[game_preservation] Game Preservation at GDC
Andrew Armstrong
andrew at aarmstrong.org
Wed Jan 19 13:07:13 EST 2011
Yeah there is no membership requirement; our website isn't in a state of
it being useful to be a member of our SIG anyway :)
Andrew
On 19/01/2011 05:53, Henry Lowood wrote:
> Thanks, Marty!
>
> On 1/18/2011 9:28 PM, Martin Goldberg wrote:
>> All you have to do is go here:
>>
>> http://six.pairlist.net/mailman/listinfo/game_preservation
>>
>> I'm not an IGDA member (haven't gotten around to it yet) and had no
>> problems.
>>
>>
>> Marty
>>
>> On Tue, Jan 18, 2011 at 11:22 PM, Devin Monnens<dmonnens at gmail.com>
>> wrote:
>>> Can't he simply create a free account and join the SIG that way? Or
>>> doesn't
>>> the IGDA allow that?
>>>
>>> On Tue, Jan 18, 2011 at 9:55 PM, Henry Lowood<lowood at stanford.edu>
>>> wrote:
>>>> Alex mentioned that he was unable to get into our e-mail list,
>>>> because he
>>>> is not an IGDA member. Is there a trick I can convey to him about
>>>> how to
>>>> get on the list without being a member? I'm pretty sure that some
>>>> of you
>>>> have done that, right?
>>>>
>>>> Henry
>>>>
>>>> On 1/17/2011 9:31 PM, Henry Lowood wrote:
>>>>
>>>> Devin,
>>>>
>>>> As it happens, I'm on the Board of the that Museum! I hadn't realized
>>>> that Alex was going to be speaking at GDC, though.
>>>>
>>>> I don't know if Alex is on the list -- I don't think so -- but I'll
>>>> mention it to him and try to get him to come to the Roundtable.
>>>>
>>>> Henry
>>>>
>>>> On 1/11/2011 11:02 AM, Devin Monnens wrote:
>>>>
>>>> I was checking the list of sessions currently scheduled for GDC and
>>>> noticed this one:
>>>> Preserving Our Past: Saving Historic and Antique Software from Bit Rot
>>>> Alex Handy, Museum of Digital Art and Entertainment
>>>> http://schedule.gdconf.com/session/12079
>>>> Is Alex on this list? I hope they don't schedule the Preservation
>>>> panel at
>>>> the same time as one of these relevant sessions... Not that I'll be
>>>> able to
>>>> attend this year unless I win a free pass...
>>>> --
>>>> Devin Monnens
>>>> www.deserthat.com
>>>>
>>>> The sleep of Reason produces monsters.
>>>>
>>>> _______________________________________________
>>>> game_preservation mailing list
>>>> game_preservation at igda.org
>>>> http://six.pairlist.net/mailman/listinfo/game_preservation
>>>>
>>>> --
>>>> Henry Lowood
>>>> Curator, History of Science& Technology Collections;
>>>> Film& Media Collections
>>>> HRG, Green Library, 557 Escondido Mall
>>>> 650-723-4602; lowood at stanford.edu
>>>> http://www.stanford.edu/~lowood
>>>>
>>>> _______________________________________________
>>>> game_preservation mailing list
>>>> game_preservation at igda.org
>>>> http://six.pairlist.net/mailman/listinfo/game_preservation
>>>>
>>>> --
>>>> Henry Lowood
>>>> Curator, History of Science& Technology Collections;
>>>> Film& Media Collections
>>>> HRG, Green Library, 557 Escondido Mall
>>>> 650-723-4602; lowood at stanford.edu
>>>> http://www.stanford.edu/~lowood
>>>>
>>>> _______________________________________________
>>>> game_preservation mailing list
>>>> game_preservation at igda.org
>>>> http://six.pairlist.net/mailman/listinfo/game_preservation
>>>>
>>>
>>>
>>> --
>>> Devin Monnens
>>> www.deserthat.com
>>>
>>> The sleep of Reason produces monsters.
>>>
>>> _______________________________________________
>>> game_preservation mailing list
>>> game_preservation at igda.org
>>> http://six.pairlist.net/mailman/listinfo/game_preservation
>>>
>>>
>> _______________________________________________
>> game_preservation mailing list
>> game_preservation at igda.org
>> http://six.pairlist.net/mailman/listinfo/game_preservation
>
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