the UK as
a historical accuracy proofer (emphasis on pre-NES) and freelancer.
First article as a freelancer was in the current issue (78), a six
page retrospective on the 7800. Was happy on that one to finally lay
to rest that the 7800 was *not* brought out again in response to the
NES, and put some logic behind its choice of computer platform ports.


Marty


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