[game_preservation] Game graduate school?

Devin Monnens dmonnens at gmail.com
Tue Oct 5 19:38:09 EDT 2010


Ah yes, Maryland. (I tend to forget things after work)

-Devin

On Tue, Oct 5, 2010 at 5:30 PM, Matthew Kirschenbaum <
mkirschenbaum at gmail.com> wrote:


> You (may) mean Maryland, or at least that's where Rachel is (I'm sure

> she'll chime in when she reads this herself).

>

> There's no degree in game preservation here as such, but we've had

> good success getting projects funded, most recently Preserving Virtual

> Worlds 2 on which we're a participating partner:

>

> http://mith.umd.edu/preserving-virtual-worlds-2-funded/

>

> Matt

>

>

> On Tue, Oct 5, 2010 at 6:36 PM, Devin Monnens <dmonnens at gmail.com> wrote:

> > For preservation, Delaware is where it's at. Talk to Rachel Donahue.

> There

> > really aren't too many other places offering game preservation-related

> > degrees.

> >

> > On Tue, Oct 5, 2010 at 12:33 AM, Dan Pinchbeck <dan.pinchbeck at port.ac.uk

> >

> > wrote:

> >>

> >> Absolutely. A good 'research culture' is important, but it all rests on

> >> the key supervisor. And ideally, talk to them at some length beforehand,

> as

> >> it's not just their specialism that will make a big impact, but their

> >> ability to support and push you forwards. There's a big difference

> between

> >> an expert and an expert with an ability to supervise...

> >>

> >> It depends on your subject area within games: Jose is right about

> >> Scandinavian programs. For a more practice-orientated approach, I

> usually

> >> recommend USC and Georgia Tech in the States, Abertay in the UK, Brunel

> (UK)

> >> are also really good.

> >>

> >> Cheers,

> >>

> >> Dan

> >>

> >>

> >> PS - of course, if it's about *preservation*, good luck and let us know

> if

> >> you find somewhere. In the US, ol' Henry is a good a place to start as

> >> any...

> >>

> >>

> >>

> >>

> >> On 5 Oct 2010, at 01:57, Jose P. Zagal wrote:

> >>

> >>>

> >>>> Top for theory is Utrecht.

> >>>

> >>> ITU Copenhagen is also good... or for that matter, most places with

> game

> >>> programs in Scandinavia (including Finland). Just follow the names of

> people

> >>> you're interested in find out where they're at. :-)

> >>>

> >>>

> >>>

> >>> Jose

> >>>

> >>>>

> >>>> I dint know too many other places with PhD in game studies but would

> be

> >>>> I interested to know.

> >>>>

> >>>> The sleep of Reason produces monsters.

> >>>>

> >>>> On Oct 4, 2010, at 12:58 PM, Rowan Kaiser <rowankaiser at gmail.com

> >>>> <mailto:rowankaiser at gmail.com>> wrote:

> >>>>

> >>>>> f general things about grad school. My partner already has a Masters

> >>>>> and is applying for Ph.D programs. But she wants to go to a

> >>>>> traditional Literature or Composition, and can easily find websites

> >>>>> that have the Top X Programs for Renaissance Literature or whatever.

> >>>>> I've only been able to find video game-based programs haphazardly.

> For

> >>>>> example, the Comparative Media Studies program at MIT is one that

> I've

> >>>>> had my eye on: http://cms.mit.edu/academics/graduate_program.php On

> >>>>> Mon, Oct 4, 2010 at 10:58 AM, Michelle Hinn wrote: > >> Most

> important

> >>>>> thing about grad school is understanding what you want to > >> do.

> You

> >>>>> don't go to grad school on a whim. > >> > >> The second most

> important

> >>>>> thing is finding the right program. This > >> involves two things.

> >>>>> One, what is being taught there and Two, who is > >> doing the

> >>>>> teaching. If you know who you want to work with for the next > >> 2-6

> >>>>> years, then this makes it a better decision. Also - make sure that >

> >>>>> >> professor is going to be there while you are working! A lot of

> >>>>> times, > >> they just go on sabbatical! > > > > Definitely go where

> >>>>> the people you want to work with are. I'd recommend > you actualy

> pick

> >>>>> a place with more than one person you'd like to work with. > You

> never

> >>>>> know what will happen... Also, once you've applied and (hopefully) >

> >>>>> been accepted, DEFINITELY visit the places before making a decision.

> >

> >>>>> > I cannot agree more!! I got stuck in this position, had no one

> doing

> >>>>> > anything in gaming by the time I was working on my dissertation

> >>>>> (thus having > to convince a committee of anyone I could find to

> agree

> >>>>> to have their name > on *anything* gaming -- especially something

> >>>>> positive about gaming rather > than *games ruin our brains* studies),

> >>>>> and I taught the ONLY course on game > design on a TA salary and an

> >>>>> overcrowded student situation (I had students > just ask to sit in

> >>>>> because there was nothing at all for anyone, especially >

> >>>>> undergraduates). > > I'd suggest (sorry if this has been suggested

> >>>>> already and I didn't read it > thoroughly) coming up with a list of

> >>>>> schools (maybe a top 5) and including > (1) why the program is

> >>>>> appealing (2) faculty you want to work with and then > maybe posting

> >>>>> (if you want to put it out there for debate) here and on the > game

> >>>>> education SIG list) to see what people have to say. Too many schools

> >

> >>>>> are saying that "oh of course we offer game studies" because it's

> >>>>> trendy > only to drop it quickly due to budget cuts, people moving

> >>>>> (getting better > offers elsewhere usually!), etc. > > Good luck --

> >>>>> and DON'T consider University of Illinois, Urbana-Champaign if > that

> >>>>> was at all on your list...no support here and nothing going on. > >

> >>>>> Michelle > > _______________________________________________ >

> >>>>> game_preservation mailing list > game_preservation at igda.org

> >>>>> <mailto:game_preservation at igda.org> >

> >>>>> http://six.pairlist.net/mailman/listinfo/game_preservation >

> >>>>> --90e6ba539efa8bb3e70491cf2160 Content-Type: text/html;

> >>>>> charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable @Jose

> -

> >>>>> I have a B.A. in History from Antioch College.

> >>>>>

> >>>>> @Michelle - That's a pity, I have something of a connection at

> >>>>> Illinois, but I believe she teaches Women's Studies, so probably

> >>>>> irrelevant anyway.

> >>>>>

> >>>>>

> >>>>> I'm aware of general things about grad school. My partner already has

> >>>>> a Masters and is applying for Ph.D programs. But she wants to go to a

> >>>>> traditional Literature or Composition, and can easily find websites

> >>>>> that have the Top X Programs for Renaissance Literature or whatever.

> >>>>> I've only been able to find video game-based programs haphazardly.

> For

> >>>>> example, the Comparative Media Studies program at MIT is one that

> I've

> >>>>> had my eye on:

> >>>>>

> >>>>> <http://cms.mit.edu/academics/graduate_program.php>

> http://cms.mit.edu/academics/graduate_program.php

> >>>>>

> >>>>> On Mon, Oct 4, 2010 at 10:58 AM, Michelle Hinn <

> >>>>> <mailto:hinn at uiuc.edu>hinn at uiuc.edu <mailto:hinn at uiuc.edu>> w

> >>>>> hat

> >>>>> have the Top X Programs for Renaissance Literature or whatever. I've

> >>>>> only

> >>>>> been able to find video game-based programs haphazardly. For example,

> >>>>> the

> >>>>> Comparative Media

> >>>>

> >>>>

> >>>> _______________________________________________

> >>>> game_preservation mailing list

> >>>> game_preservation at igda.org

> >>>> http://six.pairlist.net/mailman/listinfo/game_preservation

> >>>

> >>> _______________________________________________

> >>> game_preservation mailing list

> >>> game_preservation at igda.org

> >>> http://six.pairlist.net/mailman/listinfo/game_preservation

> >>

> >> Dr Dan Pinchbeck

> >> Reader in Computer Games

> >> University of Portsmouth, UK

> >>

> >> www.thechineseroom.co.uk

> >>

> >>

> >>

> >>

> >> _______________________________________________

> >> game_preservation mailing list

> >> game_preservation at igda.org

> >> http://six.pairlist.net/mailman/listinfo/game_preservation

> >

> >

> >

> > --

> > Devin Monnens

> > www.deserthat.com

> >

> > The sleep of Reason produces monsters.

> >

> > _______________________________________________

> > game_preservation mailing list

> > game_preservation at igda.org

> > http://six.pairlist.net/mailman/listinfo/game_preservation

> >

> >

>

>

>

> --

> Matthew Kirschenbaum

> Associate Professor of English

> Associate Director, Maryland Institute for Technology in the Humanities

> (MITH)

> Director, Digital Cultures and Creativity (DCC, a Living/Learning

> Program in the Honors College)

> University of Maryland

> 301-405-8505 or 301-314-7111 (fax)

> http://mkirschenbaum.net and @mkirschenbaum on Twitter

> _______________________________________________

> game_preservation mailing list

> game_preservation at igda.org

> http://six.pairlist.net/mailman/listinfo/game_preservation

>




--
Devin Monnens
www.deserthat.com

The sleep of Reason produces monsters.
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