[game_preservation] Nimatron: computer or electromechanical?
Devin Monnens
dmonnens at gmail.com
Tue May 18 01:00:43 EDT 2010
Ok, that's all I needed to know - if it was a computer or not. Here is a
synthesis of the findings:
http://deserthat.wordpress.com/2010/05/18/earlyer-computer-games-babbage-and-nimatron/
Hopefully I'm not misreading that this is a computer (albeit one
specifically designed to play Nim, not a general purpose machine).
-Devin
On Mon, May 17, 2010 at 8:12 PM, Martin Goldberg <wgungfu at gmail.com> wrote:
> A computer, he's pretty clear on that:
>
> "So it was the complete game of representing numbers digitally in a
> computing circuit."
>
> It follows also the basics of a computing device -
>
> "yet the circuitry and all that was exactly what was later used for
> computers, for programmed computers..."
>
> "it was programmed to..."
>
> "be able to decide on the next move...."
>
> "So it was the complete game of representing numbers digitally in a
> computing circuit."
>
> In this case, they simply used the described reeds because they didn't
> care about computational/decision speed as mentioned. Regardless,
> electromechanical devices are also considered "computers". Remember
> that fully mechanical machines (not even electro-mechanical) were
> originally referred to as computers as well. I'm thinking you might
> mean is it a general purpose computer? Most likely not, I don't see
> anything in regards to it being a general purpose computer that was in
> turn programmed to play this game. Rather it appears to be more of a
> state machine digital computing device.
>
>
> Marty
>
>
>
> On Mon, May 17, 2010 at 6:07 PM, Devin Monnens <dmonnens at gmail.com> wrote:
> > Another interesting device from the footnotes of history:
> > A machine called Nimatron was designed by Edward Condon (et al) in
> 1939-40
> > for the Westinghouse booth at the New York World's Fair. It was played by
> > over 50,000 people. It could play a perfect game of Nim (the game had
> been
> > solved by that point) but was purposefully disabled to allow for 16
> winning
> > strategies. The game was patented with a description "any electrical
> means
> > of representing a number as the sum of integral multiples of powers of
> > another number", which Condon states is "representing numbers digitally
> in a
> > computing circuit".
> > http://www.aip.org/history/ohilist/4997_2.html
> >
> > Here is the patent with the diagrams (2,215,544, Sept 24, 1940).
> >
> > My question is was this device a computer or electromechanical?
> > -Devin
> > --
> > Devin Monnens
> > www.deserthat.com
> >
> > The sleep of Reason produces monsters.
> >
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> >
> >
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--
Devin Monnens
www.deserthat.com
The sleep of Reason produces monsters.
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