[game_preservation] Identifying game makers based on style

Andrew Armstrong andrew at aarmstrong.org
Sun Oct 31 09:00:31 EDT 2010


Mmm, fascinating stuff. When there are no credits for a game, and likely
the company doesn't even know, it is useful being able to do this kind
of informed guesswork.

Andrew

On 30/10/2010 06:33, Devin Monnens wrote:

> Here is a discussion I stumbled upon in VGMdb. VGMdb attempts to

> catalogue every game music album released. They are the largest

> database in English on this subject. This thread (might seem a little

> otaku) is analyzing the musical styles of Mega Man X to help determine

> who composed what (the liner notes do not marry composer with song).

> Post 8 has the most detail of this method. It is interesting that the

> experts of this field are dedicated audiences rather than say scholars

> or journalists. They are perhaps a kind of curator without attaining

> an official role. I have considered a similar method for identifying

> the artists behind early arcade games.

>

> http://vgmdb.net/forums/showthread.php?p=24197#post24197

>

> --

> Devin Monnens

> www.deserthat.com <http://www.deserthat.com>

>

> The sleep of Reason produces monsters.

>

>

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