[game_preservation] Two books on Gumpei Yokoi [Japanese]
Devin Monnens
dmonnens at gmail.com
Fri Jul 30 12:03:27 EDT 2010
Interesting...
Well, I have been doing quite a bit of translation recently and while I
don't quite have the chops to do a 250-page book (actually, I've done a
bunch of comics <http://metroid-database.com/manga/listing.php?vid=3>and
some interviews <http://metroid-database.com/sm/interview.php>), I was
planning on seeing how much of it I could get done, but I wanted to see if I
could find a cheaper way of shipping these. I think it would be cheaper to
send them by boat... I don't know if you know Aki Nakamura at Ritsumeikan,
but I discussed translating this book with him before (prior to its
reprinting). He is in China, so has not had time to respond to me about
this. It's also possible I could buy the books and have them shipped to
someone in Japan who could scan them (shipping inside Japan is free through
Amazon).
-Devin
On Fri, Jul 30, 2010 at 9:56 AM, Jose P. Zagal <jzagal at cdm.depaul.edu>wrote:
> Hi Jose,
>>
>> No, I don't know of anyone who isn't in Japan who has these. You CAN get
>> them off of Amazon, but it costs $40 to ship them to the US...that's the
>> same cost as the books themselves! o_O
>>
>
> Yes, I saw that...and the cost has me debating whether or not to get them
> on the off-chance that they might be useful (cost in this case is mostly
> about the translation effort, not so much the cash).
>
>
>
>> There's the Virtual Boy fanpage you probably know about -
>> http://www.virtual-boy.org/
>>
>
> Great site. I would personally recommend this one:
> http://www.planetvb.com/modules/news/
>
>
>
> And I also repaired
>> <http://deserthat.wordpress.com/2009/08/12/resurrecting-a-virtual-boy/>a
>> virtual boy :)
>>
>
> Ah, yes. The old oven trick, it's probably the scariest thing I've ever
> done with a piece of hardware I own. :-)
>
> I would also encourage homebrew development. I gave it a try for the IGDA
> Global Game Jam. Yes, it works on actual hardware.
>
> http://globalgamejam.org/2010/virtualboy-channel-sweeper
>
> Also, if anyone is interested in the platform, you can check out:
>
>
> http://portal.acm.org/citation.cfm?id=1690406
>
> Zachara, M. and Zagal, J. P. 2009. Challenges for success in stereo gaming:
> a Virtual Boy case study. In Proceedings of the international Conference on
> Advances in Computer Enterntainment Technology (Athens, Greece, October 29 -
> 31, 2009). ACE '09, vol. 422. ACM, New York, NY, 99-106. DOI=
> http://doi.acm.org/10.1145/1690388.1690406
>
>
> Apologies for the shameless self-promotion.
>
>
> thanks!
>
> Jose
>
>
>
>> -Devin
>>
>> On Fri, Jul 30, 2010 at 9:16 AM, Jose P. Zagal <jzagal at cdm.depaul.edu
>> <mailto:jzagal at cdm.depaul.edu>> wrote:
>>
>> Hi,
>>
>> Wow, great find!
>>
>> Does anyone here own these books? I'm looking for info on the
>> design/development of Nintendo's Virtual Boy (designed by Yokoi) and
>> I'm wondering if these books have any info on that platform.
>>
>>
>> thanks,
>>
>>
>> Jose Zagal
>>
>>
>>
>> On 7/21/2010 11:25 PM, Devin Monnens wrote:
>>
>> There are two books out in Japan now on Gumpei Yokoi.
>>
>> The first is the legendary "Gumpei Yokoi's House of Games
>> Returns", a
>> reprint of the super-rare original. The second is "The Father of
>> Games:
>> Gumpei Yokoi, the Man Who Created the DNA of Nintendo".
>>
>> Both are in Japanese. I don't know of any attempts by the
>> publisher to
>> get these translated into English, though I certainly hope
>> someone is up
>> to it!
>>
>>
>> http://www.amazon.co.jp/exec/obidos/ASIN/4845910500/tugenowomakur-22/ref=nosim/
>> *http://tinyurl.com/2azxagq*
>>
>> I'm not really sure who you would contact to get started on such a
>> project. I just know they are 225 pages long each, so it's not
>> like this
>> would be a cakewalk! Maybe one of those guys like Chris Kohler
>> is on it...
>>
>> -Devin
>>
>> --
>> Devin Monnens
>> www.deserthat.com <http://www.deserthat.com>
>> <http://www.deserthat.com>
>>
>>
>> The sleep of Reason produces monsters.
>>
>>
>>
>> _______________________________________________
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>>
>> http://six.pairlist.net/mailman/listinfo/game_preservation
>>
>>
>> --
>> José P. Zagal
>> Assistant Professor
>> College of Computing and Digital Media
>> DePaul University
>>
>> http://www.ludoliteracy.com/
>>
>> http://facsrv.cs.depaul.edu/~jzagal
>>
>> _______________________________________________
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>>
>> http://six.pairlist.net/mailman/listinfo/game_preservation
>>
>>
>>
>>
>> --
>> Devin Monnens
>> www.deserthat.com <http://www.deserthat.com>
>>
>> The sleep of Reason produces monsters.
>>
>>
>>
>> _______________________________________________
>> game_preservation mailing list
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>>
>
> --
> José P. Zagal
> Assistant Professor
> College of Computing and Digital Media
> DePaul University
>
> http://www.ludoliteracy.com/
>
> http://facsrv.cs.depaul.edu/~jzagal
> _______________________________________________
> game_preservation mailing list
> game_preservation at igda.org
> http://six.pairlist.net/mailman/listinfo/game_preservation
>
--
Devin Monnens
www.deserthat.com
The sleep of Reason produces monsters.
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