[game_preservation] History of Videogames in an hour?

Devin Monnens dmonnens at gmail.com
Sun Jul 31 09:50:19 EDT 2011


Martin

Thanks for pointing those out. I actually didn't watch the whole video, but
was a little suspicious when they said Magnavox licensed Computer Space
(didn't watch much past that).


>

> > Any thoughts on a good, short history?

> > -Devin

>

> Devin, it sounds like a project for the SIG Wiki or main site?

> Otherwise if you like, I'll try and put together something that meets

> those lines and host it as part of the E2M at the atarihq site? I'll

> give specific permission releasing it's use for any academic

> institution. I'll just need more specifics of your needs.

>

> I would really appreciate that, Martin. There really isn't an article out

there that covers the history of games in 20 pages or less, or at least none
that does it accurately. That's sort of the goal I was aiming for. I'm not
sure what approach you would take, but I think a good history would cover
handheld, console, arcade, and PC (and now online). I personally take the
approach that development of games in each of those trajectories influences
and is influenced by the others, something that hasn't been discussed in any
histories I've read. I don't want to say 'hey, write it like this!' but I
WILL say there is a lack of articles that can be used to teach
undergraduates a short history of games, and that's what I was looking for.
The PBS documentary or Discovery Channel might come close, but those aren't
on-demand so are unfortunately out of the question (though I did see a
pirated version of the DC documentary with Chinese subtitles...).

For the lecture, I intended to cover a history of games using important
titles, but specifying games that had a strong artistic/expressive merit and
showing them in context with titles that influenced design. (It is for use
in Art History of Videogames). However, I may also assign the article for my
intro to game design class. Ideally though, you would expect serious game
design students to read Ultimate History and Replay (I feel Replay has
better facts but lacks the stories of Ultimate History; an alternative is
Game Over).

-Devin

--
Devin Monnens
www.deserthat.com

The sleep of Reason produces monsters.
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