[game_preservation] Game Preservation at GDC
Devin Monnens
dmonnens at gmail.com
Wed Jan 19 14:57:59 EST 2011
Ouch... New Year resolution?
The sleep of Reason produces monsters.
On Jan 19, 2011, at 11:07 AM, Andrew Armstrong <andrew at aarmstrong.org> wrote:
> Yeah there is no membership requirement; our website isn't in a state of it being useful to be a member of our SIG anyway :)
>
> Andrew
>
> On 19/01/2011 05:53, Henry Lowood wrote:
>> Thanks, Marty!
>>
>> On 1/18/2011 9:28 PM, Martin Goldberg wrote:
>>> All you have to do is go here:
>>>
>>> http://six.pairlist.net/mailman/listinfo/game_preservation
>>>
>>> I'm not an IGDA member (haven't gotten around to it yet) and had no problems.
>>>
>>>
>>> Marty
>>>
>>> On Tue, Jan 18, 2011 at 11:22 PM, Devin Monnens<dmonnens at gmail.com> wrote:
>>>> Can't he simply create a free account and join the SIG that way? Or doesn't
>>>> the IGDA allow that?
>>>>
>>>> On Tue, Jan 18, 2011 at 9:55 PM, Henry Lowood<lowood at stanford.edu> wrote:
>>>>> Alex mentioned that he was unable to get into our e-mail list, because he
>>>>> is not an IGDA member. Is there a trick I can convey to him about how to
>>>>> get on the list without being a member? I'm pretty sure that some of you
>>>>> have done that, right?
>>>>>
>>>>> Henry
>>>>>
>>>>> On 1/17/2011 9:31 PM, Henry Lowood wrote:
>>>>>
>>>>> Devin,
>>>>>
>>>>> As it happens, I'm on the Board of the that Museum! I hadn't realized
>>>>> that Alex was going to be speaking at GDC, though.
>>>>>
>>>>> I don't know if Alex is on the list -- I don't think so -- but I'll
>>>>> mention it to him and try to get him to come to the Roundtable.
>>>>>
>>>>> Henry
>>>>>
>>>>> On 1/11/2011 11:02 AM, Devin Monnens wrote:
>>>>>
>>>>> I was checking the list of sessions currently scheduled for GDC and
>>>>> noticed this one:
>>>>> Preserving Our Past: Saving Historic and Antique Software from Bit Rot
>>>>> Alex Handy, Museum of Digital Art and Entertainment
>>>>> http://schedule.gdconf.com/session/12079
>>>>> Is Alex on this list? I hope they don't schedule the Preservation panel at
>>>>> the same time as one of these relevant sessions... Not that I'll be able to
>>>>> attend this year unless I win a free pass...
>>>>> --
>>>>> Devin Monnens
>>>>> www.deserthat.com
>>>>>
>>>>> The sleep of Reason produces monsters.
>>>>>
>>>>> _______________________________________________
>>>>> game_preservation mailing list
>>>>> game_preservation at igda.org
>>>>> http://six.pairlist.net/mailman/listinfo/game_preservation
>>>>>
>>>>> --
>>>>> Henry Lowood
>>>>> Curator, History of Science& Technology Collections;
>>>>> Film& Media Collections
>>>>> HRG, Green Library, 557 Escondido Mall
>>>>> 650-723-4602; lowood at stanford.edu
>>>>> http://www.stanford.edu/~lowood
>>>>>
>>>>> _______________________________________________
>>>>> game_preservation mailing list
>>>>> game_preservation at igda.org
>>>>> http://six.pairlist.net/mailman/listinfo/game_preservation
>>>>>
>>>>> --
>>>>> Henry Lowood
>>>>> Curator, History of Science& Technology Collections;
>>>>> Film& Media Collections
>>>>> HRG, Green Library, 557 Escondido Mall
>>>>> 650-723-4602; lowood at stanford.edu
>>>>> http://www.stanford.edu/~lowood
>>>>>
>>>>> _______________________________________________
>>>>> game_preservation mailing list
>>>>> game_preservation at igda.org
>>>>> http://six.pairlist.net/mailman/listinfo/game_preservation
>>>>>
>>>>
>>>>
>>>> --
>>>> Devin Monnens
>>>> www.deserthat.com
>>>>
>>>> The sleep of Reason produces monsters.
>>>>
>>>> _______________________________________________
>>>> game_preservation mailing list
>>>> game_preservation at igda.org
>>>> http://six.pairlist.net/mailman/listinfo/game_preservation
>>>>
>>>>
>>> _______________________________________________
>>> game_preservation mailing list
>>> game_preservation at igda.org
>>> http://six.pairlist.net/mailman/listinfo/game_preservation
>>
> _______________________________________________
> game_preservation mailing list
> game_preservation at igda.org
> http://six.pairlist.net/mailman/listinfo/game_preservation
More information about the game_preservation
mailing list