[game_preservation] Identifying game makers based on style
Andrew Armstrong
andrew at aarmstrong.org
Sun Oct 31 09:00:31 EDT 2010
Mmm, fascinating stuff. When there are no credits for a game, and likely
the company doesn't even know, it is useful being able to do this kind
of informed guesswork.
Andrew
On 30/10/2010 06:33, Devin Monnens wrote:
> Here is a discussion I stumbled upon in VGMdb. VGMdb attempts to
> catalogue every game music album released. They are the largest
> database in English on this subject. This thread (might seem a little
> otaku) is analyzing the musical styles of Mega Man X to help determine
> who composed what (the liner notes do not marry composer with song).
> Post 8 has the most detail of this method. It is interesting that the
> experts of this field are dedicated audiences rather than say scholars
> or journalists. They are perhaps a kind of curator without attaining
> an official role. I have considered a similar method for identifying
> the artists behind early arcade games.
>
> http://vgmdb.net/forums/showthread.php?p=24197#post24197
>
> --
> Devin Monnens
> www.deserthat.com <http://www.deserthat.com>
>
> The sleep of Reason produces monsters.
>
>
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