[game_preservation] Game graduate school?

Matthew Kirschenbaum mkirschenbaum at gmail.com
Tue Oct 5 19:30:04 EDT 2010


You (may) mean Maryland, or at least that's where Rachel is (I'm sure
she'll chime in when she reads this herself).

There's no degree in game preservation here as such, but we've had
good success getting projects funded, most recently Preserving Virtual
Worlds 2 on which we're a participating partner:

http://mith.umd.edu/preserving-virtual-worlds-2-funded/

Matt


On Tue, Oct 5, 2010 at 6:36 PM, Devin Monnens <dmonnens at gmail.com> wrote:

> For preservation, Delaware is where it's at. Talk to Rachel Donahue. There

> really aren't too many other places offering game preservation-related

> degrees.

>

> On Tue, Oct 5, 2010 at 12:33 AM, Dan Pinchbeck <dan.pinchbeck at port.ac.uk>

> wrote:

>>

>> Absolutely. A good 'research culture' is important, but it all rests on

>> the key supervisor. And ideally, talk to them at some length beforehand, as

>> it's not just their specialism that will make a big impact, but their

>> ability to support and push you forwards. There's a big difference between

>> an expert and an expert with an ability to supervise...

>>

>> It depends on your subject area within games: Jose is right about

>> Scandinavian programs. For a more practice-orientated approach, I usually

>> recommend USC and Georgia Tech in the States, Abertay in the UK, Brunel (UK)

>> are also really good.

>>

>> Cheers,

>>

>> Dan

>>

>>

>> PS - of course, if it's about *preservation*, good luck and let us know if

>> you find somewhere. In the US, ol' Henry is a good a place to start as

>> any...

>>

>>

>>

>>

>> On 5 Oct 2010, at 01:57, Jose P. Zagal wrote:

>>

>>>

>>>> Top for theory is Utrecht.

>>>

>>> ITU Copenhagen is also good... or for that matter, most places with game

>>> programs in Scandinavia (including Finland). Just follow the names of people

>>> you're interested in find out where they're at. :-)

>>>

>>>

>>>

>>> Jose

>>>

>>>>

>>>> I dint know too many other places with PhD in game studies but would be

>>>> I interested to know.

>>>>

>>>> The sleep of Reason produces monsters.

>>>>

>>>> On Oct 4, 2010, at 12:58 PM, Rowan Kaiser <rowankaiser at gmail.com

>>>> <mailto:rowankaiser at gmail.com>> wrote:

>>>>

>>>>> f general things about grad school. My partner already has a Masters

>>>>> and is applying for Ph.D programs. But she wants to go to a

>>>>> traditional Literature or Composition, and can easily find websites

>>>>> that have the Top X Programs for Renaissance Literature or whatever.

>>>>> I've only been able to find video game-based programs haphazardly. For

>>>>> example, the Comparative Media Studies program at MIT is one that I've

>>>>> had my eye on: http://cms.mit.edu/academics/graduate_program.php On

>>>>> Mon, Oct 4, 2010 at 10:58 AM, Michelle Hinn wrote: > >> Most important

>>>>> thing about grad school is understanding what you want to > >> do. You

>>>>> don't go to grad school on a whim. > >> > >> The second most important

>>>>> thing is finding the right program. This > >> involves two things.

>>>>> One, what is being taught there and Two, who is > >> doing the

>>>>> teaching. If you know who you want to work with for the next > >> 2-6

>>>>> years, then this makes it a better decision. Also - make sure that >

>>>>> >> professor is going to be there while you are working! A lot of

>>>>> times, > >> they just go on sabbatical! > > > > Definitely go where

>>>>> the people you want to work with are. I'd recommend > you actualy pick

>>>>> a place with more than one person you'd like to work with. > You never

>>>>> know what will happen... Also, once you've applied and (hopefully) >

>>>>> been accepted, DEFINITELY visit the places before making a decision. >

>>>>> > I cannot agree more!! I got stuck in this position, had no one doing

>>>>> > anything in gaming by the time I was working on my dissertation

>>>>> (thus having > to convince a committee of anyone I could find to agree

>>>>> to have their name > on *anything* gaming -- especially something

>>>>> positive about gaming rather > than *games ruin our brains* studies),

>>>>> and I taught the ONLY course on game > design on a TA salary and an

>>>>> overcrowded student situation (I had students > just ask to sit in

>>>>> because there was nothing at all for anyone, especially >

>>>>> undergraduates). > > I'd suggest (sorry if this has been suggested

>>>>> already and I didn't read it > thoroughly) coming up with a list of

>>>>> schools (maybe a top 5) and including > (1) why the program is

>>>>> appealing (2) faculty you want to work with and then > maybe posting

>>>>> (if you want to put it out there for debate) here and on the > game

>>>>> education SIG list) to see what people have to say. Too many schools >

>>>>> are saying that "oh of course we offer game studies" because it's

>>>>> trendy > only to drop it quickly due to budget cuts, people moving

>>>>> (getting better > offers elsewhere usually!), etc. > > Good luck --

>>>>> and DON'T consider University of Illinois, Urbana-Champaign if > that

>>>>> was at all on your list...no support here and nothing going on. > >

>>>>> Michelle > > _______________________________________________ >

>>>>> game_preservation mailing list > game_preservation at igda.org

>>>>> <mailto:game_preservation at igda.org> >

>>>>> http://six.pairlist.net/mailman/listinfo/game_preservation >

>>>>> --90e6ba539efa8bb3e70491cf2160 Content-Type: text/html;

>>>>> charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable @Jose -

>>>>> I have a B.A. in History from Antioch College.

>>>>>

>>>>> @Michelle - That's a pity, I have something of a connection at

>>>>> Illinois, but I believe she teaches Women's Studies, so probably

>>>>> irrelevant anyway.

>>>>>

>>>>>

>>>>> I'm aware of general things about grad school. My partner already has

>>>>> a Masters and is applying for Ph.D programs. But she wants to go to a

>>>>> traditional Literature or Composition, and can easily find websites

>>>>> that have the Top X Programs for Renaissance Literature or whatever.

>>>>> I've only been able to find video game-based programs haphazardly. For

>>>>> example, the Comparative Media Studies program at MIT is one that I've

>>>>> had my eye on:

>>>>>

>>>>> <http://cms.mit.edu/academics/graduate_program.php>http://cms.mit.edu/academics/graduate_program.php

>>>>>

>>>>> On Mon, Oct 4, 2010 at 10:58 AM, Michelle Hinn <

>>>>> <mailto:hinn at uiuc.edu>hinn at uiuc.edu <mailto:hinn at uiuc.edu>> w

>>>>> hat

>>>>> have the Top X Programs for Renaissance Literature or whatever. I've

>>>>> only

>>>>> been able to find video game-based programs haphazardly. For example,

>>>>> the

>>>>> Comparative Media

>>>>

>>>>

>>>> _______________________________________________

>>>> game_preservation mailing list

>>>> game_preservation at igda.org

>>>> http://six.pairlist.net/mailman/listinfo/game_preservation

>>>

>>> _______________________________________________

>>> game_preservation mailing list

>>> game_preservation at igda.org

>>> http://six.pairlist.net/mailman/listinfo/game_preservation

>>

>> Dr Dan Pinchbeck

>> Reader in Computer Games

>> University of Portsmouth, UK

>>

>> www.thechineseroom.co.uk

>>

>>

>>

>>

>> _______________________________________________

>> game_preservation mailing list

>> game_preservation at igda.org

>> http://six.pairlist.net/mailman/listinfo/game_preservation

>

>

>

> --

> Devin Monnens

> www.deserthat.com

>

> The sleep of Reason produces monsters.

>

> _______________________________________________

> game_preservation mailing list

> game_preservation at igda.org

> http://six.pairlist.net/mailman/listinfo/game_preservation

>

>




--
Matthew Kirschenbaum
Associate Professor of English
Associate Director, Maryland Institute for Technology in the Humanities (MITH)
Director, Digital Cultures and Creativity (DCC, a Living/Learning
Program in the Honors College)
University of Maryland
301-405-8505 or 301-314-7111 (fax)
http://mkirschenbaum.net and @mkirschenbaum on Twitter


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