[game_preservation] Fwd: [SIGs-Admin] SIG Meetings
Devin Monnens
dmonnens at gmail.com
Mon Jan 17 18:46:42 EST 2011
Awesome news about only needing an Expo pass to attend SIG meetings. Still,
it's far too expensive for me to attend, so unless something really major
happens, I will be siting at home waiting for your report!
Remember too that there is a session on game preservation elsewhere in the
conference, so if you have a main or all-access pass, that one is worth
seeing and reporting on. We will, of course, have someone post a short
review about it on the Wiki/blog/forum list this year, right?
-Devin
On Mon, Jan 17, 2011 at 4:40 PM, Henry Lowood <lowood at stanford.edu> wrote:
> A quick reminder for those of you planning to attend the SIG roundtable at
> GDC -- only a little over a month away.
>
> Henry
>
> -------- Original Message -------- Subject: [SIGs-Admin] SIG Meetings Date:
> Fri, 14 Jan 2011 17:14:05 -0600 From: Sheri Rubin <sheri at igda.org><sheri at igda.org> Reply-To:
> Private list for SIG leaders <sigs-admin at igda.org> <sigs-admin at igda.org> To:
> sigs-admin at igda.org
>
> Hi All,
>
> Just a reminder that people will need at least an Expo pass to get into
> IGDA SIG meetings. (We arranged with GDC to lower the entrance on the
> roundtables to Expo passes.)
>
> We hope to have a few expo passes available to be temporarily used by
> people but they should not be counted on. Please encourage people to have at
> least an Expo pass if not a Main Conference or All Access Pass to get into
> the SIG meetings.
>
> I know last year that we were able to get everyone in (sort of) but there
> are changes this year so please be aware of that.
>
> Thanks,
> Sheri
>
> --
> *Sheri Rubin*
> Acting Operations Manager
>
> *International Game Developers Association*
> Website: http://www.igda.org
> Email: sheri at igda.org
>
> _______________________________________________
> game_preservation mailing list
> game_preservation at igda.org
> http://six.pairlist.net/mailman/listinfo/game_preservation
>
>
--
Devin Monnens
www.deserthat.com
The sleep of Reason produces monsters.
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