[game_preservation] Game graduate school?
Devin Monnens
dmonnens at gmail.com
Tue Oct 5 19:38:09 EDT 2010
Ah yes, Maryland. (I tend to forget things after work)
-Devin
On Tue, Oct 5, 2010 at 5:30 PM, Matthew Kirschenbaum <
mkirschenbaum at gmail.com> wrote:
> You (may) mean Maryland, or at least that's where Rachel is (I'm sure
> she'll chime in when she reads this herself).
>
> There's no degree in game preservation here as such, but we've had
> good success getting projects funded, most recently Preserving Virtual
> Worlds 2 on which we're a participating partner:
>
> http://mith.umd.edu/preserving-virtual-worlds-2-funded/
>
> Matt
>
>
> On Tue, Oct 5, 2010 at 6:36 PM, Devin Monnens <dmonnens at gmail.com> wrote:
> > For preservation, Delaware is where it's at. Talk to Rachel Donahue.
> There
> > really aren't too many other places offering game preservation-related
> > degrees.
> >
> > On Tue, Oct 5, 2010 at 12:33 AM, Dan Pinchbeck <dan.pinchbeck at port.ac.uk
> >
> > wrote:
> >>
> >> Absolutely. A good 'research culture' is important, but it all rests on
> >> the key supervisor. And ideally, talk to them at some length beforehand,
> as
> >> it's not just their specialism that will make a big impact, but their
> >> ability to support and push you forwards. There's a big difference
> between
> >> an expert and an expert with an ability to supervise...
> >>
> >> It depends on your subject area within games: Jose is right about
> >> Scandinavian programs. For a more practice-orientated approach, I
> usually
> >> recommend USC and Georgia Tech in the States, Abertay in the UK, Brunel
> (UK)
> >> are also really good.
> >>
> >> Cheers,
> >>
> >> Dan
> >>
> >>
> >> PS - of course, if it's about *preservation*, good luck and let us know
> if
> >> you find somewhere. In the US, ol' Henry is a good a place to start as
> >> any...
> >>
> >>
> >>
> >>
> >> On 5 Oct 2010, at 01:57, Jose P. Zagal wrote:
> >>
> >>>
> >>>> Top for theory is Utrecht.
> >>>
> >>> ITU Copenhagen is also good... or for that matter, most places with
> game
> >>> programs in Scandinavia (including Finland). Just follow the names of
> people
> >>> you're interested in find out where they're at. :-)
> >>>
> >>>
> >>>
> >>> Jose
> >>>
> >>>>
> >>>> I dint know too many other places with PhD in game studies but would
> be
> >>>> I interested to know.
> >>>>
> >>>> The sleep of Reason produces monsters.
> >>>>
> >>>> On Oct 4, 2010, at 12:58 PM, Rowan Kaiser <rowankaiser at gmail.com
> >>>> <mailto:rowankaiser at gmail.com>> wrote:
> >>>>
> >>>>> f general things about grad school. My partner already has a Masters
> >>>>> and is applying for Ph.D programs. But she wants to go to a
> >>>>> traditional Literature or Composition, and can easily find websites
> >>>>> that have the Top X Programs for Renaissance Literature or whatever.
> >>>>> I've only been able to find video game-based programs haphazardly.
> For
> >>>>> example, the Comparative Media Studies program at MIT is one that
> I've
> >>>>> had my eye on: http://cms.mit.edu/academics/graduate_program.php On
> >>>>> Mon, Oct 4, 2010 at 10:58 AM, Michelle Hinn wrote: > >> Most
> important
> >>>>> thing about grad school is understanding what you want to > >> do.
> You
> >>>>> don't go to grad school on a whim. > >> > >> The second most
> important
> >>>>> thing is finding the right program. This > >> involves two things.
> >>>>> One, what is being taught there and Two, who is > >> doing the
> >>>>> teaching. If you know who you want to work with for the next > >> 2-6
> >>>>> years, then this makes it a better decision. Also - make sure that >
> >>>>> >> professor is going to be there while you are working! A lot of
> >>>>> times, > >> they just go on sabbatical! > > > > Definitely go where
> >>>>> the people you want to work with are. I'd recommend > you actualy
> pick
> >>>>> a place with more than one person you'd like to work with. > You
> never
> >>>>> know what will happen... Also, once you've applied and (hopefully) >
> >>>>> been accepted, DEFINITELY visit the places before making a decision.
> >
> >>>>> > I cannot agree more!! I got stuck in this position, had no one
> doing
> >>>>> > anything in gaming by the time I was working on my dissertation
> >>>>> (thus having > to convince a committee of anyone I could find to
> agree
> >>>>> to have their name > on *anything* gaming -- especially something
> >>>>> positive about gaming rather > than *games ruin our brains* studies),
> >>>>> and I taught the ONLY course on game > design on a TA salary and an
> >>>>> overcrowded student situation (I had students > just ask to sit in
> >>>>> because there was nothing at all for anyone, especially >
> >>>>> undergraduates). > > I'd suggest (sorry if this has been suggested
> >>>>> already and I didn't read it > thoroughly) coming up with a list of
> >>>>> schools (maybe a top 5) and including > (1) why the program is
> >>>>> appealing (2) faculty you want to work with and then > maybe posting
> >>>>> (if you want to put it out there for debate) here and on the > game
> >>>>> education SIG list) to see what people have to say. Too many schools
> >
> >>>>> are saying that "oh of course we offer game studies" because it's
> >>>>> trendy > only to drop it quickly due to budget cuts, people moving
> >>>>> (getting better > offers elsewhere usually!), etc. > > Good luck --
> >>>>> and DON'T consider University of Illinois, Urbana-Champaign if > that
> >>>>> was at all on your list...no support here and nothing going on. > >
> >>>>> Michelle > > _______________________________________________ >
> >>>>> game_preservation mailing list > game_preservation at igda.org
> >>>>> <mailto:game_preservation at igda.org> >
> >>>>> http://six.pairlist.net/mailman/listinfo/game_preservation >
> >>>>> --90e6ba539efa8bb3e70491cf2160 Content-Type: text/html;
> >>>>> charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable @Jose
> -
> >>>>> I have a B.A. in History from Antioch College.
> >>>>>
> >>>>> @Michelle - That's a pity, I have something of a connection at
> >>>>> Illinois, but I believe she teaches Women's Studies, so probably
> >>>>> irrelevant anyway.
> >>>>>
> >>>>>
> >>>>> I'm aware of general things about grad school. My partner already has
> >>>>> a Masters and is applying for Ph.D programs. But she wants to go to a
> >>>>> traditional Literature or Composition, and can easily find websites
> >>>>> that have the Top X Programs for Renaissance Literature or whatever.
> >>>>> I've only been able to find video game-based programs haphazardly.
> For
> >>>>> example, the Comparative Media Studies program at MIT is one that
> I've
> >>>>> had my eye on:
> >>>>>
> >>>>> <http://cms.mit.edu/academics/graduate_program.php>
> http://cms.mit.edu/academics/graduate_program.php
> >>>>>
> >>>>> On Mon, Oct 4, 2010 at 10:58 AM, Michelle Hinn <
> >>>>> <mailto:hinn at uiuc.edu>hinn at uiuc.edu <mailto:hinn at uiuc.edu>> w
> >>>>> hat
> >>>>> have the Top X Programs for Renaissance Literature or whatever. I've
> >>>>> only
> >>>>> been able to find video game-based programs haphazardly. For example,
> >>>>> the
> >>>>> Comparative Media
> >>>>
> >>>>
> >>>> _______________________________________________
> >>>> game_preservation mailing list
> >>>> game_preservation at igda.org
> >>>> http://six.pairlist.net/mailman/listinfo/game_preservation
> >>>
> >>> _______________________________________________
> >>> game_preservation mailing list
> >>> game_preservation at igda.org
> >>> http://six.pairlist.net/mailman/listinfo/game_preservation
> >>
> >> Dr Dan Pinchbeck
> >> Reader in Computer Games
> >> University of Portsmouth, UK
> >>
> >> www.thechineseroom.co.uk
> >>
> >>
> >>
> >>
> >> _______________________________________________
> >> game_preservation mailing list
> >> game_preservation at igda.org
> >> http://six.pairlist.net/mailman/listinfo/game_preservation
> >
> >
> >
> > --
> > Devin Monnens
> > www.deserthat.com
> >
> > The sleep of Reason produces monsters.
> >
> > _______________________________________________
> > game_preservation mailing list
> > game_preservation at igda.org
> > http://six.pairlist.net/mailman/listinfo/game_preservation
> >
> >
>
>
>
> --
> Matthew Kirschenbaum
> Associate Professor of English
> Associate Director, Maryland Institute for Technology in the Humanities
> (MITH)
> Director, Digital Cultures and Creativity (DCC, a Living/Learning
> Program in the Honors College)
> University of Maryland
> 301-405-8505 or 301-314-7111 (fax)
> http://mkirschenbaum.net and @mkirschenbaum on Twitter
> _______________________________________________
> game_preservation mailing list
> game_preservation at igda.org
> http://six.pairlist.net/mailman/listinfo/game_preservation
>
--
Devin Monnens
www.deserthat.com
The sleep of Reason produces monsters.
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