[game_preservation] Digital Press kickstarting a videogame history museum
Devin Monnens
dmonnens at gmail.com
Fri Jul 8 01:08:03 EDT 2011
Oh, I should clarify that Atkinson appears to be playing devil's advocate
here and setting up a straw man of common arguments against preservation in
museums.
On Thu, Jul 7, 2011 at 11:02 PM, Devin Monnens <dmonnens at gmail.com> wrote:
> Yeah, this stance was argued against by Doron Swade (Science Museum,
> London; directed the construction of the Babbage Engine). His article dealt
> with 'functional intactness' of museum artifacts as well as the curator's
> job of taking responsibility for the donated object (which to him logically
> extends to the functional intactness of the artifact). This concept is new
> to digital media because most older artifacts have a long time before they
> decay (biological matter being more susceptible, of course). Swade also
> states that the digital artifact must be in 100% working order (i.e. 0%
> corrupt) in order to be considered preserved due to unknown errors in
> operability that can result from a wrong bit here or there. Further, the
> software contains cultural information and is independent of the storage
> medium.
>
> The counterpoint to Swade's article discussed traditional museum objects
> and how 'working condition' is never really a factor for museums, suggesting
> that archives and libraries do the job. Further, it might be practically
> impossible for some old hardware to be restored to working condition (such
> as the Zuse machines - and further, if they could be restored, why hadn't
> they been restored yet? Attempts to operate them might also damage the
> existent hardware further, making it more important that they *not *be
> turned on). Also, when a machine is restored, there is a particular reason
> for doing so, and not all machines under this logic necessarily need to be
> restored.
>
> The heart of the matter is that the data stored in digital media is
> cultural and informative and therefore should be preserved - I don't think
> this could be argued against. Whether that media is preserved by a museum,
> archive, or library to me has little importance - if a museum contains a
> historical science book, isn't the information contained within that book as
> important as the structural integrity of the book? Isn't it therefore the
> museum's job to preserve that book? That if the book of - say scientific
> drawings of dinosaur fossils ca. 1880 - were in danger of decaying, it
> should be preserved, right?
>
> Similarly, a case could be made for the brass telescope, whose
> functionality could be important to a researcher of optics and/or astronomy
> interested in whether certain stellar phenomena or distant terrestrial
> objects were observable.
>
> Two years ago, I went to the Umekoji Steam Locomotive Museum in Kyoto.
> Umekoji maintains several steam engines in working order. The engines are
> run daily and are well-maintained, though there are some engines that are
> not in working order. Having engines running as demonstration models helps
> visitors understand the power of steam locomotives and get a taste of what
> the experience of riding in one was like. This would simply not be possible
> if the machines were static. There is a certain power to having hardware
> that is operational because it provides cultural context.
>
> With the content of digital media as both a vehicle of culture and its
> operation a cultural context, and the same ideas as applicable to other
> museum objects as well, the argument for museums concerning themselves with
> functionality becomes stronger and remains relevant.
>
> *History of Computing: Software Issues *(2002)
> Doron Swade: "Collecting Software: Preserving Information in an
> Object-Centered Culture" (227-235)
> David K. Allison: "Commentary on Doron Swade..." (237-244)
>
> On Thu, Jul 7, 2011 at 9:02 PM, Jim Leonard <trixter at oldskool.org> wrote:
>
>> On 7/7/2011 8:07 AM, Devin Monnens wrote:
>>
>>> so whether the data on a floppy disk is readable is kind of
>>> irrelevant.
>>>
>>
>> I am always blown away by archivists who think this way. (I know you
>> don't, you're just relaying the information.) I doubt a Webster's 2nd
>> edition would be worth anything if the pages were unreadable.
>>
>> I wonder if they take it a step further and treat the diskette itself as
>> optional, which leaves you with an effectively empty box.
>> --
>> Jim Leonard (trixter at oldskool.org) http://www.oldskool.org/
>> Check out some trippy MindCandy at http://www.mindcandydvd.com/
>> A child borne of the home computer wars: http://trixter.oldskool.org/
>>
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>
>
>
> --
> Devin Monnens
> www.deserthat.com
>
> The sleep of Reason produces monsters.
>
--
Devin Monnens
www.deserthat.com
The sleep of Reason produces monsters.
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